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Glitterdust (originally called Fahren's glitterdust[1]) was a conjuration spell from the creation subschool that created a burst of golden particles that stuck to everything in an area.[2]

EffectsEdit

Upon completing this spell, the caster created a cloud of glittering dust with a twenty-foot diameter within a medium distance. The particles stuck to anyone and anything, including invisible creatures or objects, which allowed their outlines to be recognized. In addition to this revelatory effect, the glitter particles could blind some creatures for a short time.[2]

ComponentsEdit

To cast this spell required verbal and somatic components and some ground mica.[2]

HistoryEdit

The spell was invented by the Netherese arcanist Fahren in −1472 DR[6] as one of his blindness-related spells.[7]

The spell was indirectly the cause of Fahren's murder ten years later, because one of Fahren's students had used the spell to blind the guards of one of Fahren's rivals and steal from him. When this rival traced the spell back to Fahren, the rival killed Fahren with a sphere of annihilation.[7]

Notable UsesEdit

During the Time of Troubles in the Year of Shadows, 1358 DR, Kyriani cast glitterdust against the brainwashed Luna in an effort to subdue her. However, Luna's godly magic was too strong, and she was able to blow the glitter away as a whirlwind. Nevertheless, the distraction was enough for Vajra Valmeyjar to tackle Luna.[8]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 1.2 slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 23. ISBN 0-7869-0437-2.
  2. 2.0 2.1 2.2 2.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 236. ISBN 0-7869-2886-7.
  3. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 142. ISBN 0-88038-716-5.
  4. Sam Witt (January 1994). The Complete Sha'ir's Handbook. (TSR, Inc), p. 124. ISBN 978-1560768289.
  5. slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 121. ISBN 0-7869-0437-2.
  6. slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 27. ISBN 0-7869-0437-2.
  7. 7.0 7.1 slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 110. ISBN 0-7869-0437-2.
  8. Dan Mishkin (September 1990). “Total Eclipse”. Advanced Dungeons & Dragons #22 (DC Comics), p. 8.