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Emerald Enclave

From Forgotten Realms Wiki

Symbol of the Emerald Enclave
Symbol of the Emerald Enclave
Emerald Enclave
Leader(s) The Elder Circle
Alignment True Neutral
Enemies The church of Talos
People of the Black Blood
Base of Operations Ilighôn

The Emerald Enclave is an organization of druids and other nature based on the island of Ilighôn that has existed for over a millenium. [1] Founded in 374 DR, [2] the Enclave's goal it is to protect the interests and resources of nature within the Vilhon Reach in the face of despoilers of nature. The actions of the Enclave have influenced the lives of the high and low, it's members avoiding good and evil to focus on the needs of the natural world and resist the growing influence of humankind. Despite their primary goal of preserving nature, members are not direct opponents of progress; they prefer instead to work with civilized folk to promote the health of the natural world without resorting to acts of violence. [3]

Contents

[edit] Structure

The Enclave is organized into a hierarchy of circles, each of which has a different responsibility. The three members of the Elder Circle are the chosen of Eldath, Mielikki, and Silvanus. Most members worship one of these deities and all wear some sort of green symbol. They travel often, hunting for threats to the natural resources of the Reach and seeking potential allies in other lands. The acceptance new members requires that initiates serve neither good nor evil, are innocent of crimes against nature and have performed at least one significant act that benefits nature in the Vilhon Reach.

Recently the Enclave has begun to concern themselves with preservation of nature throughout all of Faerûn. To accomplish this feat, they have started splinter cells in other areas that it believes may become threatened, such as the High Forest, Cormanthor, the Wealdath and the forests of the Great Dale. These cells are small, often consisting of only a few people keeping a close eye on organizations dangerous to their aims. [4] Such groups they are knwon to keep a watch on are the church of Talos and the People of the Black Blood.

[edit] Emerald Enclave Code

Tenets of the Enclave are six-fold: [5]

  • Preserve nature in all its forms
  • Control human expansion
  • Recognize that nature encompasses more than just forests
  • Agree that magic should not be used for mass destruction
  • Warn against the use of magic on a grand scale for fear of unexpected side effects
  • Present a united front to the outside world.


[edit] External Links

[edit] Notes

  1. Jeff Quick. Emerald Enclave Portals. Perilous Gateways. Wizards of the Coast. Retrieved on 2007-03-17.
  2. Sean K Reynolds. Sneak Peek: Emerald Enclave. Realmswatch. Wizards of the Coast. Retrieved on 2007-03-17.
  3. Sean K Reynolds. Sneak Peek: Emerald Enclave. Realmswatch. Wizards of the Coast. Retrieved on 2007-03-17.
  4. Jeff Quick. Emerald Enclave Portals. Perilous Gateways. Wizards of the Coast. Retrieved on 2007-03-17.
  5. Sean K Reynolds. Sneak Peek: Emerald Enclave. Realmswatch. Wizards of the Coast. Retrieved on 2007-03-17.