Forgotten Realms Wiki
Advertisement
Forgotten Realms Wiki

Elemental aura was a powerful abjuration and evocation spell that protected the caster against one specific element designated during casting and provided certain powers related to the element. This aura moved with the caster.[1]

Effect

Specialists in one element only used the version fitting to their element.[1]

Air

An air aura protected the recipient against dangerous gases and air attacks as well as attacks from non-magical missile weapons, and kept creatures from the Elemental Plane of Air at bay. It also provided the ability to fly. An air aura was whitish in color.[1]

Earth

An earth aura protected the recipient against the attacks from non-magical metal- or stone-weapons, and kept creatures from the Elemental Plane of Earth at bay. It also allowed one to move comfortably through earth, and create a wall of stone. An earth aura was grayish in color.[1]

Fire

A fire aura protected the recipient against fire, both mundane and magical, and kept creatures from the Elemental Plane of Fire at bay. It also allowed one to move comfortably through fire, and create a wall of fire. A fire aura was reddish in color.[1]

Water

A water aura protected the recipient against attacks using cold or water, and kept creatures from the Elemental Plane of Water at bay. It also allowed one to move comfortably through water, and create a wall of ice. A water aura was blueish in color.[1]

Wood

Wu jen from Kara-Tur, based on their different world view, knew of a wood aura. It protected the recipient against weapons made of wood, as well as against plants. It also allowed one to move comfortably through vegetation, speak with plants, and heal wounds while having access to soil, sun and water.[3]

Components

This spell required verbal components only.[1]

History

This spell was not of Netherese origin.[5] In Zakhara, elemental aura was known but not common in the magical community by 1367 DR.[note 1][4][6]

Users

Employed by elementalists, and, more rarely, generalist wizards,[3] elemental aura was also granted to the most powerful sonnlinor (priests of Moradin).[7]

The mysterious sea mage from Huzuz known as the White Agate was known to use elemental aura.[8]

Appendix

Notes

  1. Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. ?. ISBN 1-56076-107-5.
  2. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), pp. 180, 182, 183–184. ISBN 0-7869-0394-5.
  3. 3.0 3.1 3.2 Mark Middleton et al (January 1998). Wizard's Spell Compendium Volume Two. (TSR, Inc), p. 299. ISBN 978-0786906642.
  4. 4.0 4.1 Sam Witt (March 1994). The Complete Sha'ir's Handbook. Edited by Dezra D. Phillips, C. Terry Phillips. (TSR, Inc.), pp. 124, 126. ISBN 1-56076-828-2.
  5. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 22–25. ISBN 0-7869-0437-2.
  6. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 153. ISBN 978-1560763581.
  7. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 97. ISBN 0-7869-1239-1.
  8. Tim Beach, Tom Prusa and Steve Kurtz (1993). “Golden Huzuz”. City of Delights (TSR, Inc), p. 60. ISBN 1-56076-589-5.
Advertisement