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Etherealness was a transmutation spell made the caster travel to the Border ethereal.


The older version of this spell functioned like ethereal jaunt except more targets could join the caster.[2] While the spell was active the caster could move about in the Ethereal plane, but only half as fast if descending or rising. The spell lasted for 8 hours, during this time the caster could see and hear in the the plane it was just on. If cast with a higher level the caster could have additional targets with it.[5]


Vocal and somatic components where needed for the casting of this spell.[5]


See alsoEdit


  1. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211,238. ISBN 978-0-7869-6560-1.
  2. 2.0 2.1 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 228. ISBN 0-7869-2886-7.
  3. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 64. ISBN 0-7869-1836-5.
  4. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), pp. 152,167. ISBN 0-7869-0394-5.
  5. 5.0 5.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 238. ISBN 978-0-7869-6560-1.
  6. Scott Bennie (1990). Old Empires. (TSR, Inc), p. 74. ISBN 0-8803-8821-8.
  7. Mark Middleton et al (January 1998). Wizard's Spell Compendium Volume Two. (TSR, Inc), pp. 325–326. ISBN 978-0786906642.

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