Kossuth (pronounced koh-SOOTH), or the Lord of Flames is the primordial of elemental fire. Kossuth is symbolized by the holy symbol of a twining red flame and his portfolio covers elemental fire and purification through fire. He is, however, not a true god but actually an elemental primordial, a being whose power rivals that of a true deity.
The church of Kossuth is rather hierarchical and mostly impersonal. The Church's aims tend to revolve around the acquisition of land, power and wealth. The followers and clerics are often of the lawful neutral alignment. Compared to the many other gods of Faerûn, Kossuth and the three other Elemental Primordials are well known for their relative silence when it comes to communication with their worshipers. However, of the four, Kossuth is the most active and vocal.
After death, bodies of worshipers are cremated.
Clerical Orders within the Church of Kossuth in ThayEdit
- Burning Braziers
- Black Flame Zealots
- Brothers and Sisters of the Pure Flame
- Order of the Salamander
Monkish Orders within the Church of KossuthEdit
Kossuth's church had three different traditions of monk. Normally, monks lost the possibility to obtain further mastery over their monkish arts when they learned the arts of something else. Kossuth's monks though enjoyed more freedom. They could learn to become clerics of the Firelord without sacrificing their potential as monks. The three orders were:
was the neutral branch of the three. Their goal was to strike a balance between purification and destruction and were acted as the go-in-betweens of the other two monasteries.
Worship in ZakharaEdit
On the continent of Zakhara, Kossuth is called one of the cold gods of the elements. "Cold" because those are seen as uncaring for human affairs, they are considered opposed to the Land of Fate's pervasive culture of Enlightenment. Only a few Zakharans are willing to worship a cold god in order to gain power.
The supremely powerful elemental being known as Kossuth has lorded over fire since the earliest moments of the multiverse, though whether or not the contemporary Kossuth is the same primordial being or one in a long line of similarly named successors is a matter of much conjecture. The Lord of Flames rarely intervenes in affairs in the mortal world, spending most of his time embroiled in the intrigues of the Inner Planes.
Kossuth's doctrine of elemental supremacy virtually assures conflict with the other elemental lords. Kossuth is vehemently opposed to Istishia and his clergy. He is watchful of the upstart archomental Imix, who is always trying to undermine his better but while Kossuth remains clearly the true master of the element of fire, the Grand Sultan of the Efreet is the only being on the plane who holds even a slightly comparable level of power. The Firelord interacts very little with the other deities of Faerûn. Moradin and Flandal Steelskin honor him for the heat of the forge, but he barely responds. The Return of Bane pleases Kossuth, however; the two deities seem to agree on the importance of a strong religious hierarchy and have a common intolerance for the ephemeral and unpredictable nature of chaos.
Kossuth dwells in the Crimson Pillar, a 10 mile wide globe made of the primordial power of fire that floats over the Sea of Fire on the the Plane of Fire. It is said that the blue-white flames of the Pillar give off a heat that makes the rest of the plane seem chilly in comparison.
Noted Historical Interventions Edit
-150 DR- Powerful Raumatharan wizards managed to summon Kossuth from his elemental home and instructed him to destroy a besieging army of hated Narfell. This he did, but he soon turned against the wizards, incinerating their city for their arrogance. The resulting conflagration consumed much of the northern coast of the Alamber Sea, and the fires of Kossuth's anger burned strong for more than a decade after his withdrawal from Toril.
Perceived Historical interventions Edit
1357 DR: The Salamander War- Kossuth is credited with limiting this disastrous event in Thay's history, by his faithful. Without his influence, they say, the War would have turned into an even greater debacle.
Advanced Dungeons & Dragons 1st edition (1977-1988)Edit
Ed Greenwood initially used Kakatal, one of Moorcock's Elemental gods as found in the original Deities & Demigods, as the elemental lord of fire for his home Dungeons & Dragons campaign set in the Forgotten Realms. As Greenwood indicated in his article "Down-to-earth Divinity" in Dragon #54 (October 1981), Moorcock's elemental gods "may later be replaced in [his] universe by 'official' AD&D beings as these are published". Kossuth first appeared in the original Manual of the Planes (1987), and was featured as one of the elemental lords for the Forgotten Realms in the Forgotten Realms Campaign Set's "Cyclopedia of the Realms" booklet (1987).
Advanced Dungeons & Dragons 2nd edition (1989-1999)Edit
Dungeons & Dragons 3rd edition (2000-2007)Edit
Dungeons & Dragons 4th edition (2008-2015)Edit
Kossuth appears in the fourth edition as a primordial.
- ↑ 1.0 1.1 1.2 1.3 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), pp. 35–36. ISBN 0-7869-2759-3.
- ↑ Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 21. ISBN 978-0786965809.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 60–61. ISBN 978-0-7869-6560-1.
- ↑ 4.0 4.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), pp. 79, 81. ISBN 978-0-7869-4924-3.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 235. ISBN 0-7869-1836-5.
