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Mysteries of the Moonsea is an accessory for the Forgotten Realms campaign setting using the 3.5th-edition Dungeons & Dragons® ruleset.

The First In-depth Look at this Classic Forgotten Realms Region in Many Years. Mysteries of the Moonsea offers an in-depth look at one of the most important regions of the Forgotten Realms. The Moonsea region is full of wealth and peril. It is home to the nefarious Zhentil Keep, the merchant city of Melvaunt, and the mysterious Ironfang Keep. Mysteries of the Moonsea includes a history of the region, detailed information on the major towns and adventure locations, the important figures and groups that operate in and around the Moonsea, new spells and monsters specific to the area, and tips for Dungeon Masters on running a campaign set in the region.

Contents[]

  • Introduction
  • Chapter 1: Melvaunt and the North
  • Chapter 2: Hillsfar and the South
  • Chapter 3: Mulmaster and the East
  • Chapter 4: Zhentil Keep and the West

Description[]

Mysteries of the Moonsea details the Moonsea region, a perilous frontier ruled by tyrants and threatened by monsters, with cities consumed by decadence and war and where conspiracies abound. This accessory contains 37 loosely connected adventures that can be run individually or linked to form the bases of a campaign. The book also presents maps and descriptions of the cities of Melvaunt, Hillsfar, Mulmaster, and Zhentil Keep, and statistics and descriptions for 15 important villains.

Index[]

Click here for page index

Characters[]

Ahryn FirefingerArdsem SkalarnBranislav SemyonBrunlaphChallChorkCorkin MarkovCorwyn JaffeDagrygDaumar GudennyDenia VesdarEnthranosEshaerisEtath-darForjia ChaseGirella ScatterstarGrimnothGywahierHayanalof BrezenInashIrunteldIvold NakarofJemel GanzaJonah StrakeHofu-jalKillian KreelKrissLiren TalisLuxewaLyettaMalaritheosMordak BrelliarNelacOluubargaQuonRassendyll UoumdolphinRowan BlackwoodSerag KullSeskaya AtnallThagdalTargashtroxTheoderus StonebloodThistlebrookThurndan TallwandTola VrassTonorokTyana SoftfootUlblyn BlackalbuckVarzekVerblenWunturn RadestZathantramyx
Referenced only
AbaratAglaerochDaraminFzoul ChembrylLarisMaalthiirManshoonManxamOrgauthRaenalla QuietsongSelfaril UoumdolphinTalarithTorixXeno MirrormaneVorbyx

Creatures[]

AbishaiAnimated objectAnnisAssassin vine BasiliskBarbed devilBearded devilBeholderBlack dragonBlack puddingBlue dragonBugbearCatCentaurChain devilChimeraChuulCloakerCockatriceDarkmantleDeath tyrantDevourerDigesterDireguardDire apeDire wolfDisplacer beastDogDoppelgangerDragonneDrowEarth elementalElfErinyesEyeballFire elementalFire giantFlesh golemFrost giantFrost wormGarGelugonGenasiGibbering moutherGnollGreen warderGrickHalf-orcHill giantHorned devilHumanInvisible stalkerManticoreMarelMinotaurMohrgNight hagOchre jellyOgreOgre mageOtyughOwlbearRed dragonRemorhazRoperOsyluthScragShadowShield dwarfShambling moundShocker LizardSkeletonSnakeSpirit folkSpirit nagaSteam MephitStone golemToadTroglodyteTrollUmber hulkWereratWightWolfWraithXornWater elementalWyvernYuan-ti
Referenced only
Half-elfPit fiend

Locations[]

Buildings & Sites
Abarat's follyAsberythBattlehallBlackalbuck's Swap ShopThe BreakwaterBruilhavenCastle MaalthiirChambers of BoneCryptsDevil's Fire TavernDiamond in the DungFloating FighterHermuk's AllgoodsHoly Hall of Good FortuneKossuth's HouseHouse of the Black LordJagged RocksLaughing HallsLeiyraghon ManorThe Livestock PenLodge of the Great HuntMap House (Skelem)Nanther KeepOxpit TavernPalace of Sweet PainPhlan PathPurple PortalsQuon's Collectible CreaturesResting Place of the WhipRogue's RedoubtSouthroad KeepSleeping SerpentTemple of AzuthTemple of BaneTemple of CyricTemple of LoviatarTemple of TempusTemple of TymoraTesh InnTitys's EmporiumTower of Arcane MightTower of the ArtTower of the WyvernTowers of the BladeTraveler's Cloak InnVorbyx's WatchpostVault of SwordsWave and Wink
Dungeons
Sewers of HillsfarSewers of MulmasterSewers of Zhentil Keep
Settlements
Citadel of the RavenHillsfarMelvauntMulmasterNorthkeepRavenswatchSkelemYûlashZhentil Keep
Wilderness
CormanthorDragonspine MountainsGalena MountainsTharMoonsea
Realms
Moonsea
Planes
Material Plane
Referenced only
ArvandorBloodstone PassElventreeMyth DrannorMyth GlaurachMyth Lharast

