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It's All in the Blood

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It's All in the Blood, designed by Dave Olson, is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 5th edition ruleset. It focuses on the village of Elventree, drow, and the Maerimydra.

Rumors of faceless demonic creatures have been steadily rising in the Hillsfar region, and it is said that far below the surface of Faerun, nestled in the bowels of the Underdark, ancient terrors are stirring. The imperiled drow of Szith Morcane have extended an intriguing offer, but can the drow be trusted, and for how long? An eight-hour adventure for 11th–16th level characters.


The adventure starts off with adventurers being invited to a shadowed cave outside of Elventree by Murssvayas Dhuurniv. Here the drow wizard asks for their assistance against the fire giants of Maerimydra. In order to do so, they must help recover the drow alchemist, Xaven Tanor'this.

Following Murssvayas' instructions, the adventurers descend into the Deep Wastes, eventually reaching the Howling Pits, where they battle past various denizens and dangers of the Underdark. Eventually, they find the Den of the Whispered Word where the yugoloth, Maram il Vass, holds Xaven.

After either negotiating or fighting for the drow's release, the adventurers make their way to Sporedome, where the displaced drow of Szith Morcane, led by Solom Ned'razak, reside. Xaven and Solom resolve to create a ritual to remove the demonic taint from their enemies.

To this end, they send the adventurers to Maerimydra to retrieve some live specimens. Using a secret entrance beneath Black Ember Outpost, the group enter the former drow city. With the help of the imp, Pipyap, they attempt to capture one of two fiendborne fire giants.


Click here for page index


BrandyrDrystanElsaGrabber ForthIlsaMaram il VassMaram il Vass's servantMurssvayas DhuurnivNymarrathPypyapSolom Ned'razakTeganUlsaVeperydXaven Tanor'this
Referenced only
Graz'ztHalvin GraingleHledh HellspawnKurgoth HellspawnVuhm Yestral


Arcanalothbarlguracambionchasmeclay golemcloakerdrowdwarfelffiendbornefire elementalfire giantglabrezuhell houndhezrouhumanimpmanticoremezzolothnalfeshneenight hagnightmarenycalothogreroperrotheshield guardiansquirrelstone golemsvirfneblinultrolothvrock
Referenced only


Buildings & Sites
Black Ember OutpostCastle MaerimydraColiseumDen of the Whispered WordHanging GardensHowling PitsLake of BloodPlateau of the Dark PrinceShattered TowerSilver Shadow CaveSix-Fingered CourtyardThe Waydown
Waydown River
Roads & Tunnels
Path of Shadows
Deep WastesLowerdarkSporedomeUnderdark
Referenced only
AbyssCourtyard of LolthDalelandsHillsfarInverted TowerLake of ShadowsNine HellsRiver TeshSzith Morcane


Magic Items
heartstoneioun stone
Referenced only
elemental codex


Emerald EnclaveHarpersLord's AllianceOrder of the GauntletRed PlumesZhentarim
Referenced only
Red Wizards


Church of Mielikki
Referenced only


cave creeperFaerzressyellow mold
Referenced only
Silence of Lolth



  1. 1.0 1.1 1.2 1.3 1.4 Dave Olson (September 1, 2015). It's All in the Blood, loc. 1. Wizards of the Coast.

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