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A helmed horror was an animated construct often found as a guardian.[6]

Physical descriptionEdit

A helmed horror was an empty suit of armor, with purple magical light flickering between the joints. They often carried a greatsword and a heavy crossbow.[5]

CombatEdit

Helmed horrors fought intelligently. They went after soft foes first and used their magic to outmaneuver foes.[5]

Magical AbilitiesEdit

Helmed horror 3e

A helmed horror imbuing its weapon with fire.

Helmed horrors could move through the air, as the spell air walk. They could see unseen creatures and objects, as the spell see invisibility. They were immune to several spells. They could imbue a melee weapon that they held with a magical attack power.[5]

HistoryEdit

Helmed horrors were over 5,000 years old. Both Netheril and Imaskar were known to have used helmed horrors.[4] In addition, the deities Deep Duerra, Flandal Steelskin, Gaerdal Ironhand, Gorm Gulthyn, Helm, and Laduguer made use of these constructs.[7]

CreationEdit

The process of creating helmed horrors was something of a bad secret for many years. While unknown to the magical community at large, a great number of clerics of Bane, liches and evil wizards knew well how to create these constructs.[4] In later times, it was uncommon knowledge. A powerful spellcaster, with knowledge of both construct creation and arms and armor creation was needed, and a special workroom, along with the spells needed for the ritual.[5]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 Greenwood, Martin, Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Monstrous Compendium. (TSR, Inc). ISBN 1-5607-6617-4.
  2. 2.0 2.1 2.2 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 183. ISBN 978-0786965614.
  3. 3.0 3.1 3.2 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 155. ISBN 978-0-7869-4852-9.
  4. 4.0 4.1 4.2 4.3 James Wyatt and Rob Heinsoo (February 2001). Monster Compendium: Monsters of Faerûn. (Wizards of the Coast), p. 60. ISBN 0-7869-1832-2.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. (Wizards of the Coast), pp. 175–177. ISBN 0-7869-3654-1.
  6. James Wyatt and Rob Heinsoo (February 2001). Monster Compendium: Monsters of Faerûn. (Wizards of the Coast), p. 60. ISBN 0-7869-1832-2.
  7. Sean K. Reynolds (2002). Deity Do's and Don'ts. A Faiths and Pantheons Web Enhancement. Wizards of the Coast. pp. 10–15. Retrieved on 2014-09-22.

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