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Eilistraee

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Eilistraee symbol
Symbol of Eilistraee
Eilistraee
(Power unknown. Alive after the Sundering)
Basic Information
Title(s) The Dark Maiden[7][8][9][10]
Lady of the Dance[7][10]
Lady Silverhair[7]
The Dark Dancer[11]
The Dancing Goddess[12]
The Masked Lady (as of Nightal 20, 1375 DR)[13][14] (Post-Sundering, Eilistraee no longer had this title, since she and Vhaeraun were separate again)[15]
Pantheon Drow pantheon formerly: the Seldarine
Died Flamerule, 1379 DR[16]
Returned to life during the Sundering, circa 1480s DR[17]
As a Mortal
Race Drow
Gender Female

5th Edition Statistics
Power Level Power unknown. Alive after the Sundering[1][2]

4th Edition Statistics
Power Level Dead power

3rd Edition Statistics[3][4]
Power Level Lesser deity
Alignment Chaotic good
Symbol Unclad female drow with long hair dancing before a full moon with a silver bastard sword
Home Plane Arvandor also: the Demonweb Pits
Portfolio Beauty, dance, hunting, moonlight, song, swordwork
Domains Chaos, Charm, Drow, Elf, Good, Moon, Portal
Worshipers Good drow and those wanting to live above ground in harmony
Favored weapon The Moonsword (bastard sword)

2nd Edition Statistics[5][6][7]
Power Level Lesser deity
Alignment Chaotic good
Symbol Silver longsword silhouetted by a silver moon, often with a nimbus of silver hair
Home Plane Ysgard, Nidavellir formerly: Arvandor
Realm Svartalfheim
Portfolio Beauty, dance, hunting, moonlight, song, swordwork
Spheres All, Combat, Creation, Elemental, Guardian, Healing, Necromantic, Protection, Sun, Wards, minor: Animal, Charm, Divination, Plant, Summoning, Travelers, Weather[note 1]
Worshipers Good-aligned drow, hunters, surface-dwelling elves, some humans and half-elves
Worshiper alignments
LG NG CG
LN N CN
LE NE CE
Avatar
Bard 29
Cleric 24
Fighter 21
Ranger 21


formerly:

Bard 16
Cleric 11
Fighter 9

Eilistraee (pronounced "eel-iss-TRAY-yee"[18] or "eel-ISS-tray-ee"[19]), also referred to as the Dark Maiden, was the chaotic good drow goddess of song, swordwork, hunting, moonlight, and beauty. She was the patroness and protectress of the few dark elves who longed to return to the surface Realms and live life there, at peace with other races, and to abandon the endless conflicts and intrigues that dominated the lives of most drow. She was comforted that some worked their way free of the Spider Queen's web.[7]

DescriptionEdit

Eilistraee appeared as a drow female of extraordinary beauty. She was 9 feet (2.7 meters) tall, with long, strong, graceful limbs and a glossy and obsidian-dark skin. Her visage was that of her mother, Lolth (with delicately sculpted features and shape), save for her large eyes and ankle-long hair, which were of a glowing silvery hue. She usually appeared unclad, cloaked only by her hair and silvery radiances that were ever-moving about her body.[20][7] Her appearance inspired utter awe and astonishment (as expected from a goddess), as well as deeper emotions: those who contemplated her could feel as if they had found the answer to all that their soul longed, but upon her leaving, they would experience a feel of deep loss, or even desolation, if for a brief time (as Sharlario Moonflower and his son felt when the Dark Dancer manifested to them, warning them of the dangers of Ilythiir).[20]

PersonalityEdit

One moment she was a carefree child dancing like a moonbeam or running like a silver wolf through the forest; the next moment, she was either as seductive as a siren or as serious as a dwarven god.
  — Araushnee, on Eilistraee.[20]

Eilistraee was a generally melancholic goddess (in great part because of the suffering of her people, the drow), but despite that she still tried her best to spread joy, create and nurture beauty, show kindness, and just make life flourish. She was a lover of peace and beauty, music and dance.[7] As a young goddess, she was a free spirit, but with a moody and wild side to her personality and an unpredictable temper.[20]

The Dark Dancer was happiest when seeing artists—especially bards, dancers, and musicians—at work, people doing acts of kindness, and lovers at tender moments, and she herself enjoyed helping people in need in various practical ways.[7]

