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Lantan

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Lantan
A 2e map of Lantan.
Lantan
Geographical information
Type Island / Country
Capital Sambar[1]
Area Trackless Sea, Toril[2]
Societal information
Races Gnomes, humans[2]
Religion Azuth[citation needed], Gond[2]
Exports Technology[2]
Political information
Government Ayrorch, a council of twelve[1]
Ruler's type Ayrar[1]
Ruler Ayrar Thagr[3] in 1357 DR

Inhabitants of Lantan
Locations in Lantan
Organizations in Lantan
Settlements in Lantan

Lantan was an island-nation in the Trackless Sea north of the Chultan peninsula, known for its advanced technology and the population's devout worship of Gond.[2]

GeographyEdit

It consisted of three separate islands: Lantan proper, which the Sambar Run separates from the southern Suj, and the eastern most and almost uninhabited Orlil. The inhabitants of Lantan are rock gnomes and humans called the Lantanna.[citation needed]

HistoryEdit

After captain Cordell from Amn discovered Maztica, the Lantanna, being the westernmost extension of Faerûn along with the reclusive Evermeet and the enigmatic Nimbral, also claimed some lands.[citation needed]

When the Spellplague erupted in 1385 DR, the sudden shifting of continental bodies sent tsunamis all along the island and coastal regions of Faerûn, devastating them all. Lantan was hit harder than most, the entirety of its islands flooding, killing all the inhabitants and cleaning away their advanced technology.[4] The size of Lantan is now greatly reduced; the eastern island of Orlil is completely submerged, and the southern island of Suj has become two much smaller islands.[5] The waters around the island are said by the pirates of Nelanther to be haunted by some sort of monster, destroying any ship that approaches.[4]

SocietyEdit

Lantan as a whole is a country focused primarily in the arts and sciences, unlike that which is found in the rest of Abeir-Toril. The Gnomes of Lantan eventually hope to initiate a kind of renaissance in its scientific and mechanical achievements to finally bring about a global age of peace to all gods, races and sub-races. Its greatest mechanical achievement is said to be that of flying machines. As a result, very few Lantanese gnomes ever delve into the Arcane Arts of spellcasting, but those who do will usually take up residence on the Island of Orlil.[citation needed]

Lantan is by far the most technologically advanced country on Faerûn (arguably on the whole of Toril too if they surpass the Shou empire, which is very possible). After the Avatar crisis known as the Time of Troubles, the god of craftsmanship, Gond, revealed the secret of smoke powder to the gnomes of Lantan. They are currently on the verge of inventing the printing press, and non-magical portals. They are still a minor power as, due to the emphasis and reliance on magic in Faerûn, technology is seldom used.[citation needed]

Notable locationsEdit

SettlementsEdit

GalleryEdit

ReferencesEdit

  1. 1.0 1.1 1.2 Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 55. ISBN 0-8803-8472-7.
  2. 2.0 2.1 2.2 2.3 2.4 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 148. ISBN 0-7869-1836-5.
  3. Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 56. ISBN 0-8803-8472-7.
  4. 4.0 4.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 162. ISBN 978-0-7869-4924-3.
  5. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 163. ISBN 978-0-7869-4924-3.

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