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Icewind Dale is a computer role-playing game developed by Black Isle Studios, released in June 2000. The first game in the Icewind Dale series, it features tactical, party-based combat based on 2nd edition Advanced Dungeons & Dragons. The game's story is set in the Icewind Dale region on the northern Sword Coast, several decades prior to the events of the popular Icewind Dale trilogy of novels

Icewind Dale received two expansion packs: Heart of Winter and Trials of the Luremaster, and was followed by the sequel Icewind Dale II in 2002. In 2014, a remake was released under the title Icewind Dale: Enhanced Edition, featuring a number of technical improvements.

PlotEdit

The game begins in the town of Easthaven within Icewind Dale during Mirtul,1281 DR (Year of the Cold Soul). While a group of adventurers are resting in a local pub known as the Winter's Cradle Tavern, they are invited by the town's leader Hrothgar to take part in an expedition to the town of Kuldahar which has word of strange goings-on. During the journey through the Kuldahar Pass, the expedition is ambushed by frost giants who cause an avalanche which crush the entire expedition force save for the adventurers and block their way back to Easthaven.[1]

The party continues onward to Kuldahar, where they meet the Archdruid Arundel. He explains that, due to the evil which has been terrorizing Kuldahar, the magical ring of warmth surrounding the great oak which the town is built around has begun to recede. Arundel sends the party to help discover the source of the evil before the great oak dies, and Kuldahar is destroyed.

After an unsuccessful attempt to locate the evil, Arundel asks the party to find an ancient scrying item, known as the Heartstone Gem, so he may discover the source of the evil more quickly. The player's party then ventures to a temple where Arundel believes the gem may be kept, only to find that it had been raided quite recently, and that the gem had been stolen. However, Arundel is able to discover the location of the raiders responsible for the theft of the gem - the caverns of Dragon's Eye. After making their way through the vast network of tunnels, the party finds and defeats a powerful demonic creature named Yxunomei. Yxunomei claimed to be using the Heartstone Gem for personal reasons, and mentioned a vendetta and age-old war with someone she sarcastically referred to as an old friend.

When the party returns to Kuldahar, they find it under assault by orogs. After making their way to Arundel's hut, the player converses with a shapechanger disguised as Arundel, who reveals that he is the one Yxunomei was waging war against, and that the real Arundel is dying in another section of the hut, before vanishing. With his dying breath, the real Arundel tells the party to take the Heartstone Gem to Larrel at the fortress of the Severed Hand, as he is now the only one capable of using it. Unfortunately for the player's party, Larrel is found to be insane upon arriving at the fortress, and he only brokenly mentions something about freeing his cursed people, along with a hint on how to go about it. After completing his task, Larrel regains his sanity and uses the Heartstone Gem to discover the source of the evil, which apparently resides in the dwarven city of Dorn's Deep.

After carving their way through Upper Dorn's Deep, Wyrm's Tooth, and Lower Dorn's Deep, the party at last reaches Brother Poquelin - the villain of the game. Poquelin explains that he arrived in the material plane due to his superiors exiling him from his home plane - according to Poquelin, calling his vendetta with Yxunomei "out of control" . Poquelin had predicted that Yxunomei would follow him to the material plane, so he had sought a base of operations in order to begin a military force capable of crushing her. While he was doing so, he stumbled upon the ancient artifact Crenshinibon, which he claims had been "calling" to him. Using its power of attracting evil-intentioned creatures, Poquelin began amassing an immense army with which to conquer the lands of Icewind Dale.

Poquelin claims that everything was going as planned until Hrothgar's expedition had set out to investigate Yxunomei's activities in the area around Kuldahar. He used his frost giant minions to cause the avalanche to crush the expedition. Apparently, he didn't see the player's party as a threat until they stole the Heartstone Gem from Yxunomei, to which he responded by killing Arundel - the only person he thought would be capable of using it. Although the party discovered his location by taking it to Larrel, Poquelin wasn't bothered, as all the while he was amassing his forces outside of Easthaven. After combating Poquelin, he teleports the party back to Easthaven, which is now in ruins. After freeing the surviving villagers and speaking with a local cleric of Tempus, the party makes its way to Poquelin's lair - Easthaven's temple, which has been enveloped by a Cryshal-Tirith (Elvish, meaning "crystal tower"), courtesy of Crenshinibon.