Eilistraee was convinced and fought so that all races could live peacefully together, helping and accepting each other despite their differences, and strongly believed in the possibility of redemption for those who had fallen to evil, especially the drow.[7]

However, she also had a fiery streak: the evil that was inflicted upon—and perpetuated by—most drow caused a burning anger within her, and she was prone to wild action, especially in protection of her faithful when they were harmed.[7]

ManifestationsEdit

Eilistraee rarely directly intervened in her people's lives but she was known to watch over them and help and assist any creature that she favored (even if not her worshiper) in immediately useful ways (see below). She was usually seen only from afar, but her song (of unearthly beauty, driving many to tears) was heard whenever she appeared. At times, she could also appear during celebrations dedicated to her, leaping inside the flames of the bonfires, or manifest herself by night, cloaked and cowled and with her radiance dimmed, to travelers in the woodlands (usually to test their kindness) [7]

She demonstrated her favor and happiness through the discovery of particular minerals or gems (like mithral, moonbars, moonstones, and silver) or with a sudden inspiration to write a beautiful song or poem, or to craft a good sword for those who had the ability. However, the Dark Dancer could also let her displeasure be known and did so by making a cold breeze rise, by making the disfavored ones feel a sensation of chill to their hands or feet, or through a sudden lack of inspiration in any form of art, or through the inability to catch anything while hunting.[7]

The Dark Dancer was worshiped by song and dance, if at all possible, in the surface world under the moonlight (preferably in wooded places) and worship of her was usually accompanied by a feast.[7]

Eilistraee took the role of a nurturing and protecting mother-goddess for the whole drow race.[21] She chose to share their exile so that she could be with them when they needed her the most, to provide a light in the darkness and a beacon of hope to her children in the difficult times that—as she had foreseen—would have come upon them. Eilistraee helped the drow to strengthen, grow and flourish in a hostile surface world, aiding her faithful in hunting, swordcraft, and practical matters. For example, the sound of her hunting horn could be heard when her faithful were in danger—or when people needing help were nearby—heartening them and scaring away dangerous creatures. Her silvery radiance or silvery moths guided drow lost in the darkness or lightened childbirths that occurred in the dark. Hers was the force that brought a stag within the reach of hungry drow. Eilistraee also manifested, usually through her moonfire, in the moments when her "children" needed her visible blessing and support or comfort and when a new drow converted to her faith and joined her dance—about 68% of the times in the latter cases.[7]

The Dark Maiden also taught and showed to the drow the kindness and love and joy of life that were taken away from them, and all dark elves—from the highest matron mother to the lowest male slave—received dreams or visions from Eilistraee, showing them a different, better life (especially when they were close to the surface). Lolth was powerless to stop these visions (as too much interference from two goddesses could easily bring a mortal's mind to insanity), and the drow definitely came to know about and "felt" the Dark Dancer at one point in their life, but many of them either would not understand said dreams or emotions or chose to ignore, disbelieve, or reject them. Even then, while not many refused Lolth to cleave to Eilistraee, many secretly yearned for the goddess and all that she wished for them. In fact, it was not unusual for them to choose to spare a stricken worshiper of Eilistraee if they thought no priestess of Lolth was watching, or to fail to pass on to other drow something they might have seen of their activities, or to stop to watch a dance of Eilistraee worshipers rather than disrupting it.[22]

Eilistraee's AvatarEdit

Eilistraee's avatar appeared as the goddess herself, described above. She could use any kind of spell from any school or sphere of magic, but preferred those from the animal, plant, healing, creation, and charm/enchantment spheres. She could instantly, at will, unleash nine silvery magic missiles, could levitate at will, turn spells back against their caster, and quickly regenerate wounds or even lost limbs. In battle she wielded two identical singing swords of dancing +3, and fought combining the grace and agility of her dance with the lethality of her fencing skills. Eilistraee's avatar could also manifest wearing deep brown leather boots that allowed her to move in total silence and without leaving any trace and a green cloak that shifted its color according to the surrounding environment, rendering the goddess' avatar invisible.[7]

HistoryEdit

Father and daughter

Eilistraee with her father, Corellon.

Eilistraee was the daughter of Corellon Larethian and Araushnee, who later became Lolth, and the sister of Vhaeraun. The commonly accepted version of the story (and/or myth) explaining her current role in the Dark Seldarine is the following.