Magic[]

Items
Chauntean sphereElemental ScourgeHammer of Vorbyx
Others
Abarat's Nexusmageduel

Organizations[]

Families
House Morcane
Groups
BladesBrotherhood of the CloakHarpersGolden SkullsMage's GuildRed PlumesRed Wizards of ThayZhentarim
Referenced only
Council of Lords

Quests[]

The book contained several linked mini-adventures, or quests. There were two sets of quests - one set progressed from city to city and the other set progressed from region to region. These quests could be mixed together as desired. They are presented below in ascending order of difficulty as listed in the book and broken down between the city and regional quests.

Melvaunt
  • Devil's Fire Tavern
  • Halls of Metal, Blood, and Stone
  • The Cursed Warehouse
  • Trouble in Pain
Hillsfar
  • Rogues' Redoubt
  • Deadly Arboretum
  • Urban Dungeon
  • Mordak's Tower
  • Red Wizard's Enclave
Mulmaster
  • Undercity Sewers
  • Zhentarim Safe House
  • Partially Flooded Dungeon
  • Assassin's Nest
  • Thayan Enclave
Zhentil Keep
  • Sinister Inn
  • Slave Auction
  • Monster Emporium
  • Beholder's Lair
  • The Temple of Bane
Northern Moonsea
  • Rogue's Camp
  • Vorbyx's Watchpost
  • Chambers of Bone
  • Ogres' Stronghold
  • The Tomb of Vorbyx
Southern Moonsea
  • Roadside Shrine
  • The Bell in the Depths
  • Ruins in Cormanthor
  • Abarat's Folly
Eastern Moonsea
  • The Seaside Caves
  • The Pillar of Fire
  • Excavation Site
  • The Elemental Scourge
Western Moonsea
  • The Blemished Altar
  • Lost Temple
  • Dragons' Lair
  • Citadel of the Raven
  • The Enchanted Pool

Religions[]

Priests
BaneMaskThrymUmberleeVhaeraun
Temples & Shrines
BattlehallHoly Hall of Good FortuneJagged RocksLaughing HallsLodge of the Great HuntPalace of Sweet PainPurple PortalsResting Place of the WhipTemple of AzuthTemple of BaneTemple of CyricTemple of LoviatarTemple of TempusTemple of TymoraVault of Swords
Referenced only
KossuthMoanderSelûne

Spells[]

spell engine

Miscellaneous[]

Armor & Clothing
ankletmitre
Art & Literature
The True Life of Cyric
Conditions
filth feverpetrificationslimy doom
Currencies
copper piecetrade bar
Food & Drinks
beerdragon's breathjerkyrationrum
Gemstones
alexandriteamberazuritebanded agateblack opalchalcedonychrysoprasecitrineemeraldeye agatefire opalgarnetiolitejadejetlapis lazulimalachiteonyxpearlpurple corundumrhodochrositerock crystalrubysardonyxsmoky quartzspinelstar rose quartzstar sapphirezircon
Items
alembicbeakerbraziercandlecofferharphingelanternmugnailvial
Materials
brasscopperivorymortarpapervelvet
Substances
alchemist's fireguanosalt
Vegetation
yellow mold

Gallery[]

Credits[]

  • Designers: Thomas M. Reid (Melvaunt), Sean K. Reynolds (Hillsfar), Darrin Drader (Mulmaster), Wil Upchurch (Zhentil Keep)
  • Editors: John Thompson, Gary Sarli, Kim Mohan
  • Editing Manager: Kim Mohan
  • Development Manager: Jesse Decker
  • Senior Art Director D&D: Stacy Longstreet
  • Director of RPG R&D: Bill Slavicsek
  • Production Managers: Josh Fischer, Randall Crews
  • Forgotten Realms Art Director: Ryan Sansaver, Mari Kolkowsky
  • Cover Artist: William O'Connor
  • Interior Artists: Ron Lemen, William O'Connor, Francis Tsai, Franz Vohwinkel.
  • Graphic Designer: Robert Roper
  • Cartographers: Kyle Hunter, Robert Lazzaretti
  • Graphic Production Specialist: Angelika Lokotz
  • Image Technician: Christina Wiley

Appendix[]

External links[]

References[]

  1. 1.0 1.1 Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 2. ISBN 978-0-7869-3915-2.
  2. Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 5. ISBN 978-0-7869-3915-2.
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