- ↑ Colin McComb (1996). On Hallowed Ground. (TSR, Inc), p. 181. ISBN 0-7869-0430-5.
- ↑ 7.0 7.1 7.2 Monte Cook and William W. Connors (December 7, 1998). The Inner Planes. (TSR, Inc.), pp. 46–48. ISBN 0-7869-0736-3.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 88. ISBN 978-0786903849.
- ↑ 9.0 9.1 9.2 9.3 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 244. ISBN 0-7869-1836-5.
- ↑ Richard Lee Byers (April 2007). Unclean. (Wizards of the Coast), p. 96. ISBN 978-0-7869-4258-9.
- ↑ Richard Lee Byers (April 2007). Unclean. (Wizards of the Coast), p. 107. ISBN 978-0-7869-4258-9.
- ↑ Richard Lee Byers (April 2007). Unclean. (Wizards of the Coast), p. 104. ISBN 978-0-7869-4258-9.
- ↑ 13.0 13.1 13.2 Richard Lee Byers (April 2007). Unclean. (Wizards of the Coast), p. 108. ISBN 978-0-7869-4258-9.
- ↑ 14.0 14.1 14.2 14.3 14.4 Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Wizards of the Coast. p. 7. Retrieved on 2009-10-07.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 42. ISBN 0-7869-2886-7.
- ↑ Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 57. ISBN 978-1560763291.
- ↑ 17.0 17.1 17.2 17.3 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 36. ISBN 0-7869-2759-3.
- ↑ Greenwood, Ed. "Down to Earth Divinity." Dragon #54 (TSR, 1981)
- ↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR). ISBN 0880383992.
- ↑ Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc). ISBN 0-8803-8472-7.
- ↑ Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc). ISBN 0-8803-8828-5.
- ↑ Jeff Grubb, Ed Greenwood and Julia Martin (1993). Forgotten Realms Campaign Setting 2nd edition. (TSR, Inc).
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc). ISBN 978-0786903849.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast). ISBN 0-7869-1836-5.
- ↑ Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast). ISBN 0-7869-2759-3.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast). ISBN 978-0-7869-4924-3.
Azuth • Bane • Bhaal • Chauntea • Cyric • Gond • Helm • Ilmater • Kelemvor • Kossuth • Lathander • Loviatar • Mask • Mielikki • Myrkul • Mystra (Midnight) • Oghma • Selûne • Shar • Shaundakul • Silvanus • Sune • Talos • Tempus • Torm • Tymora • Tyr • Umberlee • Waukeen
Akadi • Auril • Beshaba • Deneir • Eldath • Finder Wyvernspur • Garagos • Gargauth • Grumbar • Gwaeron Windstrom • Hoar • Istishia • Iyachtu Xvim • Jergal • Lliira • Lurue • Malar • Milil • Nobanion • The Red Knight • Savras • Sharess • Shiallia • Siamorphe • Talona • Tiamat • Ubtao • Ulutiu • Valkur • Velsharoon
Akadi • Bazim-Gorag • Grumbar • Istishia • Kossuth
Achazar • Arambar • Asgorath • Atropus • Borem • Bwimb • Cirotralech • Dendar • Draunn • Dur-baagal • Entropy • Erek-Hus • Karshimis • Kezef • Maegera • Maram • Miska • Mual-Tar • Nehushta • Petron • Queen of Chaos • Rorn • Telos • Ubtao
|Deities of the Era of Upheaval|
|Ao the Overgod|
|Greater Deities of Faerûn|
|Angharradh | Bane | Chauntea | Corellon Larethian | Cyric | Garl Glittergold | Gruumsh | Horus-Re | Kelemvor | Lathander | Moradin | Mystra | Oghma | Shar | Silvanus | Sune | Talos | Tempus | Tyr | Yondalla|
|Other Deities of Faerûn|
|Abbathor | Arvoreen | Baervan Wildwanderer | Berronar Truesilver | Beshaba | Callarduran Smoothhands | Clangeddin Silverbeard | Cyrrollalee | Deep Duerra | Deep Sashelas | Dumathoin | Erevan Ilesere | Flandal Steelskin | Gond | Hanali Celanil | Helm | Ilmater | Isis | Labelas Enoreth | Laduguer | Lolth | Mask | Mielikki | Nephthys | Osiris | Rillifane Rallathil | Sehanine Moonbow | Segojan Earthcaller | Selûne | Set | Sharindlar | Sheela Peryroyl | Solonor Thelandira | Thoth | |Tymora | Umberlee | Urdlen | Vergadain|
Hajama • Hakiyah • Haku • Jisan • Kor • Najm • Selan • Zann
Bala • Jarmik • Jauhar • Vataqatal
Akadi • Faceless God • Grumbar • Istishia • Kar'r'rga • Kossuth • Lost One • Lotha • Ragarra • Shajar • Thasmudyan