When Lolth gathered a host of deities enemy of the Seldarine, tricking them into assaulting Arvandor in the attempt to overthrow Corellon, Eilistraee (whose skills in archery, scouting and hunting were widely known among the Seldarine) was the first to spot the threat, allowing her father and the other elven deities to prepare a defense. In the heat of the battle that ensued, when Ghaunadaur made its entrance, Corellon painfully realized that the threat had to come from the Seldarine itself, as a being like Ghaunadaur could only enter Arvandor if a true evil already lurked within the plane. His sorrow grew even more intense when he realized that his lover, Araushnee, was behind it, as she stood observing the battle in triumph, and as the scabbard that she had crafted for his sword magically drew one of the arrows fired by Eilistraee to protect her father to pierce his chest instead. Seeing the happeing from the skies, Aerdrie Faenya, unaware of the deception, struck the still shocked Eilistraee, incapacitating her. Despite Corellon being almost fatally wounded, the battle was ultimately won by the forces of the Seldarine and, as soon as the last invader was driven from Arvandor, the elven deities--still unbelieving that the Dark Maiden could act against her father--gathered around the unconscious elven lord, trying to aid him and save his life. It was then that Araushnee, faking grief, put in motion the second part of her plan (as she had intended for the invaders to be defeated). Pretending to do her best to save her lover, she tried to use a concoction of poisonous herbs, prepared by Eilistraee for the arrows of the mortal dark elves, to finish Corellon, passing it for a healing elixir made up of water from Elysium and healing herbs (in the hope that if her treachery was uncovered, she could still blame Eilistraee, as the potion was her work). This plan didn't go well: Sehanine Moonbow, whom Araushnee and Vhaeraun had ambushed and trapped before the invasion (because she had seen their true intentions and tried to warn them against their plans), had in fact managed to free herself and intervened in time to save Corellon (together with Aerdrie Faenya and Hanali Celanil) and free Eilistraee from guilt. After the elven lord had regained consciousness and the truth was made clear, he had to take the painful decision to banish all the drow deities for their roles in the war against the Seldarine. Eilistraee was cleared from any wrongdoing, but she insisted upon this punishment from her reluctant father, because she foresaw that the dark elves would need a beacon of good within their reach and her help and support in the times to come.[7][23]

After her exile, the Dark Maiden wandered on Toril, the same world that the elves had chosen as their home, dedicating her force to contrast Vhaeraun's corrupting influence on Ilythiir, at least until her mother turned her attention on said world (posing an even greater threat). The following centuries would inflict blow after blow to Eilistraee and her followers: the Crown wars (-12000 DR to -9000 DR) and the Dark Disaster (in -10500 DR) brought the death of many of her people in Miyeritar, severely weakening the goddess' power, while Lolth and Ghaunadaur gained influence among the dark elves and their persecution against worshippers of the rival religions further marginalized the influence of the Lady of the Dance for millennia. Despite this (and despite her church having effectively collapsed), Eilistraee kept fighting to bring her hope to the drow and lead them back to their rightful place in the light, but only in the later centuries her faith would regain a small amount of prominence in Faerun.[24]

In Flamerule[16] of 1379 DR, Eilistraee, while inhabiting the body of Qilué Veladorn, was killed by Halisstra Melarn using the Crescent Blade. Meanwhile, a High Magic ritual performed by Q'arlynd Melarn transformed those drow not tainted by Wendonai's blood and the followers of Eilistraee back into their original dark elven form, and Corellon Larethian thus permitted the souls of Eilistraee's faithful and the newly transformed dark elves to enter Arvandor.[25]

Despite Halisstra's actions, it might be that Eilistraee wasn't truly killed. When the Lady Penitent used the Crescent Blade against Qilué Veladorn, the latter was being inhabited by the Dark Maiden, holding a part of her power (since deities could not fully manifest themselves on the material pane [26]). That would mean that the blade didn't hit the goddess herself, but the part of her essence infused in her chosen's body. In addition to that, deities could only be truly killed while in their planar realm or by being starved of followers[27], therefore Eilistraee's survival could not be excluded a priori. Furthermore the Crescent Blade could not destroy souls anymore after being reforged, as it was shown by Cavatina Xarann's soul surviving her body being killed by the sword.[28]

