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The Graycloaks[2] was the militia that protected the city of Neverwinter in the 14th century DR.[3]

Background[]

The Graycloaks earned their name from the grey cloaks they wore, as they didn't have the funds to afford proper uniforms.[2]

Organization[]

The Graycloaks had 400 members, a mounted force of archers and spearmen, although they were trained in the use of other weapons.[3][4] Females and males were treated as equals within their ranks.[4]

In peacetime, 60 Greycloaks always acted as Neverwinter's police force while 60 of them were on leave and another 60 were re-training.[3]

Headquarters[]

The Graycloaks had two garrisons, at the northeastern and southeastern gates.[3]

Possessions[]

Besides their arms and grey cloaks, the militia had the blastglobes made by the Many-Starred Cloak wizards, although they used such magic items only in times of need.[3]

History[]

After the short but brutal war between Neverwinter and Luskan of the Year of Wild Magic, 1372 DR and the Shadow War of the Year of Lightning Storms, 1374 DR, Neverwinter's wealth was grained, and the region's economy teetering on the edge of collapse. In these dire circumstances, the Graycloaks of Neverwinter were left poorly funded and equipped. Some members of the militia were not equipped even with the simplest grey-dyed cloth armor due to the lack of funds, but even then, they wore the titular grey cloaks. During that period of time, most Greycloaks were civilian-soldiers who received poor training, while veterans of the two wars held higher ranks in the organization. But by mid-1370s DR, the Graycloaks' financing was slowly recovering with the aid of the region's economy being rebuilt with the aid of several mercantile groups of Neverwinter, including the Mercantile House of merchant princess Sa'Sani.[5]

The Graycloaks were disbanded after the destruction of Neverwinter.[2]

Legacy[]

The Graycloaks faction of the Sons of Alagondar got their name from the milita.[2]

Appendix[]

Appearances[]

Video Games
Neverwinter Nights 2: Storm of Zehir

References[]

  1. Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.
  2. 2.0 2.1 2.2 2.3 Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 118. ISBN 0-7869-5814-6.
  3. 3.0 3.1 3.2 3.3 3.4 slade, et al. (April 1996). “Cities & Civilization”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 15. ISBN 0-7869-0391-0.
  4. 4.0 4.1 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 131. ISBN 1-5607-6678-6.
  5. Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.
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