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History of Cormyr (timeline)

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The Obarskyr FamilyEdit

See also: Monarchy of Cormyr

The Obarskyr family's fate and Cormyr's are intertwined. Founded in 26 DR, the Kingdom of Cormyr is the Kingdom of the Obarskyr family. For all of it's time the Kingdom of Cormyr has been ruled by a Obarskyr. By 1368 DR there is a law that only someone with Obarskyr blood may assume the crown. This means that, for example, Queen Filfaeril Obarskyr could not assume the crown.[1] The history of the Monarchy of Cormyr is not included in this History of Cormyr unless it has far greater significance

The BeginningEdit

6 DR 
Ondeth Obarskyr settles on a piece of land and calls the settlement, Suzara's City.[2]
26 DR 
Ondeth Obarskyr dies;[3]
This leads to a agreement with the Fair Folk of the Forest Country permitting the creation of the human kingdom of Cormyr.[3]
Faerlthann Obarskyr is crowned the first king.[3]
112 DR 
Cartographers create the first recognised map of Cormyr.[4]
163 DR 
The Ring of Winter was used to destroy a village and the estates of a Cormyrean lord.[5]
198 DR 
Cormyr is invaded by goblinkin of Hlundadim.[6]
Arabel is burned.[6]
The goblinkin continue into the King's Forest.[6]
200 DR 
The armies of Cormyr, lead by Moriann Obarskyr defeat the goblinkin of Hlundadim north of Suzail.[6]
The defeated goblinkin of Hlundadim retreat into the Stonelands.[6]
245 DR 
Gantharla Obarskyr is crowned the first Queen of Cormyr after her brother Iltharl Obarskyr abdicates the throne to her.[7]
289 DR 
Torst Obarskyr, the King of Cormyr and his brother Gordroun Obarskyr are killed in the seige of Marsember.[8]
Keldroun Obarskyr is crowned King.[8]
A flooded Marsember is abandoned to the Lizardfolk.[8]
356 DR 
Cormyr and Valashar war over claims to the northen and western areas of Cormyr.[9]
The amries of Valashar are chrushed by the armies of Cormyr at the Fields of the Dead.[9]
The armies of Cormyr continue on to sack several garisons and the city of Ithmong.[9]
361 DR 
Cormyr and the Shoon Imperium descide to extend thier influence into the Western Heartlands.[9]
376 DR 
The army of Cormyr attacks the army of Shoon Imperium, driving it back through Amn, Tethyr and Valashar before sacking Ithmong and returning to Cormyr.[10]
429 DR 
Duar Obarskyr sets off to defeat an orc army in the King's Forest.[11]
While Duar Obarskyr is away, Melineth Turcassan sells the city of Suzail to Magrath the Minotaur for five hundred sacks of gold.[11]
432 DR 
Duar Obarskyr kills Magrath the Minotaur[11]
710 DR 
[12]
900 DR 
[13]
Battle with the Witch Lords

Since 26 DR, Cormyr has grown by absorbing the two realms of Esparin and Orva and claiming the Stonelands as its own.

Some time between 376 DR and 432 DR, Cormyr was invaded by many dragons, including Thauglor, laying waste to virtually all of the settlements in the country. It was then raided by orcs from the Stonelands, who occupied the King's Forest until they were finally driven out in 429 DR by King Duar Obarskyr. By 432 DR however, many noble families had left Cormyr for the Dalelands or Waterdeep, or split into small factional bands. The city of Suzail was sold to Magrath the Minotaur and his pirates by a traitor to the crown around this time,[14] and it was after Magrath's death that the Purple Dragon was adopted as the nation's official symbol.[15]