Post Sundering (circa 1489 DR), Eilistraee was alive again and she was one of the deities with whom the returned Mystra was sharing the Weave. She and her brother were separate entities again and both Eilistraee and Vhaeraun personally let their return be known, manifesting through their avatars to their followers, who enthusiastically spread the word.[29][30]. However both the Dark Dancer's and the Masked Lord's power, conditions and what next move they were planning were not clear.[31]

RelationshipsEdit

Eilistraee's allies were the Seldarine, Mystra, Selûne, Lurue, Haela Brightaxe, Callarduran Smoothhands, and the good deities of the Underdark races.[7][18] Her enemies were the evil deities of the Underdark, especially the rest of the drow pantheon.[32][33] However, Selvetarm wasn't always among the Dark Dancer's enemies. After having spurned both his parents (Vhaeraun and Zandilar the Dancer, who would then become one with Bast, forming Sharess), he was befriended by Eilistraee, who would would become close to him. The goddess also hoped that by teaching him her ways, he could become the examplar that would aid her to heal the difficult relationship between the dark elves and the Seldarine. However said hope and friendship ended when Lolth tricked Selvetarm into slaying Zanassu (a demon lord whom Lolth considered her rival, as he claimed to have power on spiders), promising him that doing so would have gained him the appreciation of the Dark Maiden. In truth Selvetarm was overtaken by the demonic essence and ended up as Lolth's champion.[7]

While the Dark Maiden and the Seldarine were allies, their relationship was a difficult one, because of the division between drow and elves and because of the idea that many elves had of their ''dark kin''. This was especially true for Shevarash, with whom Eilistraee barely managed to work an uneasy truce. Among the elven powers, Eilistraee was only close with Erevan Ilesere. Eilistraee was also close with the human goddess of magic, Mystra, through Qilue Veladorn, seventh of the Seven Sisters,who served both goddesses as Chosen of Mystra and as Chosen of Eilistraee. The Dark Maiden was infuriated by the evil that both Lolth and Ghaunadaur represented, and she was saddened her brother's cruelty and selfishness.[7]

TeachingsEdit

On helping others

Aid and protect all folks in need, of any race, weak and strong, kind or rude, promoting harmony and acceptance among all races. Lend your help to all those who fight for good whenever there are ways to do so. When not fighting evil, be always kind--even to those who show rudeness--and aid others in acts of kindness.

Strangers are your friends. When traveling and while adventuring, feed, help and protect all those in need met along the way as a prayer and offering to the goddess. Hungry travelers are to be fed and the homeless are to be given shelter--under your own roof if needed--. Patrol the lands about, especially in cold winters, so that all those who are lost, hurt, or bitten by the cold can be given appropriate cures and shelter.[7]

On promoting joy, arts and beauty

Bring happiness and merriment everywhere you go, lifting people's hearts with kindness, gaiety, songs, jests and revelry. Nurture and create beauty, promote and practice music and dance, learn new songs and dances and how to play, craft and repair musical instruments. Pass this learning on whenever possible and use it to bring joy to friends and strangers alike. Feasts should always be joyful events and food eaten with the accompaniment of music, save for sad occasions. Practice swordwork, learning new techniques with the blade.[7]

On Drow

Encourage drow to return to the surface world whenever and wherever there are ways to do so. Work to promote peace with other races, helping the drow to forge their own place in the world and become part of its rightful, nonevil inhabitants. Aid all dark elves who are in danger or in need of help. If they are in combat, the fighting must be ended as soon as possible, with as little bloodshed as possible. All drow met, when not working evil on others, are to be given the message of Eilistraee:

A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow.
  — The Message of Eilistraee[7]


On food

Learn how to best cook food and game, and gather new recipes and spices whenever there is the chance to do so. Try to feed yourself by your own gardening and hunting skills and assist hunters when possible. If food is aplenty, part of it is to be set aside and given to all those in need (especially outcasts and individuals of other races)--try to always carry some food for this purpose--. Give any remaining food to the priestesses of the Dark Maiden, as they will do the same and none shall go hungry.[7]

On conflict

Repay violence with swift violence, quickly removing dangers and threats, so that the fewest may be hurt. When fighting evil, the bodies of the fallen enemies are to be burned as an offering to the goddess, unless they happen to be edible and nonsentient and hungry people are near. When faithful, friends and allies fall in battle, priestesses of the Dark Maiden must comfort and soothe those who are mourning the loss, and provide a funeral song and burial.[7]

