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Hishna

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Hishna or Talonmagic was a form of divine magic practiced by Maztican priests of Zaltec.[1]

Hishna could be used over long distances and powerful practitioners could dominate the will of another being hundreds of miles away. Hishna could also be used to create a sending to deliver messages over long distances and could be used to animate objects such as snake skins.[1]

Hishna was the magic of scale, claw, and fang. It was opposed by Pluma or Feathermagic, which flowed from Qotal.[citation needed]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 Douglas Niles (1990). Ironhelm. (TSR, Inc). ISBN 0-8803-8903-6.

ConnectionsEdit

Schools of magic
AbjurationAlterationConjurationDivinationEnchantmentEvocationIllusionNecromancyTransmutationUniversal
Schools of effect
AirEarthFireWaterDimensionIncantationShadow
Schools of thaumaturgy
ArtificeSongWild magic
Zakharan provinces of magic
FlameSandSeaWindUniversal
Others
ChronomancyHishnaPlumaPaths of power

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