ReferencesEdit

  1. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel (Paperback), p. 170. Wizards of the Coast. ISBN ISBN 0-7869-0710-X.
  2. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 59. Wizards of the CoastISBN 978-0-7869-4731-7.
  3. 3.0 3.1 3.2 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 60. Wizards of the CoastISBN 978-0-7869-4731-7.
  4. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 63. Wizards of the CoastISBN 978-0-7869-4731-7.
  5. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 65. Wizards of the CoastISBN 978-0-7869-4731-7.
  6. 6.0 6.1 6.2 6.3 6.4 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 66. Wizards of the CoastISBN 978-0-7869-4731-7.
  7. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 67. Wizards of the CoastISBN 978-0-7869-4731-7.
  8. 8.0 8.1 8.2 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 68. Wizards of the CoastISBN 978-0-7869-4731-7.
  9. 9.0 9.1 9.2 9.3 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 71. Wizards of the CoastISBN 978-0-7869-4731-7.
  10. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 72. Wizards of the CoastISBN 978-0-7869-4731-7.
  11. 11.0 11.1 11.2 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 73. Wizards of the CoastISBN 978-0-7869-4731-7.
  12. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 99. Wizards of the CoastISBN 978-0-7869-4731-7.
  13. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 109. Wizards of the CoastISBN 978-0-7869-4731-7.
  14. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel (Paperback), p. 240-241. Wizards of the Coast. ISBN ISBN 0-7869-0710-X.
  15. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel (Paperback), p. 303. Wizards of the Coast. ISBN ISBN 0-7869-0710-X.

Present AgeEdit

1018 DR 
[1]
Thauglor is killed.
1162 DR 
Prince Palaghard of Cormyr and Queen Enchara of Esparin wed.[2] Esparin is annexed into Cormyr.[2]
1260 DR 
The War of the Regency begins, a civil war.[3]
1261 DR 
The War of the Regency ends.[3]


In 1352 DR (the Year of the Dragon) Gondegal, also known as "The Usurper King" and "The Lost King", attempted to establish a kingdom centered in the city of Arabel. He was overthrown after only eight days in power by an allied army composed of forces from Tilverton, Sembia and Daggerdale along with the Purple Dragons, led by king Azoun IV.[4]

Shortly before the Spellplauge, the Goblin Wars (1370 DR-1371 DR) did significant damage to the kingdom and internal and external struggles threatened to tear the kingdom apart.[citation needed]

1374 DR 
The clergies of Cyric and Shar in Cormyr conspire to tear a hole in the Weave to create a vast Dead-magic zone.[5]

After the SpellplagueEdit

In post-Spellplague times, the influence and reach of Cormyr has changed somewhat. Cormyr now controls all the lands of the Dragon Coast between Easting and Westgate, including the cities of Proskur, Priapurl, Elversult, and Teziir. Cormyr has also gained a stronger presence in the west. Maloren's Rest is Cormyr's foothold in the Tunlands. Troops in Castle Aris help goods pass safely through the Farsea Swamp to points westward. In the East, Highdale is now a protectorate under crown rule. Daerlun once welcomed the protection of Purple Dragon troops, but gained its independence from both Cormyr and Sembia about forty years past.[6]

ReferencesEdit

  1. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel (Paperback), p. 170. Wizards of the Coast. ISBN ISBN 0-7869-0710-X.
  2. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 59. Wizards of the CoastISBN 978-0-7869-4731-7.
  3. 3.0 3.1 3.2 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 60. Wizards of the CoastISBN 978-0-7869-4731-7.
  4. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 63. Wizards of the CoastISBN 978-0-7869-4731-7.
  5. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 65. Wizards of the CoastISBN 978-0-7869-4731-7.
  6. 6.0 6.1 6.2 6.3 6.4 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 66. Wizards of the CoastISBN 978-0-7869-4731-7.
  7. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 67. Wizards of the CoastISBN 978-0-7869-4731-7.
  8. 8.0 8.1 8.2 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 68. Wizards of the CoastISBN 978-0-7869-4731-7.
  9. 9.0 9.1 9.2 9.3 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 71. Wizards of the CoastISBN 978-0-7869-4731-7.
  10. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 72. Wizards of the CoastISBN 978-0-7869-4731-7.
  11. 11.0 11.1 11.2 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 73. Wizards of the CoastISBN 978-0-7869-4731-7.
  12. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 99. Wizards of the CoastISBN 978-0-7869-4731-7.
  13. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms, p. 109. Wizards of the CoastISBN 978-0-7869-4731-7.
  14. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel (Paperback), p. 240-241. Wizards of the Coast. ISBN ISBN 0-7869-0710-X.
  15. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel (Paperback), p. 303. Wizards of the Coast. ISBN ISBN 0-7869-0710-X.

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