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The Ride was an open steppe land situated between the Dragonspine Mountains, the Border Forest and the Gray Land of Thar. It was a land of cold plains.[1]

History[]

In the 14th Century DR, the forces of Melvaunt and Zhentil Keep controlled lucrative mines that honeycombed the mountainsides north of the Ride.[1]

In the 15th Century DR, the Warlock Knights of Vaasa began efforts to infiltrate the local tribes in hopes of claiming the region, and its mineral wealth, for themselves.[2]

Inhabitants[]

The Ride was inhabited by tribes of mounted barbarians,[1] who called themselves Eraka,[3] proud folk who treated outsiders as fair game. Although they were prone to constant internal struggling, they would quickly unite to face threats from the outside, like when the Zhentarim marched on Glister in 1352 DR.[1] They spoke their own language of Erakic.[4]

There were many independent tribes in the Ride. Known tribes included:

References[]

  1. 1.0 1.1 1.2 1.3 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 165. ISBN 0-7869-1836-5.
  2. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 188. ISBN 978-0-7869-4924-3.
  3. John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 27. ISBN 0-7869-0368-6.
  4. Thomas M. Costa (1999). “Speaking in Tongues”. In Dave Gross ed. Dragon Annual #4 (TSR, Inc) (4)., p. 26.
  5. 5.0 5.1 Brian R. James and Matt James (September 2009). “Monument of the Ancients”. In Chris Youngs ed. Dungeon #170 (Wizards of the Coast) (170)., p. 60.
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