Kammarth was a magical drug concocted from a rare surfrace root and a subterranean fungus.
It was taken as a powder or as a beige jelly and was either eaten or taken through skin contact, the former was a more effective way to experience its effects. Whiel it was a magical drug, the producer didn't need to be able to cast magic.
Kammarth made one feel good and energetic but it had also real effects. First, the magical effect of the drug consisted in being one of few ways for non-spellcasters to obtain the effects of the spell expeditious retreat, the duration of the magical effect was a few minutes. After about a minute after the initial effect kicked in, Kammarth heightened the base agility and reflexes of its user until the spell effect ended.
Overdosing with Kammarth was easy. When a person took a two doses in an 8-hour period, he suffered physical damage and was paralyzed for a time measured in minutes. When one made the mistake of taking more than three doses, the drug caused serious damage to the body and paralyzed the person for a time measured in hours.
Addicts of this drug felt the need to take it at a frequency of at least once in a time less than a week. Withdrawl symptoms included temporary decreased agility and perception abilities.
The drug was known to the drow and was distributed among the military, for example among those of House Jaelre. Valas Jaelre, second cousin to Jezz the Lame was a known producer of Kammarth, alongside Ziran.
- ↑ 1.0 1.1 1.2 1.3 1.4 Sean K. Reynolds, Jason Carl (November 2001). Lords of Darkness. (Wizards of the Coast), p. 183. ISBN 0-7869-1989-2.
- ↑ Richard Lee Byers (2010). Whisper of Venom. (Wizards of the Coast). ISBN 0786955619.
- ↑ Monte Cook (Oct 2002). Book of Vile Darkness. (Wizards of the Coast), p. 41. ISBN 0-7869-0672-3.
- ↑ Sean K. Reynolds, Jason Carl (November 2001). Lords of Darkness. (Wizards of the Coast), p. 36. ISBN 0-7869-1989-2.
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