Forgotten Realms Wiki


20,633pages on
this wiki
Add New Page
Add New Page Talk0

Idea was a divination spell that monks could use to gain a burst of inspiration toward solving a problem.


This spell induced a clarity of thought in the caster that could be used to prompt a memory of a forgotten detail or overlooked clue that was relevant to solving a conundrum. This spell had a cool-down period of six hours before it could be cast again.


One gold piece was required to cast this spell, in addition to verbal and somatic components.


  1. Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 59. ISBN 1-56076-107-5.
  2. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 188. ISBN 0-7869-0394-5.

Also on Fandom

Random Wiki