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Exploit

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An exploit was a unique ability granted to a specific character class or role. Examples included exploits that allowed a fighter[1] to better attack enemies or defend allies; enabled a ranger[2] to become preternaturally skillful and deadly with weapons; gave a rogue[3] an edge in strength, agility, or cunning; and granted a warlord[4] the ability to lead and inspire.

AppendixEdit

See AlsoEdit

ReferencesEdit

  1. Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 77. ISBN 0-7869-4867-1.
  2. Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 105. ISBN 0-7869-4867-1.
  3. Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 117. ISBN 0-7869-4867-1.
  4. Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 144. ISBN 0-7869-4867-1.

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