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Justice of weald and woe

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Justice of Weald and Woe is a prestige class that originated within the ranks of elven nationalist group called Eldreth Veluuthra,[1] though there are no known members who have expanded from that organization.[2] Justices are the agents of elven lords hired to slay men. They do so by becoming skilled hunters who wield their bows with expertise.[3]

MembershipEdit

Members of Eldreth Veluuthra enlist would-be Justices from among the ranks of skilled rogues, rangers and druids who share the ideology of the organization and take it upon themselves to act on these ideals.[3] They often begin by being the skilled archer in a party of Eldreth Veluuthra wizards and sorcerers.[1]

AbilitiesEdit

Woodland Stride
Justices can move through undergrowth in the same manner as druids.[4]
Lucky Shot
Once per day, justices can greatly increase the accuracy of a shot taken from their bow.[4]
Death Attack
While studying a target in combat, experienced justices can make an attack that has a chance of possibly paralyzing or instantly slaying their target.[1]
Poison Immunity
The highest level justices gain immunity to all natural poisons and animal venoms.[1]

NotesEdit

  1. 1.0 1.1 1.2 1.3 Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 50. ISBN 0-7869-3692-4.
  2. Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 51. ISBN 0-7869-3692-4.
  3. 3.0 3.1 Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 48. ISBN 0-7869-3692-4.
  4. 4.0 4.1 Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 49. ISBN 0-7869-3692-4.

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