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The Grayclaws were a thieves' guild located in the city of Tantras in the Vast in the 14th century DR.[1][2][3][4]

OrganizationEdit

The Grayclaws were composed of thieves and smugglers.[1][2][3] Most thieves and other rogues in Tantras were Grayclaws. Those who were not either made an arrangement with the guild or were soon killed.[4]

Around 1358 DR, the Grayclaws were commanded by two men: Amlithor Harlguss, a thief, and Othniir Xalast, a priest of Mask.[1]

ActivitiesEdit

An effective thieves' guild, the Grayclaws were largely engaged in both theft and smuggling. Being somewhat loyal to their city, they mostly only preyed upon visitors to Tantras and those native Tantrans whom they felt to have grown too wealthy, too arrogant, or too immoral.[1][2][3] The Grayclaws watched each other and made certain that they did not attract undue attention, not wishing to making many enemies nor to raise the ire of the High Council of Tantras.[2][3]

PossessionsEdit

The Grayclaws were named for the claw-like weapons they favored in combat, also called grayclaws. Armed with these blades, Grayclaws could deliver a devastating sneak attack on their targets, though they were less effective with other weapons. The claws also help them to climb walls. A skilled grayclaw-wielder was dangerous in a fight and could scale a wall with ease, though they could hardly pick a pocket with them on.[4]

RelationshipsEdit

The Grayclaws were loyal to Tantras and defended their home city against outside factions attempting to muscle into the underworld. They opposed such efforts by the Cult of the Dragon, the Red Wizards of Thay, the Zhentarim of Zhentil Keep, Inner Sea pirates sponsored by Calishite slavers, and even the Harpers.[1][2][3] Only the Harpers were strong in Tantras, and they steered clear of the Grayclaws, as they had common enemies in the other groups.[1]

HistoryEdit

The Grayclaws were well entrenched in Tantras by 1358 DR, by which time they had fought off, at one time or another, the Dragon Cult, the Red Wizards, the Zhentarim, and the slavers.[1][2][3] They remained active through 1367 DR[2] and past 1370 DR.[3]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 110. ISBN 0-8803-8828-5.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 76. ISBN 1-5607-6617-4.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Ed Greenwood (November 1998). The City of Ravens Bluff. (TSR, Inc), p. 156. ISBN 0-7869-1195-6.
  4. 4.0 4.1 4.2 William W. Connors (November 1995). Wizards and Rogues of the Realms. (TSR, Inc), pp. 103, 104. ISBN 0-7869-0190-X.

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