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Impiltur

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Impiltur in 1479 DR
A map of Impiltur in 1479 DR.
Impiltur
Size Nation
Capital Lyrabar (de jure)
Area Northeast Faerûn
Government Feudal confederation
Monarchy (formerly)
Population 1,205,280 (as of 1372 DR)
Races
Humans90%
Dwarves5%
Halflings4%
Others1%
{{{9}}}{{{10}}}%
{{{11}}}{{{12}}}%
{{{13}}}{{{14}}}%
{{{15}}}{{{16}}}%
{{{17}}}{{{18}}}%
{{{19}}}{{{20}}}%
(as of 1372 DR)
Religions Ilmatari, Selûnites, Tymorans, Valkurytes, Waukeenars
Imports Exotic goods, fruit, shipbuilders, tea, vegetables, wood products
Exports Gems, gold, iron, silver, trade goods from the Cold Lands
Alignment

Inhabitants of Impiltur
Locations in Impiltur
Organizations in Impiltur
Settlements in Impiltur

Impiltur is a former kingdom and current confederacy of feudal lords in Northeast Faerûn of around 1.2 million inhabitants, comprising mainly humans, but also dwarves and halflings.[1]

Contents

[edit] Navy and seafaring

The names of vessels from Impiltur are based on the goods they carry like "Spicesail" or "Timberhold".[2]

[edit] Laws

Impiltur has its own set of laws governing maritime activities on the Sea of Fallen Stars. If a crime is committed whilst at sea, the captain will usually imprison the offender in the ship's brig until making landfall in Impiltur where the case can be taken further.[3]

[edit] Notes

  1. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 202. Wizards of the CoastISBN 0-7869-1836-5.
  2. Steven E. Schend (1999). Sea of Fallen Stars, p. 16. TSR, IncISBN 0-7869-1393-2.
  3. Steven E. Schend (1999). Sea of Fallen Stars, p. 14. TSR, IncISBN 0-7869-1393-2.


[edit] Sources

4th Edition D&D

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