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Hawa

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Hawa, also known as City of Chaos and the City of Stilts, was the only important settlement within the Genie's Turban in the Corsair Domains.[1]

HistoryEdit

Circa 1357 DR[note 1] a fleet of the mamluks of Qudra tries to take control of the city. The attack is beaten back with severe losses to the Qudran navy, an event that is still celebrated every year by Hawa's citizens.[4][5]

Around 1367 DR,[note 1] Grima al-Auni, the hill giant cleric of Kor fought against an increasing number of Istishia cultists in the city.[6]

InhabitantsEdit

The city had a reputation as a rough place of independent and sometimes ferocious inhabitants, many of whom were involved in piracy. Despite this reputation, most of Hawa's residents considered themselves to be enlightened and civilized. Hawa boasted mosques to Hakiyah, Kor and Najm. Hawa was also called the "City of Stilts" by its residents, for many of its houses were built directly over the water.[2]

AppendixEdit

NotesEdit

  1. Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.

ReferencesEdit

  1. 1.0 1.1 1.2 Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 72. ISBN 978-1560763291.
  2. 2.0 2.1 Nicky Rea (1994). Corsairs of the Great Sea (Campaign Guide). (TSR, Inc), p. 10. ISBN 978-1560768678.
  3. Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 73. ISBN 978-1560763291.
  4. Nicky Rea (1994). Corsairs of the Great Sea (Campaign Guide). (TSR, Inc), p. 24. ISBN 978-1560768678.
  5. Nicky Rea (1994). Corsairs of the Great Sea (Cards). (TSR, Inc). ISBN 978-1560768678.
  6. Jeff Grubb (August 1992). Land of Fate (Fortunes and Fates). (TSR, Inc), p. 35. ISBN 978-1560763291.

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