The firbolg was a reclusive type of giant-kin that preferred to avoid contact with other sentient races. They were the most intelligent of the giant-kin. Amongst their own kind, they lived in colonies, which were usually found in forests or caverns and watched by guard towers. Although they did farm, they preferred a more hunter-gatherer lifestyle, rather than the brigand/raider lifestyle of many other giants.
Firbolgs saw the wearing of armor as cowardly, and thus did not usually wear armor.
Firbolg pregnancies were typically about two years long.
The firbolgs had rejected the ordning, the customary social order amongst giants and giant-kin, and preferred to exercise free will by using a system called "the code". This was conceived ages ago, although its exact origins have been lost, and a written copy was usually required to be carried by all firbolgs, but the exact implementation varies from one community to the next. It promotes the idea that the society was the most important aspect and superseded the individual. Actions were more important than relatives or heritage. If "the code" was breached, a firbolg might have been enslaved within her own tribe, or banished completely, although transgressions were uncommon. The implications of "the code" meant that the firbolgs would treat all intelligent creatures as equals, and did not exhibit the same superior attitude that other giants and giant-kin display.
Firbolgs had a rough form of democracy known as "the cast". This involved summoning all the firbolgs in a tribe who then would cast their vote on an issue by using a rune-engraved stone.
Firbolgs believed that charity was a virtue, but also believed that it was harmful for the recipient to know the identity of the provider; because of this they appeared to be reclusive amongst the other races, although they were very sociable with established friends. They were extremely honest and could not lie without feeling physical discomfort, even if the lie was by omission.
Firbolgs lived in settlements in remote hilly or forested areas, and would distrust any outsiders. They built wooden structures with thatched roofs, with defensive towers.
Notable firbolg clansEdit
- Computer Games
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 136. ISBN 1-5607-6619-0.
- ↑ 2.0 2.1 2.2 2.3 2.4 Wizards RPG Team (2016). Volo's Guide to Monsters. (Wizards of the Coast), pp. 106–107. ISBN 978-0786966011.
- ↑ 3.0 3.1 3.2 3.3 Rob Heinsoo, Stephen Schubert (May 19, 2009). Monster Manual 2 4th edition. (Wizards of the Coast), pp. 108–111. ISBN 0786995101.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), pp. 101–102. ISBN 07-8692-873-5.
- ↑ 5.0 5.1 5.2 Ray Winninger (August 1995). Giantcraft. (TSR, Inc), pp. 33–34. ISBN 0-7869-0163-2.
- ↑ 6.0 6.1 Ray Winninger (August 1995). Giantcraft. (TSR, Inc), p. 19. ISBN 0-7869-0163-2.
- ↑ 7.0 7.1 7.2 7.3 Ray Winninger (August 1995). Giantcraft. (TSR, Inc), p. 31. ISBN 0-7869-0163-2.
- ↑ Troy Denning (September 1995). The Titan of Twilight. (TSR, Inc.), p. 16. ISBN 0-7869-3798-X.
- ↑ 9.0 9.1 Ray Winninger (August 1995). Giantcraft. (TSR, Inc), p. 32. ISBN 0-7869-0163-2.
- ↑ 10.0 10.1 10.2 Ray Winninger (August 1995). Giantcraft. (TSR, Inc), p. 33. ISBN 0-7869-0163-2.
- ↑ Ray Winninger (August 1995). Giantcraft. (TSR, Inc), p. 9. ISBN 0-7869-0163-2.