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Globe of invulnerability was an arcane abjuration spell that created a protective barrier around the caster.[2]

Effects

For up to one minute, as long as the caster kept concentrating, the spell created a shimmering fixed spherical barrier centered on the caster that canceled the effects of any spell that was originally less powerful than globe of invulnerability.[2]

Components

The spell needed verbal, somatic and material components to e cast. Its material component could be either a glass or a crystal bead that shattered when the spell ended.[2]

The material component could be replaced by the use of an arcane focus.[7]

History

The spell was developed by Netherese arcanist Trebbe in -2242 DR, and was originally called Trebbe's invulnerability.[1]

Appendix

References

  1. 1.0 1.1 1.2 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 24, 26. ISBN 0-7869-0437-2.
  2. 2.0 2.1 2.2 2.3 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 209, 211, 245. ISBN 978-0-7869-6560-1.
  3. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 177. ISBN 0-88038-716-5.
  4. Dale Donovan (January 1998). Cult of the Dragon. Edited by Julia Martin. (TSR, Inc.), p. 125. ISBN 0-7869-0709-6.
  5. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 153. ISBN 978-1560763581.
  6. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 121–122. ISBN 0-7869-0437-2.
  7. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 101, 107, 151. ISBN 978-0-7869-6560-1.
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