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Enervation was a necromancy spell that severely weakened the subject.[1]


The caster pointed his finger and uttered the incantation, releasing a black bolt of crackling negative energy that suppressed the life force of any living creature it struck.[1]

The spell had a chance to kill its target or it could weaken the target's offensive capability, skills and spellcasting ability. Assuming the subject survived, he regained lost power after a number of hours.[1]

If the ray struck an undead creature, it temporarily increased the creature's un-lifeforce.[1]


  1. 1.0 1.1 1.2 1.3 1.4 Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. (Wizards of the Coast), p. ?. ISBN 0-7869-1551-4.
  2. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 65. ISBN 0-7869-1836-5.
  3. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 157. ISBN 0-88038-716-5.
  4. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 184. ISBN 0-7869-0394-5.
  5. Sam Witt (January 1994). The Complete Sha'ir's Handbook. (TSR, Inc), p. 125. ISBN 978-1560768289.

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