On possessions

Wealth should be used to buy food, swords, armor and musical instruments and to assist the work of the goddess. When helping others, take as price no more than a single tool or favor that can be used to serve the goddess' will.[7]

Worshipers and ServitorsEdit

Main article: Church of Eilistraee

The worshippers of Eilistraee mostly consisted of those drow who hoped to escape the danger and darkness of Underdark and Lolth's evil, taking back their place in the surface world. However, in line with her ideals, Eilistraee would welcome beings of all races: Tel-quessir (and also the human half-breeds of Tel-quessir), humans, gnomeshalf orcs and even shapeshifters were among the followers of the goddess.[34] They shared the desire of seeing all races living in harmony, without pointless discrimination or wars, and worked towards that goal (and those among them who were drow also fought to build their own place on the Realms above).

The church of Eilistraee was little known and poorly understood by inhabitants of the surface world. Her worshippers were figures of myth in both the Underdark and the Realms above. They were the subject of superstitions and prejudice (such as the belief -held by surface dwellers- of them being the disguised vanguard of the Spider Goddess's plan to take over the surface, and that -held by those drow who follow the Way of Lolth (or other evil gods)- of them being surface elf spies posing as drow.

Rare was the individual -dark elf or not- who appreciated that Eilistraee was forging her own path, one that welcomed beings of all races who reveled in life and the free form expression of all that entailed[7]


Some harpers, especially Laeral Silverhand's and Khelben's, appreciated the hope that the goddess and her faith represented[35][36].

Some non-drow worshipers of Eilistraee rubbed black dye into their skin.[37]

Eilistraee was served by the following creatures: aasimar, aasimon (particularly lights), asuras, cath shee, einheriar, eladrins, maercury dragons, elven cats, fcystags, frosts, hollyphants, incarnates of faith and hope, lythari, mist dragons, moon dogs, moon horses, pixies, radiance quasielementals, revered ones, silver dos, silver dragons, sprites, sunflies, tieflings, and silverstriped tabby cats or normal-looking animals with solid silver-colored eyes. Silver moths could also be used as a message from the goddess.[38]

Artifacts and MagicEdit

ArtifactsEdit

The Crescent Blade

The Crescent Blade was a magical curved blade with a leather hilt. There was silver inlaid in the blade. On it were the Drow words, "Be your heart filled with light and your cause be true; I shall not fail you."[39] It was said that Eilistraee plucked a pebble from the heavens and tossed it to earth. It grew as large as a boulder and very hot. It was made of moonmetal; if one looked at the moon, they can see the hole in the shape of a crescent. The boulder was forged into a crescent-shaped blade with enchantments, including moonlight—it could cut through armor and stone—protection against evil, and being able to strike quickly. If the wielder was a true priestess, she could use it to sever the neck of any creature, including gods.[40]

The Singing Swords

The Singing Swords were twenty magical singing silver bastard swords provided by Eilistraee and wielded by Qilue Veladorn and the Chosen of Eilistraee who patrolled the Pit of Ghaunadaur near Skullport. The swords sang constantly (and loudly) when unsheathed, and lost their abilities and bonuses when silenced. The blade's song made its wielder confident and immune to charm, command, confusion, fear, friends, repulsion, scare and suggestion. An emotion cast on the wielder only caused rage, focused on the one who cast the emotion spell. The sword's song also cancelled the effects of a harpy's song, silenced shriekers, and could entrance weak, earthly, living creatures, although this ability could be negated by a bard's counter-song.[41]

MagicEdit

The Spellsong

The most notable form of Eilistraeen magic was the Spellsong, the ability to invoke various magical effects through song and music. A Spellsong could replicate the effects of many other spells, heal a given creature or grant her protection from magic. If more priestesses took part to a Spellsong, its power could grow and become able to restore lost limbs of a given target, or cure a wide variety of illnesses, poisons or other negative effects. A particular form of Spellsong was the Grand Chorus, celebrated by the priestesses of the Promenade. This was the greatest ritual of worship to Eilistraee, a music of celebration sung by the faithful, constantly changing around a main melody led by a senior priestess. The magic of the Chorus could create beams of moonlight, whose intensity grew with the emotion of the singers. If such radiance met with real moonlight, Eilistraee's power made it so that any creature or item that the priestesses were touching or carrying while singing could be transported along a path of moonlight to any place where the moon was shining. It was through this spell that the priestesses traveled to the surface for their missions.

