Lesser restoration, and a more limited version known as restore strength, were conjuration and necromancy spells (respectively) that removed a temporary handicap caused by certain creature attacks, poisons, and magical effects.
The necromantic version of this spell, restore strength, could only alleviate temporary losses of strength, whereas the conjuration version returned lost strength, constitution, dexterity, intelligence, wisdom, or charisma (only one of these characteristics per casting of lesser restoration). Using strength loss as an example, these spells could restore some or all of the losses due to chill touch, ray of enfeeblement, ray of fatigue, the excretion of a roper, the touch of a shadow, spider venom, and similar debilitating effects. The conjuration version also alleviated fatigue or revitalized an exhausted state to be merely fatigued.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 255. ISBN 978-0-7869-6560-1.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 272. ISBN 0-7869-2886-7.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 65. ISBN 0-7869-1836-5.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 90. ISBN 0-7869-3134-5.
- ↑ James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), pp. 55, 57. ISBN 0-7869-3136-1.
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 165. ISBN 0-7869-0394-5.