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Labelas Enoreth

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Labelas Enoreth, or the Lord of the Continuum, is the chaotic good, elven deity who governs the orderly passage of time and guards against those who would alter the path of history. Together with Sehanine Moonbow he oversees the long life span of the elves and their lives after they have left the mortal realms. His symbol is the setting sun.

He is a philosopher, a patient teacher and instructor, who gives wisdom and knowledge to young and old alike. He is often praised but rarely invoked. Those who worship him are those with an interest in ideas and knowledge, and the changes wrought by the passage of time - sages, historians, philosophers, and librarians.


Labelas' priests are responsible for educating the young and promoting and acquiring knowledge. They are also record keepers and historians. They meet in groves at sunset to pray, meditate and mark the passing of another day by sharing prayers and knowledge. His clerics typically dress in light gray robes.


Labelas has good relations with the rest of the Seldarine, though he can get impatient with Erevan Ilesere's tricks. He is closely allied with Mystra, both in her previous aspect as Mystryl the human god of time and in her current aspect as the Lady of Mysteries. He is opposed to the gods of entropy and decay and Clangeddin Silverbeard the dwarven god of battle has a long-standing grudge against him.


During the times of troubles Labelas Enoreth possesses the body of one of his clerics Vartan Hai Sylvar (Forgotten Realms Comic issue 16). During this time, he committed a number of heinous deeds which caused his cleric to begin questioning his faith towards Labelas and creating a large deal of hostility from Vartan's party towards the deity.[citation needed]


The march of time is inexorable, but the blessings of the Lifegiver enable the children of Corellon to live long and fruitful lives, unmarked by the passage of years. Record and preserve the lessons of history, and draw lessons from that which has unfolded. In the end, the sun always sets ere the next day dawns anew.


  1. Carl Sargent (May 1992). Monster Mythology. (TSR, Inc), p. 25. ISBN 1-5607-6362-0.
  2. 2.0 2.1 2.2 2.3 2.4 Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), p. 117. ISBN 0-7869-1239-1.
  3. 3.0 3.1 3.2 3.3 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 128. ISBN 0-7869-2759-3.
  4. 4.0 4.1 4.2 Thomas E. Rinschler (2001). Deities. A Forgotten Realms Campaign Setting Web Enhancement p. 7. Wizards of the Coast. Retrieved on 2012-04-28.
  5. Steven E. Schend and Kevin Melka (1998). Cormanthyr: Empire of the Elves. (TSR, Inc), p. 91. ISBN 0-7069-0761-4.
  6. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), pp. 62, 81. ISBN 978-0-7869-4924-3.
  7. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 238. ISBN 0-7869-1836-5.
  8. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 144. ISBN 0-7869-3134-5.
  9. Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), pp. 117–119. ISBN 0-7869-1239-1.
  10. Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 114. ISBN 0880380845.

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