The Moonfire

The most iconic Eilistraeen spell was the Dark Maiden's Moonfire. It was a beacon of light, which intensity and color could be controlled by the creator at will (ranging from a faint glow to a clear, bright -but not blinding- light). Moonfire had the same intensity as moonlight, and it was generally used as a light source for reading, to see in the dark, as a signal for communication or for artistic purposes. Manifestations of moonfire lasted as long as its summoner desired and concentration was not required to maintain it. This spell and the darkness spell negated each other. Manifested moonfire could move as the creator wished and it was always attached to the her body (even if experienced Priestesses could sustain the moonfire even when it didn't touch their body, like the spell dancing lights). The radiance could move around the creator’'s body as fast as desired, however it moved up to 6.6 feet per second when far from the caster. The manifester could guide it in any direction, through any opening, and cause the glow to appear in any size. Eilistraee could also occasionally choose to gift any creature the power to temporarily manifest her moonfire.[42][43]

Shrines and TemplesEdit

Main article: Shrines and temples of Eilistraee

Temples of the Dark Maiden were typically established in the mouths of caverns or in woodlands, places that allowed her followers to reach and act on the surface world. Temples in the Underdark -even shrines close to the surface- were unusual and the Promenade of the Dark Maiden was unique in being a large center of worship of the Dark Dancer, the main one, founded in the caverns of the Undermountain, to prevent the return of Ghaunadaur. Eilistraee's places of worship were chosen mostly like elves chose spots to dedicate to the Seldarine: followers of Eilistraee used natural places that needed little modification and tended to live in harmony with their surroundings, leaving few traces of their passage, with only few exceptions (like the drow of the Promeande of the Dark Maiden)[44]. Temples typically included a glade in which to dance and from which the moon was fully visible, a dark place removed from the light of day, a thick tree canopy, a fresh water stream, a forge for the crafting of swords, an access tunnel to the Underdark, and a vein of iron or some other metal suitable for the craft. However, all of that was not necessary, as a shrine of the Dark Maiden only required a moonlit glade and a song capable of leading one into a dance.[45].

Below is a simple list of major shrines dedicated to Eilistraee:

AppendixEdit

Further readings and appearancesEdit

1) Novels, articles and sourcebooks.
2) Video Games

TriviaEdit

Even if Eilistraee was added to the official Forgotten Realms by at the behest of editor Newton Ewell (in Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc). ISBN 1-56076-132-6.), the goddess had already been created for the original Forgotten Realms by Ed Greenwood, who used this opportunity to make the Dark Dancer official.[52]

NotesEdit

  1. The Drow of the Underdark sourcebook lists Weather as a major sphere (see p. 23), whereas Demihuman Deities lists it as minor (see p. 17). Also, the Plant sphere is granted in the DotU, but was changed to the Wards sphere in DD.

