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Hoar (pronounced: /ˈhɔːr/ HOR), also known as The Doombringer, was the vengeful deity of retribution invoked by those who sought to repay an eye for an eye. He was also an exarch of Bane. He was a bitter deity, prone to mood swings and fits of violence. Ever since the Time of Troubles, the Doombringer was obsessed with plotting the downfall of Anhur, the Mulhorandi deity of war, and to a lesser extent, the rest of his pantheon.
History & RelationshipsEdit
Hoar was actually the ancient Untheric deity worshiped in the eastern Inner Sea lands as Assuran. Centuries past, he was driven from Unther by Ramman, the Untheric god of war, although his cult remained strong in Chessenta.
During the Time of Troubles, Hoar stalked the Old Empires, appearing in Akanax, where he took the body of King Hippartes as his avatar. Then he appeared in Thay to obtain a cache of weapons, and he showed up in Unther, where he slew his ancient rival Ramman. However, Anhur swooped in and took Ramman's portfolio before Hoar could gain control.
Both Tyr and Shar tried to influence Hoar after his empty victory. The Dark Goddess pushed him to become more like his "Doombringer" persona and be her servant of bitter vengeance at all costs. The Maimed God cajoled him to embrace the humor and irony of life and bring poetic and satisfying justice to those with a sad view of fate. But Hoar rebuffed them and dallied with Beshaba instead, working with Lady Doom to spread misfortune to those that did not honor them.
Aside from a handful of scattered temples, the church of Hoar was composed primarily of lone wanderers who traveled the Realms, agreeing to pray for Hoar's aid on behalf of those who sought or feared vengeance, in exchange for a small fee. Charlatans who would try to scam people in this manner quickly felt the punishment of Hoar. His followers sought out victims of injustice, heard and appraised their stories, and tracked down the perpetrators in order to inflict a fitting form of punishment. No injustice was too small or too large for revenge to be sought and a fitting punishment meted out, earning the church of Hoar the ire of town watches and Tyrists alike as well as the adulation of the downtrodden.
If one wanted to seek vengeance on another by praying to Hoar, it was believed that writing prayers down made them more likely to be answered. To ensure a long-lasting reach for prayers, some vengeance seekers carved them into items made of lead. These were then buried to keep others from knowing about them.
Temples to Hoar were rare, and usually found in antique parts of Chessenta and Unther.
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- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), pp. 21,29–30. ISBN 978-0786965809.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 63. ISBN 978-0-7869-6560-1.
- ↑ 3.0 3.1 3.2 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 81. ISBN 978-0-7869-4924-3.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 235. ISBN 0-7869-1836-5.
- ↑ 5.0 5.1 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 97. ISBN 0-7869-2759-3.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 165. ISBN 0-7869-3134-5.
- ↑ 7.0 7.1 Eric L. Boyd (1997). Powers and Pantheons. (TSR, Inc), pp. 28–29. ISBN 0-7869-0657-X.
- ↑ 8.0 8.1 8.2 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 98. ISBN 0-7869-2759-3.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 238. ISBN 978-0-7869-4924-3.
- Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 17. ISBN 0-8803-8472-7.
- Eric L. Boyd (1997). Powers and Pantheons. (TSR, Inc), p. 28. ISBN 0-7869-0657-X.
- Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 234. ISBN 0-7869-1836-5.
- Thomas E. Rinschler (2001). Deities. A Forgotten Realms Campaign Setting Web Enhancement. Wizards of the Coast. p. 7. Retrieved on 2012-04-28.
- Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), pp. 97–98. ISBN 0-7869-2759-3.
- Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 62. ISBN 978-0-7869-4924-3.
|Exarchs of Faerûn|
|Abbathor | Arvoreen | Baervan Wildwanderer | Bahgtru | Baravar Cloakshadow | Brandobaris | Callarduran Smoothhands | Clangeddin Silverbeard | Cyrrollalee | Deep Sashelas | Dugmaren Brightmantle | Erevan Ilesere | Fenmarel Mestarine | Fzoul Chembryl | Garagos | Hoar | Hruggek | Jergal | Labelas Enoreth | Lliira | Maglubiyet | Malar | Marthammor Duin | Milil | Obould | The Red Knight | Sharess | Shargaas | Shevarash | Shiallia | Siamorphe | Solonor Thelandira | Thard Harr | Uthgar | Valkur | Vaprak | Vergadain|