In the end, it is revealed that Poquelin's true intention was to re-open Jerrod's stone, a portal to the Abyss created long ago), so that he could conquer the North with an army of demons at his command. Although after opening the portal, the local cleric of Tempus hurls himself into it just as its namesake did - sealing it off at the cost of his own life. This buys the party enough time to fight Poquelin, who has reverted to his true form - the devil Belhifet. After defeating Belhifet and banishing him back to the Abyss, the Cryshal-Tirith collapses, and the party barely escapes in time. Easthaven begins to be rebuilt, and the game ends with the party victorious. The ending cutscene, however reveals that the narrator who has 'read' the story throughout the game is, in fact, Belhifet and that his banishment from the Prime Material Plane is nearly at an end.

IndexEdit

Characters
AccaliaAldwinApselArundelCallianaChurinConlanDamienEgeniaElisiaErevain BlacksheafEverardFergGasparGheregGrisellaGusHildeth HighhammerHrothgarJerrodJhonenOld JedJermsyPomab Ak'azmjirPoquelinOrrickOswald FiddlebenderQuimbyUligarWeenog
Referenced only
AihonenArakonBloody AshremBalinDumok the FistGhardumn GreenaxeIcasarachtIlmus GallawayRenfeld
Creatures
beetlesdwarveselvesfrost giantsgnomesgoblinshumansogresorcswolvesyeti
Referenced only
white dragons
Locations
Buildings: Evening ShadeHouse of the Bleeding RosePomab's EmporiumSnowdrift InnTemple of TempusWinter's Cradle Tavern
Mountains: Spine of the World
Lakes: Lac Dinneshere
Settlements: Dorn's DeepEasthavenKuldahar
Valleys: Kuldahar Valley
Referenced only
Buildings: Dragonspear CastleMonastery of the Weeping Lilac
Countries: Cormyr
Planes: Lower planes
Settlements: Bryn ShanderCaer-DinevalEvereskaHillsfarNeverwinter
Wetlands: Marsh of Tun
Organizations
Bleeding EyeChurch of IlmaterChurch of TempusOrder of the Broken Blade
Referenced only
Dragonclaw Clan
Religions
IlmaterMaglubiyetTempus
Items
Gems: AndarFire agateLynx eyeMoonstoneSunstone
Artifacts
Blade of AihonenJerrod's stone
Events
Battle of Jerrod's Stone
Miscellaneous
Knucklehead trout
Referenced only
Feast of HeroesFeast of the MoonSong for the FallenSong of the Sword

AppendixEdit

Also seeEdit

ReferencesEdit

  1. 1.0 1.1 Black Isle Studios (2000). Steve Bokkes, J.E. Sawyer, John Deiley, Reg Arnedo, Matt Norton, et al. Icewind Dale.

ConnectionsEdit

Baldur's Gate series

Baldur's GateBaldur's Gate: Tales of the Sword CoastBaldur's Gate II: Shadows of AmnBaldur's Gate II: Throne of Bhaal
Icewind Dale series
Icewind DaleIcewind Dale: Heart of WinterIcewind Dale: Trials of the LuremasterIcewind Dale IIIcewind Dale: Enhanced Edition
Neverwinter Nights series
Neverwinter NightsNeverwinter Nights: Shadows of UndrentideNeverwinter Nights: Hordes of the UnderdarkNeverwinter Nights 2Neverwinter Nights 2: Mask of the BetrayerNeverwinter Nights 2: Storm of ZehirNeverwinter Nights 2: Mysteries of WestgatePirates of the Sword CoastInfinite DungeonsWyvern Crown of CormyrNeverwinter Nights (AOL game)Enhanced Edition
Dark Alliance series
Baldur's Gate: Dark AllianceBaldur's Gate: Dark Alliance II
Eye of the Beholder series
Eye of the BeholderEye of the Beholder remakeEye of the Beholder II: The Legend of DarkmoonEye of the Beholder III: Assault on Myth Drannor
Pool of Radiance series
Pool of RadianceCurse of the Azure BondsSecret of the Silver BladesPools of DarknessPool of Radiance: Ruins of Myth Drannor
Savage Frontier series
Gateway to the Savage FrontierTreasures of the Savage Frontier
Others

Al-Qadim: The Genie's CurseBlood & MagicForgotten Realms: Demon StoneDescent to UndermountainDungeon HackForgotten Realms Unlimited AdventuresHillsfarMenzoberranzanSpelljammer: Pirates of RealmspaceDungeons & Dragons: DaggerdaleSword Coast LegendsDungeons & Dragons OnlineIdle Champions of the Forgotten RealmsTales from Candlekeep: Tomb of AnnihilationDungeons & Dragons: Arena of WarLords of Waterdeep

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