- A charger was a generic name for any kind of war horse.
- A gelding was a horse that had been castrated, often to make it more suitable for use in battle.
- A warhorse was any horse that had been trained for combat.
- Cream draft
- Miradan's breed
- Phlan cart horse
- Sembian draft
- Amphailan Black charger
- Cormyrean destrier
- Tantran Destrier
- Amphail Gray
- The Amphail Gray was a loyal, hardy yet intelligent mount. It was bred solely in Amphail.
- Baldurian rider
- Barrowright farm horse
- Esmel long rider
- Fox Trotter
- New Forest
- Shaaran Zebra
- Shire riding horse
- Steppe (Tuigan horse)
- A breed of Calishite horse known for its speed and endurance.
- Duskwood skewbald
- Golden Trotter
- Ixinosia Longhair
- A short breed of light warhorse.
- Thayan Black
- Dales pony
- Forest pony
- Island pony
- Orsraun pony
- Mountain pony
- The Axe of Mirabar, the militia of the city of Mirabar, rode mountain ponies.
- Nether pony
- Shire pony
- Snowflake Mountain pony
- Sunrise pony
- Wild pony
- Around 1372 DR, wild ponies inhabited the Dun Hills.
- Hammer war pony
- Whiteshield war pony
Horses were considered sacred to many faiths of Faerûn. Warhorses were important to followers of Anhur, the Red Knight, and Tempus. Pinto and piebald horses were particularly favored by Deneir; palomino horses to Waukeen. Gray-haired horsed were sacred to Mask, while white ones were sacred to Milil, and chestnut-colored horses to Sune. Mystra favored donkeys, horses, and mules with blue or mismatched eyes. Intelligent horses were also native to the celestial realms of Sehanine Moonbow.
Horses were a kind of novelty for Thymari dragonborn, as such beasts weren't common in Abeir. As such, horses, specially warhorses were highly valued by Thymari, who cared for them as precious friends.
- David Howery (September 1988). “Into the Age of Mammals”. In Roger E. Moore ed. Dragon #137 (TSR, Inc.), pp. 42–52. - A short description of two pleistocene horses
- ↑ Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), pp. 321,336,340. ISBN 978-0786965614.
- ↑ Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 159. ISBN 978-0-7869-4852-9.
- ↑ 3.0 3.1 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), pp. 273–274. ISBN 0-7869-2893-X.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), pp. 131–132. ISBN 0-7869-2886-7.
- ↑ Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (DM's Sourcebook of the Realms). (TSR, Inc), p. 12. ISBN 0-8803-8472-7.
- ↑ Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 94. ISBN 978-1560763581.
- ↑ Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 273. ISBN 0-7869-2893-X.
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 8.8 Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), pp. 153–7. ISBN 0-7869-3697-5.
- ↑ Richard Lee Byers (May 2010). The Captive Flame. (Wizards of the Coast), p. 138. ISBN 0786953969.
- ↑ 10.0 10.1 Richard Lee Byers (2010). Whisper of Venom. (Wizards of the Coast), pp. 23–24. ISBN 0786955619.
- ↑ slade (April 1996). The North: Guide to the Savage Frontier (Cities and Civilization). (TSR, Inc), p. 4. ISBN 0-7869-0391-0.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 152. ISBN 1-5607-6678-6.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 141. ISBN 0-7869-1836-5.
- ↑ Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 125. ISBN 1-5607-6829-0.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 147. ISBN 0-7869-1836-5.
- ↑ Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 40. ISBN 1-5607-6829-0.
- ↑ John Nephew and Jonathan Tweet (April 1992). City of Gold. (TSR, Inc), p. 20. ISBN 978-1560763222.
- ↑ Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 39. ISBN 1-5607-6829-0.
- ↑ Sean K. Reynolds (2002). Deity Do's and Don'ts. A Faiths and Pantheons Web Enhancement. Wizards of the Coast. pp. 10–15. Retrieved on 2014-09-22.