Flaming was an enchantment that caused flames to sheathe a weapon.[1]


This enchantment was command-word activated and the flames that enveloped the weapon did not harm the wielder. The flames burned a target upon being struck. Missile weapons conferred this ability on any ammunition fired from them.[1]


The creator must cast flame blade, flame strike, or fireball upon the weapon to add the flaming property.[1]


See AlsoEdit


  1. 1.0 1.1 1.2 1.3 Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide 3.5 edition. (Wizards of the Coast), p. 224. ISBN 0-7869-2889-1.

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