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Lathander

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Lathander (pronounced lah-THAN-der[6]), whose title was The Morninglord, was a deity of creativity, dawn, renewal, birth, athletics, spring, self-perfection, vitality and youth. He favored those who dispelled the undead and blessed those who planted new life. Lathander was also the god called upon to bless birth and fertility related ceremonies.[citation needed] Some saw him as the neutral good aspect of Amaunator[13] but the two were considered separate deities again after the Sundering.[14]

HistoryEdit

Lathander was the central figure in the Dawn Cataclysm, an ill-fated attempt by the Morninglord to reshape the Faerûnian pantheon in his own image. Several deities were killed in the events that followed, including the goddess Murdane, a death for which Helm never forgave Lathander. The Morninglord believed that his efforts went so wrong because of the interference of agents of Shar, and secretly began working on a second attempt at reforming the pantheon.[15]

In 916 DR,[16] Lathander, enraged with the unchanging, tyrannical, undead-centric philosophy of the Cult of the Dragon, sent an avatar to Cormanthyr to personally do battle with Sammaster during a Harper raid. He destroyed Sammaster but was wounded in the battle.[17]

In 1345 DR, Lathander's worshipers, along with those of Selûne, Shar, and Tempus were involved in religious unrest, culminating in the Night of Temple Fires.[18]

At some point between the Time of Troubles and the end of the Spellplague, Lathander disappeared and was replaced by the resurrected Amaunator, presumably confirming the truth of the theory that the two were one and the same. Moreover, the formerly lawful neutral Amaunator had apparently inherited the goodness of Lathander, as he became lawful good.[citation needed]

Lathander however was back during the events of Sundering, thanks to the effort of his Chosen and prophet Stedd Whitehorn.[19]

RelationshipsEdit

Lathander and Chauntea had been romantically connected for centuries, and saw each other as kindred spirits. His allies included Gond, Tymora, Tyr, Torm, Ilmater, Sune, Selûne, Oghma, Kelemvor, and Mielikki. His foes were Cyric, Talos, and Shar. Helm held a great deal of resentment for Lathander, as the latter indirectly caused the death of Helm's lover, Murdane.[15]

WorshipersEdit

Lathander symbol

The holy symbol of Lathander.

Novices in the Lathanderian faith were called the Awakened, while clerics were known as Dawnbringers. The full priests took a new name in his service when they were ready to signify that Lathander personally recognized and accepted them. This new name could either be used instead of their old name or simply used only when addressing other Dawnbringers and when in solitary prayer. Other titles included (in ascending order): Dawngreeter, Dawnlord, High Dawnlord, and Dawnmaster, while an elite cleric was referred to as a Morninglord. All followers were required to be of neutral to good alignment.[citation needed]

All of Lathander's clergy respected art, liberty, nature, and culture; promoted betterment of oneself; and strove to bring hope to their followers and others. Many of these followers worked in various creative arts. They were intolerant of evil, especially undead and inaction that caused evil to prosper. Most ceremonies of Lathander were held at dawn and actions and contracts agreed to at sunrise were said to be blessed by him. Funerals, among his followers, were held at dusk, and followed by a wake that lasted until dawn.[citation needed]

Some followers of Lathander insisted that he was in fact the reincarnation of Amaunator, the Netherese god of the sun. Others took this heresy further, claiming that he would take up the mantle of the lawful neutral Amaunator again, and that the transformation from deity of the morning to sun god was imminent.[citation needed]

TemplesEdit

OrdersEdit

Favored sayingsEdit

AppendixEdit

NotesEdit

  1. Only the restorative versions of reversible spells.

ReferencesEdit

  1. 1.0 1.1 Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 11. ISBN 0-8803-8472-7.
  2. 2.0 2.1 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 90. ISBN 978-0786903849.
  3. 3.0 3.1 3.2 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Running the Realms. (TSR, Inc), p. 46–47. ISBN 1-5607-6617-4.
  4. 4.0 4.1 Colin McComb (1996). On Hallowed Ground. (TSR, Inc), p. 169. ISBN 0-7869-0430-5.
  5. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 37. ISBN 0-7869-2759-3.
  6. 6.0 6.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 244. ISBN 0-7869-1836-5.
  7. Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 90–92. ISBN 978-0786903849.
  8. David "Zeb" Cook (1994). Planescape Campaign Setting, A DM Guide to the Planes. (TSR, Inc), p. 57. ISBN 978-1560768340.
  9. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 37–38. ISBN 0-7869-2759-3.
  10. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 234–235. ISBN 0-7869-1836-5.
  11. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 244–245. ISBN 0-7869-1836-5.
  12. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 158–159. ISBN 0-7869-3134-5.
  13. Logan Bonner (August, 2009). “Domains in Eberron and the Forgotten Realms”. In Chris Youngs ed. Dragon #378 (Wizards of the Coast), p. 37.
  14. Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 32. ISBN 978-0786965809.
  15. 15.0 15.1 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 38. ISBN 0-7869-2759-3.
  16. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 109. ISBN 978-0-7869-4731-7.
  17. Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 231. ISBN 0-7869-0406-2.
  18. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 11. ISBN 0-7869-3693-2.
  19. Richard Lee Byers (July 2014). The Reaver. (Wizards of the Coast). ISBN 0786965428.
  20. Sean K. Reynolds, Steve Miller (2000). Into the Dragon's Lair. (Wizards of the Coast), p. 11. ISBN 0-7869-1634-6.
  21. 21.0 21.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 127. ISBN 0-7869-1836-5.
  22. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 98. ISBN 0-7869-3693-2.
  23. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 34. ISBN 1-5607-6940-1.

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