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Lantern archons were celestial beings that appeared as floating balls of light glowing about as brightly as a torch. Only their destruction could extinguish the glow, though they could try to hide it.

They were particularly favored by the gods Cyrrollalee, Dugmaren Brightmantle, Eilistraee, Milil, and Mystra.[1]

AbilitiesEdit

A lantern archon could not only hover but was fully capable of flight and could teleport as well.

PersonalityEdit

Lantern archons were friendly beings who were curious about mortals and the mortal world. Most lantern archons never left the heavenly realm from which they originated, always serving as custodians and guides for mortal souls that had passed into the heavens. A few found their way to the mortal world, either by being summoned forth or through a random planar gate.

Despite their "lowly" status, lantern archons were content with their existence. They loved to help those in need and worked well with others. The bravery of these creatures often led them to be promoted into other forms of archons.

CreationEdit

Worshipers of the gods Tyr, Torm, and Ilmater became lantern archons when they died.[2] Lantern archons could also be created by an act of sacrifice from a spellcaster using sanctified magic.[3]

AppendixEdit

ReferencesEdit

  1. Sean K. Reynolds (2002). Deity Do's and Don'ts. A Faiths and Pantheons Web Enhancement. Wizards of the Coast. pp. 10–15. Retrieved on 2014-09-22.
  2. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 159. ISBN 0-7869-3134-5.
  3. Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 54. ISBN 0-7869-3697-5.

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