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Hlondath was one of the three survivors of Netheril that later came to collectively be known as the Lost Kingdoms.[1][9][10][11]

Description[]

It was considered to be the least influential of the Lost Kingdoms, also known as the Three Realms, not possessing the great magical prowess of Asram or the wealth and power of Anauria.[1][2][11]

Geography[]

Hlondath was the northernmost of the Three Realms, located in the northern portion of what would later be known as the Sword region of the Anauroch desert.[2] The independent town of Oum lay between the borders of Hlondath and Asram.[1]

Trade[]

Hlondath's wealth came in the form of animal husbandry and the lumber industry. The nation's craftspeople produced all manner of vital wooden goods including carts, high-quality furniture, and even paper.[1][3]

Relations[]

Along with Asram, Hlondath enjoyed a good relationship with the realm of Tarkhaldale,[12][13] as well as the dwarves of Oghrann.[14]

History[]

Along with Asram and Anauria, Hlondath was founded as a survivor state of Netheril, following the magocracy's collapse in the −339 DR. They were spared from Karsus's Folly by the newly-emerged goddess Mystra.[5][7][15][16] The Hlundite people immediately began blaming their woes on others, especially the elves of Cormanthyr who they saw as allies of the aberrant and evil phaerimm.[10]

Sometime after the nations' formation, the archmage Raumark led a great relocation of some of his people in a fleet of skyships to the opposite side of Faerûn in the Shining South. After setting down in a great basin in the mountains, these Hlundite emigrants went on to found the southern magocracy of Halruaa.[17]

In -255 DR, Hlundite warriors destroyed the city of Monikar after it brutally slew Netherese refugees after offering them shelter.[4]

The Hlundites took aggressive actions against the elves of Cormanthyr in the Year of the Cold Enchanter, 199 DR,[note 1] in an effort to steal a portion of the magical power they possessed. This initial hostility prevented the Cormanthan elves from wholly defending themselves from their drow enemies,[18] and began the Crown against the Scepter Wars. Though the elves did not consider the conflict a true war, they emerged victorious after threatening the humans with complete annihilation in the Year of Promise, 308 DR,[19][20] and were left even more fearful of ever-present expansion of the human race.[21]

In the Year of the Closed Scroll, 329 DR, Hlondath was abandoned when the growing Anauroch desert began to destroy its pastures and threated to completely overrun its land. The Hlundite population migrated mostly to the Moonsea or to the Dalelands,[6][8][22][note 2] though a great many of them made their way to the city of Yrlaancel.[18] Their descendants came to be known as the human ethnic group of the Vaasans, who came to settle much of that region of Faerûn.[23]

Rumors & Legends[]

Some historians speculated that Hlondath and Anauria had suffered greatly from a dracorage at some point in their respective histories.[24]

While Cormanthan elves denied that the Hlundite people ever successfully stole any items of real value from their kingdom,[21] reports from Zhentarim spies observing elven bladesingers in the ruins of Mhaelos in the 14th century DR contradicted these claims.[2]

Most recorded information about Hlondath originated from the dwarves of Tethyamar, who were forced to flee their home beneath the Teshan Mountains.[9]

Notable Locations[]

  • Mhaelos, Hlondath's capital.[1][3]
  • Rulvadar, a fortified city that offered protection to the people of the northern Moonsea.[1][3]

Appendix[]

Notes[]

  1. Page 117 of Netheril: Empire of Magic — The Winds of Netheril states that this occurred in 538 DR, in direct conflict with several other sources.
  2. Page 14 of FRCS 2nd edition - Running the Realms circa 300 DR but that the exact date is unknown. This has been clarified in subsequent sourcebooks.

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Ed Greenwood (November 1991). Anauroch. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 69. ISBN 1-56076-126-1.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 105. ISBN 0-7869-3654-1.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Greg A. Vaughan, Skip Williams, Thomas M. Reid (November 2007). Anauroch: The Empire of Shade. (Wizards of the Coast), p. 134. ISBN 0-7869-4362-9.
  4. 4.0 4.1 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 80. ISBN 0-7869-0437-2.
  5. 5.0 5.1 Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 98. ISBN 0-7869-3654-1.
  6. 6.0 6.1 Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 99. ISBN 0-7869-3654-1.
  7. 7.0 7.1 Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 48. ISBN 978-0-7869-4731-7.
  8. 8.0 8.1 Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 70. ISBN 978-0-7869-4731-7.
  9. 9.0 9.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 124. ISBN 1-5607-6617-4.
  10. 10.0 10.1 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 117. ISBN 0-7869-0437-2.
  11. 11.0 11.1 Greg A. Vaughan, Skip Williams, Thomas M. Reid (November 2007). Anauroch: The Empire of Shade. (Wizards of the Coast), pp. 133–134. ISBN 0-7869-4362-9.
  12. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 58. ISBN 978-0-7869-4731-7.
  13. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 112. ISBN 978-0-7869-4924-3.
  14. Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 134. ISBN 0-7869-3654-1.
  15. Steven E. Schend and Kevin Melka (1998). Cormanthyr: Empire of the Elves. (TSR, Inc), p. 35. ISBN 0-7069-0761-4.
  16. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 268. ISBN 0-7869-1836-5.
  17. Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 112. ISBN 0-7869-3654-1.
  18. 18.0 18.1 Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 127. ISBN 0-7869-3654-1.
  19. Steven E. Schend and Kevin Melka (1998). Cormanthyr: Empire of the Elves. (TSR, Inc), p. 38. ISBN 0-7069-0761-4.
  20. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 55. ISBN 978-0-7869-4731-7.
  21. 21.0 21.1 Steven E. Schend and Kevin Melka (1998). Cormanthyr: Empire of the Elves. (TSR, Inc), p. 24. ISBN 0-7069-0761-4.
  22. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 269. ISBN 0-7869-1836-5.
  23. Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 109. ISBN 0-7869-2875-1.
  24. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 7. ISBN 1-5607-6617-4.

Connections[]

Cities & Enclaves of Netheril
High Netheril AkintaerAnauriaAquessirArongahurrAsramDeliaDoubloonEileanarHlaungadathHlondathJethaereJiksidurJocktelegKolthunralLatheryLhaodaMaunatorMeiggNegarathNhallothOpusOrbedalPalterPhylornelSakkorsSpielSynodTanathrasTelarrzhardThultantharTith TilendrothaelUndrentideUrvrauntXinlenalYthryn
Low Netheril Abbey of the MoonAlgidArctic RimBandorBlisterCanlespiereColdfootConchConiferiaDagger's PointDahla RiverDekanterEarsomeFluvionFrothwaterGrogHarborageHollowayHoydenImbrueMonikarMyshellaNorthreachRemembranceRunlathaScourgeSepulcherSeventon (FenwickGersGilanGustafMoranNauseefJanick)SpecieThiefswardTrinityUlarithUnityWestwendtWreatheXanthYeoman's LoftZenith
Deep Netheril CuulmathQuaeluuvisWerapan
Other Angardt (Kismet)ApothecCantusRengarth (FrostypawVandal Station)Delzoun (AscoreTzindylspar)Thaeravel (Rasilith) • Netheril's Frontier (HelbresterIlluskKryptgarden FallsOld Owl WellOrogothPhilockQuesseerSargauth EnclaveSelskarturSpirecoast)
Lost Kingdoms Anauria (AmazandarAnaurilAzumarHelvaraTower HlithalTower Ramanath)Asram (MiirsarOrolinPhelajaramaUlshantir)Hlondath (MhaelosRulvadar) • Independent (OumPort Miir)
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