How the Mighty Are Fallen is a 2nd-edition Advanced Dungeons & Dragons adventure module for the Forgotten Realms.
Description[]
How the Mighty Are Fallen is an Arcane Age adventure and is set within the ancient empire of Netheril in the lead-up to Karsus's Folly.
How the Mighty Are Fallen is a high-level adventure designed for PCs between levels 11 and 14, set in the ancient realm of Netheril. This challenging and epic adventure involves several formidable encounters and quests. The characters will face the Tarrasque, an incredibly powerful and fearsome creature known for its near-invulnerability and destructive capabilities. Additionally, the PCs will confront an army of undead, adding a layer of supernatural danger and complexity to their journey.
Furthermore, the adventure presents an encounter with a golden dragon, a creature renowned for its might and majesty, adding to the array of formidable challenges the PCs must overcome. Beyond these battles, the PCs have the opportunity to embark on a quest to discover the lost Nether Scrolls, ancient artifacts of immense power and significance.
In a climactic turn of events, the adventure also allows the characters to gather components for a spell with an extraordinary purpose: the ability to kill a god.
Contents[]
- The Time has Come
- The Grand Welcome
- Trek Through the Eastern Forest
- Side Treks
- The Lichlord's Castle
- Spells & Magic
- Rumors & Hooks
Index[]
Characters[]
- Adrian Freeman • Cloro • D'nascus Cloudburst • Dracolnobalen • Edie Savage • Hrothard • Karsus • Killdrum • Krystaufer • Pyrothraxis
Creatures[]
- ankheg • beholder • choke creeper • cloud giant • dwarves • elves • ettin • galeb duhr • ghast • ghost • ghoul • gnoll • goblin • gold dragon • green dragon • gray ooze • hippogriff • hobgoblin • illithid • intellect devourer • iron golem • kobold • manticore • mountain giant • Netherese zombie • ogre • orc • owlbear • pentadrone • phaerimm • red dragon • shadow • stone giant • tarrasque • werewolf • wight • wyvern
Magic[]
- Clothing
- consumption armor • Edie's cloak • mistress mask • ring of protection • ring of fire resistance
- Referenced only
- cloak of displacement • ring of spell storing
- Items
- floating bubble • ioun stone
- Referenced only
- elemental compass • lens of charming
- Potions
- potion of extra healing • potion of fire resistance • potion of sweet water • potion of truth
- Spells
- Berthot's blunder • Berthot's disorder • Chevic's tracer • Raliteff's illusion script
- Weapons
- Dr. Killdrum's wand of fireballs • rod of multiport
Locations[]
- Forests
- Eastern Forest
- Temples
- Abbey of the Moon
Miscellaneous[]
- Armor & Clothing
- breeches • chainmail • elven chain mail
- Gemstones
- amethyst • fire opal • topaz
- Misc
- Mythallar
- Weapons
- polearm
Gallery[]
Credits[]
- Author: slade
- Editor: Jim Butler
- Project Coordinator: Thomas M. Reid
- Concept: Mark Anthony, Jim Butler, Julia Martin, Steven Schend, and Jim Ward
- Cover Illustrator: Nick Jainschigg
- Interior Illustrator: Ned Dameron
- Graphic Designer: Dee Barnett
- Art Coordinator: Bob Galica
- Typesetting: Tracey L. Isler
- Prepress Coordinator: Dave Conant
- Playtesters: Deneen Olsen (DM); John Creech, Robby Duncan, Eran Edwards, Rich Jenkins, Dave Kelsay, Leonard McGillis, Jeff Pashke, Marty Ruger, Ethan Schazenbach, and Victor Semlek
Appendix[]
Notes[]
See Also[]
External Links[]
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