ReferencesEdit

  1. Ed Greenwood/The Hooded One (2015-04-16). Questions for Ed Greenwood (2015). Candlekeep Forum.
  2. Ed Greenwood/The Hooded One (2015-04-17). Questions for Ed Greenwood (2015). Candlekeep Forum.
  3. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 237. ISBN 0-7869-1836-5.
  4. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 143. ISBN 0-7869-3134-5.
  5. Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), pp. 21, 23. ISBN 1-56076-132-6.
  6. Colin McComb (1996). On Hallowed Ground. (TSR, Inc), pp. 99, 173. ISBN 0-7869-0430-5.
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 7.17 7.18 7.19 7.20 7.21 7.22 7.23 7.24 7.25 Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), pp. 13–16. ISBN 0-7869-1239-1.
  8. Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 20. ISBN 1-56076-132-6.
  9. Colin McComb (1996). On Hallowed Ground. (TSR, Inc), p. 99. ISBN 0-7869-0430-5.
  10. 10.0 10.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 240. ISBN 0-7869-1836-5.
  11. Ed Greenwood (August 1999). Silverfall. (Wizards of the Coast). ISBN 0-7869-1365-7.
  12. Paul S. Kemp (February 2006). Resurrection. (Wizards of the Coast), p. 21. ISBN 0-7869-3981-8.
  13. Lisa Smedman (September 2007). Storm of the Dead. (Wizards of the Coast). ISBN 978-0-7869-4701-0.
  14. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 158. ISBN 978-0-7869-4731-7.
  15. Ed Greenwood/The Hooded One (2015-04-16). Questions for Ed Greenwood (2015). Candlekeep Forum.
  16. 16.0 16.1 Lisa Smedman (June 2008). Ascendancy of the Last. (Wizards of the Coast), p. 19. ISBN 978-0-7869-4864-2.
  17. Ed Greenwood/The Hooded One (2015-04-17). Questions for Ed Greenwood (2015). Candlekeep Forum.
  18. 18.0 18.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 241. ISBN 0-7869-1836-5.
  19. Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 21. ISBN 1-56076-132-6.
  20. 20.0 20.1 20.2 20.3 Elaine Cunningham (1999). Evermeet: Island of Elves. (Wizards of the Coast). ISBN 0-7869-1354-1.
  21. Ed Greenwood/The Hooded One (2006-04-13). Questions for Ed Greenwood (2006). Candlekeep Forum.
  22. Ed Greenwood/The Hooded One (2006-11-05). Questions for Ed Greenwood (2006). Candlekeep Forum.
  23. Elaine Cunningham (1999). Evermeet: Island of Elves. (Wizards of the Coast). ISBN 0-7869-1354-1.
  24. Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast). ISBN 0-7869-1239-1.
  25. Lisa Smedman (June 2008). Ascendancy of the Last. (Wizards of the Coast), p. 292. ISBN 978-0-7869-4864-2.
  26. Colin McComb (1996). On Hallowed Ground. (TSR, Inc), p. 41. ISBN 0-7869-0430-5.
  27. Colin McComb (1996). On Hallowed Ground. (TSR, Inc), p. 43. ISBN 0-7869-0430-5.
  28. Lisa Smedman (June 2008). Ascendancy of the Last. (Wizards of the Coast). ISBN 978-0-7869-4864-2.
  29. Ed Greenwood (June 2015) Spellstorm (Wizards of the Coast) position 3286-3299 (Kindle version)
  30. Ed Greenwood/The Hooded One (2015-04-17). Questions for Ed Greenwood (2015). Candlekeep Forum.
  31. Ed Greenwood/The Hooded One (2015-04-16). Questions for Ed Greenwood (2015). Candlekeep Forum.
  32. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 50. ISBN 0-7869-3134-5.
  33. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Running the Realms. (TSR, Inc), p. 64. ISBN 1-5607-6617-4.
  34. Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), p. 15. ISBN 0-7869-1239-1.
  35. Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast). ISBN 0-7869-1239-1.
  36. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast). ISBN 0-7869-2759-3.
  37. Lisa Smedman (February 2005). Extinction. (Wizards of the Coast), p. 86. ISBN 0-7869-3596-0.
  38. Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast). ISBN 0-7869-1239-1.
  39. Lisa Smedman (February 2005). Extinction. (Wizards of the Coast), pp. 334–335. ISBN 0-7869-3596-0.
  40. Lisa Smedman (February 2005). Extinction. (Wizards of the Coast), pp. 280–282. ISBN 0-7869-3596-0.
  41. Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), pp. 16–17. ISBN 0-7869-1239-1.
  42. Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast). ISBN 0-7869-1239-1.
  43. Ed Greenwood (1995). The Seven Sisters. (TSR, Inc). ISBN 0-7869-0118-7.
  44. Dragon Magazine, issue 176
  45. Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast). ISBN 0-7869-1239-1.
  46. 46.0 46.1 46.2 46.3 46.4 46.5 46.6 46.7 46.8 46.9 Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), p. 16. ISBN 0-7869-1239-1.
  47. Richard Baker (May 2003). Condemnation. (Wizards of the Coast), p. 255. ISBN 0786932023.
  48. Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), pp. 133–135. ISBN 0-7869-3697-5.
  49. Lisa Smedman (January 2007). Sacrifice of the Widow. (Wizards of the Coast). ISBN 0-7869-4250-9.
  50. Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 6. ISBN 0-7869-1316-9.
  51. Steven E. Schend and Kevin Melka (1998). Cormanthyr: Empire of the Elves. (TSR, Inc), p. 35. ISBN 0-7069-0761-4.
  52. Ed Greenwood's comment about Eilistraee's origin

ConnectionsEdit

The Dark Seldarine
The drow pantheon

EilistraeeLolthVhaeraun
Dead Powers
KiaransaleeSelvetarmZinzerena
Ex-members
Ghaunadaur


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