Forgotten Realms Wiki
Advertisement
Forgotten Realms Wiki

Lords of Darkness is a 1st-edition Advanced Dungeons & Dragons accessory that was set in the Forgotten Realms.

The undead. Denied the eternal rest of Death, cursed to wander the many planes and worlds forever, their very existence a mockery of the life they constantly crave yet cannot have. Created by the foulest magics, they have only one thought, one burning goal; revenge against the living. Or do they?

Lords of Darkness is an anthology of short adventures set in various locations in the Forgotten Realms, though you don't need the FORGOTTEN REALMS campaign supplement to use them. Some of gaming's best designers have contributed adventures to this collection, which feature undead of all types and descriptions in all sorts of situations-from skeletons to vampires and worse, from graveyards to haunted houses, and even a few places you may never have expected to find undead.

These adventures can be used one at a time, inserted into an existing campaign as a change of pace, or they can be the basis for an entirely new campaign. Either way, Lords of Darkness will be sure to give AD&D game players plenty of chills and excitement.

Description[]

Lords of Darkness discussed the origins and goals of the undead. It's purpose is to provide short adventures involving undead that can be easily inserted into a campaign.

Lords of Darkness is a collection of ten mini-scenarios set in the Forgotten Realms, all featuring undead monsters such as skeletons, ghouls, wights, shadows, mummies, vampires, and ghosts; the book also includes suggestions on how to role-play undead and a section called "A Mundane Guide to Wards vs. Undead, Spirits, and Other Entities". The anthology includes adventures and background information dealing with most of the undead monsters commonly encountered in the AD&D game, and although sold as a Forgotten Realms accessory, it is usable with any AD&D campaign.

The book's purpose is to provide short adventures involving undead that can be easily inserted into a campaign. Each of the featured undead has background information provided in the form of either a short piece of fiction describing the undead in action or delivered as a monologue by a knowledgeable non-player character (NPC). New game rules in the book contain additional information and clarify existing game mechanics. The book begins by discussing ways in which undead creatures' energy-draining attacks can be made less devastating to a player character (PC) by using alternatives to the usual level-draining effect.

The adventures in Lords of Darkness are designed to be easily dropped into an ongoing campaign, and are mainly dungeon crawls of one form or another. The book introduces the optional rules on Horror Checks, which are made when characters realize just how horrible a monster really is; long-term effects can result from failed checks. Another section discusses the effects that items and substances such as cold iron, garlic, salt, and mirrors have against undead. Also included are new spells for magic-users who choose to specialize in the necromantic arts.

Lords of Darkness features a two-page introduction by Ed Greenwood. It explains that, while the book is set in the Forgotten Realms setting, it can be used in different fantasy campaign settings. The introduction gives details on undead in the Forgotten Realms, advice for a Dungeon Master to use undead in a campaign, alternatives to some of the more deadly powers of the undead, and information on non-evil types of undead.

"Tales From Beyond the Grave" presents ten complete adventure scenarios, each one highlighting a "classic" undead type, with the challenges increasing from one scenario to the next. Creature notes accompany each adventure. The scenarios are from five to nine pages each, and include the following: "Skeletons", by Deborah Christian; "Zombies", by Michael Stackpole; "Ghouls and Ghasts", by Jennell Jaquays; "The Tombs of Deckon Thar", by Steve Perrin; "Shadows", by Christian; "Mummies", by Jaquays; "Vampires", by Vince Garcia and Jean Rabe; "Ghosts", by Garcia; "Oriental Spectres", by Christian; and "The Dread Lair of Alokkair", by Greenwood.

"The Night Gallery" details the main character or creature of each adventure and can be used to plan a series of encounters. "A Mundane Guide to Wards", by Greenwood, explores the magic and lore of dealing with undead. "The Lords of Darkness", by Greenwood, presents new spells for necromancers.

Contents[]

  • Introduction (by Ed Greenwood)
  • Tales From Beyond the Grave (short adventures)
    • Skeletons (by Deborah Christian)
    • Zombies (by Michael Stackpole)
    • Ghouls and Ghasts (by Jennell Jaquays)
    • The Tombs of Deckon Thar (by Steve Perrin)
    • Shadows (by Deborah Christian)
    • Mummies (by Jennell Jaquays)
    • Vampires (by Jean Rabe and Vince Garcia)
    • Ghosts (by Vince Garcia)
    • Oriental Spectres (by Deborah Christian)
    • The Dread Lair of Alokkair (by Ed Greenwood)
  • The Night Gallery (details about the NPCs for the DM)
  • A Mundane Guide to Wards (by Ed Greenwood)
  • The Lords of Darkness (by Ed Greenwood, spell descriptions for necromantic and other spells that affect undead)

Index[]

Click here for page index

Characters[]

AbutsuAlaphlameAlokkairAmeliorAngeliqueAsharla-RhilAumvorDaal KaminDamien NurenDeckon TharDelarthaDesmore WigheadElegarGarris HominusGemborGrintharkeHieronymous BoscoHlonaghHojo TodahiroHssthakHubertIlmeeraJeremiah MorningmistJildaJohn AmpnerJonathan MorningmistKendra the MadLaocoonLorenMorashaNed FasthandsNuris ElfwardRalgoraxRethekanRolfRugen PhimisterSamantha AmpnerShalaeraSherganilTanomitsu MitsuroTarif ZagTyrkan the WandererUtrecht BronaganVinjarekYamashita IchiroYamashita Obuno

Creatures[]

air elementalcrystal oozegargoylegelatinous cubeghastghoulghost spidergiant leechgray oozegryph • • hauntLernaean hydrajuju zombielich (demilich, pseudo-lich)lizardmanmummyrot grubrusset moldshadowshriekerskeletonspectrestirgestone golemvampirevapor ratwight (great wight, half-wight)zombie

Locations[]

Buildings & Sites
Ezuwara CastleHinton AmpnerBlue DolphinTombs of Deckon TharTomb of Tynik the Robber KingTor Mak
Settlements
DaufinHillsfarRavens BluffMerynSembiaShadowdaleTor Mak
Wilderness
AnaurochGray HillsRiver AshabaDesertsmouth MountainsFox RidgeGrinding GulfStonelandsWidden RiverWidden Valley

Magic[]

Magic Items
broom of animated attackcube of locationDeepchillLichnee potionNether Scrollspotion of skeleton controlpotion of undead controlring of free actionring of spell turningring of undead controlring of negative energy protectionquarterstaff +2wand of magic detection
Spells
alter beastawaken intelligencechill touchcontrol undeadcorpselightdeath's doordetect undeaddisguise undeadhold undeadimbue undead with spell abilityinvisibility to undeadmummy touchrevenanceskull watchspeak with the deadspectral guardspectral wingssunburstteleport deadundead mountundead regenerationunlifeward against undead


Miscellaneous[]

Languages
Alignment languages
Publications
Journal of the Watchful Order of Magists and ProtectorsNotebooks of Jilda the Sage of NeverwinerThe Lore of HlontarThe Path of PeaceTome of Eternal Life

Gallery[]

Credits[]

  • Editing: Scott Martin Bowles
  • Project Coordinators: Bruce A. Heard, Karen S. Boomgarden
  • Cover Art: Jeff Easley
  • Interior Art: Karl Wailer
  • Cartography: Dave LaForce
  • Typography: Kim Janke
  • Keylining: Stephanie Tabat

Appendix[]

Further Reading[]

External links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

Advertisement