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A hexblade was an arcane spellcaster who combined magical power with martial skill. A hexblade's power could manifest itself spontaneously, similarly to a sorcerer's magic,[4] or be granted via a warlock pact.[3][5][6]

Hexblade. What a cool name! So is your sword evil or cursed or something? But you're evil right? ...Okay, now I don't like the name. Names aren't cool if they don't make sense. Like mine. The Xanathar. See? It's cool, and it makes sense!

Culture[]

Hexblade Patrons[]

Abilities[]

General Skills[]

Hexblade warlocks trained even more thoroughly in the martial arts than other Warlocks, mastering use of a broader variety of weapons and the ability to effectively fight in heavier armor. They were also able to closely attune themselves to a weapon; instead of needing great strength or dexterity to effectively wield a weapon it would become an extension of their charismatic will, the same source of strength for their spells, making them exceptionally deadly fighters.[2]

Hexblade Spells[]

If a bargain was made between a warlock and a being from the Shadowfell, the warlock's patron gave them access to certain powers, including a suite of spells that expanded the choices to fill their spell slots.[5][6]

One of the benefits hexblades received from their patron was access to more spells from which to choose, beginning with the defensive shield and the offensive wrathful smite. After some advancement, the hexblade could choose to blur themselves with shadows or use branding smite to reveal an opponent hiding in shadow. Next, a hexblade warlock could use the blink spell to confound their enemies or charge their weapon with an elemental force for a time. At the next level of advancement they could learn to play mind tricks with phantasmal killer or staggering smite. And finally, when sufficiently advanced, a hexblade could infuse a weapon with enough power to blast a creature off the plane for a time or chill them to the bone with cone of cold.[6]

Notable Hexblades[]

Appendix[]

Gallery[]

References[]

  1. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 106–109. ISBN 978-0-7869-6560-1.
  2. 2.0 2.1 Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), pp. 55–56. ISBN 978-0-7869-6612-7.
  3. 3.0 3.1 Mike Mearls, Rodney Thompson (November 2010). Heroes of the Forgotten Kingdoms. (Wizards of the Coast), pp. 201–225. ISBN 0786956194.
  4. 4.0 4.1 Andy Collins, David Noonan, Ed Stark (November 2003). Complete Warrior. (Wizards of the Coast), pp. 5–8. ISBN ISBN 0-7869-2880-8.
  5. 5.0 5.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 107. ISBN 978-0-7869-6560-1.
  6. 6.0 6.1 6.2 Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), p. 55. ISBN 978-0-7869-6612-7.
  7. Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), p. 56. ISBN 978-0-7869-6612-7.
  8. Richard Baker, Eric L. Boyd, Thomas M. Reid (July 2007). Shadowdale: The Scouring of the Land. (Wizards of the Coast), p. 69. ISBN 07-8694-039-5.
  9. Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, James Wyatt (March 2007). Cormyr: The Tearing of the Weave. (Wizards of the Coast), pp. 73, 77–78, 94–95. ISBN 978-0-7869-4119-3.

Connections[]

5th Edition Subclasses


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