Fochlucan bandores were superior in every way to ordinary bandores. Like other Instruments of the Bards, they could only be used properly by bards, and could be dangerous if anyone else attempted to play or even carry them.
Bards wielding a Fochlucan bandore had their charming abilities greatly amplified by their magic.
Like all Instruments of the Bards, these bandores had the capability of storing spells. A bard playing a Fochlucan bandore could invoke the spells fly, invisibility, levitate, protection from evil and good, entangle, faerie fire, shillelagh and speak with animals each once a day, until the instrument recharged its magic at the next dawn. However, earlier Fochlucan bandores, those found after the Year of Wild Magic, 1372 DR, could only cast cast light, flare, mending, and message, each one a day.
The first Fochlucan bandores were created by a legendary bard in the Moonshae Isles named Falataer. He used them to test and reward the students of the Fochlucan level of his bardic college, which came to be regarded individually as a legendary bard college in its own right.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Wizards RPG Team (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 176. ISBN 978-0786965622.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Andy Collins, Eytan Bernstein, Frank Brunner, Owen K. C. Stephens, John Snead (March 2007). Magic Item Compendium. (Wizards of the Coast), p. 161. ISBN 978-0-7869-4345-6.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), pp. 160–161. ISBN 0-7869-1964-7.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Richard Baker (November 2004). Complete Arcane. (Wizards of the Coast), p. 148. ISBN 0-7869-3435-2.
- ↑ 5.0 5.1 Andy Collins, Eytan Bernstein, Frank Brunner, Owen K. C. Stephens, John Snead (March 2007). Magic Item Compendium. (Wizards of the Coast), p. 150. ISBN 978-0-7869-4345-6.
- ↑ Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 123. ISBN 978-0786965809.