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Lords of Waterdeep
| Lords of Waterdeep | |
| Basic Information | |
| Base of operations | Waterdeep |
| Leader(s) | Dagult Neverember[1] |
| Membership | |
| Members | 21 |
| Race(s) | Predominantly human |
| | |
| Source: Cos:W13, 52-55 | |
The Lords of Waterdeep are the ruling council who have ruled the city of Waterdeep for the most of the last 300 years. Throughout that time, there have been between 50 and 80 lords, four of whom have reigned as Open Lord. The Lords come from all walks of life and while predominantly comprised of humans, has had members of various races throughout the Realms.[2]
While no other Lords are formally named, some individuals become the subject of widespread rumors that can even become a general consensus.[3] The penalty for impersonating a Lord, whether by dressing in a set of their indentical clothing or by a false claim is punishable by the imposter's immediate execution.[2]
The Lords only appear in public when deliberating on high crimes or when asked to by the lower court but even then only four generally appear and one is always Piergeiron. All save him wear black formless masks and robes and speak through Piergeiron to keep their identities secret.[citation needed]
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Open Lord
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- See also: History of Open Lord of Waterdeep
The Open Lord of Waterdeep is the sole member of the Lords of Waterdeep whose identity is publicly known. There is only one Open Lord at any one time, but when the previous one dies or steps down, he or she is replaced by a new one.
History
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There has been one Lord through the institution's history who has abused his position; Kerrigan the Arcanist. Through subterfuge and hired agents, Kerrigan killed three of his fellow Lords before he was routed by Ahgharion. The conflict resulted in a spell battle within the streets of Waterdeep than ended in the South Ward with Kerrigan's death.[2]
Known current lords (1479 DR)
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- Dagult Neverember: Open Lord[4]
- Nazra Mrays: Masked Lord and possibly spymaster.[5]
- Larr Stormont: Rumored to be a Masked Lord.[6]
Known former lords
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- Mirt the Moneylender: Also known as Mirt the Merciless and the Old Wolf,[7] Mirt rose to wealth first as an adventurer in Undermountain and later as a successful trader, gaining enough influence to become a Masked Lord of the city.[8] Mirt was trapped in a magical hand axe, purported to be a prisoner for one of the Nine, and freed in 1479 DR by Marlin Stormserpent.[9]
Deceased lords as of circa 1372 DR (Third and 3.5 edition Forgotten Realms)
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- Ahghairon: The first Open Lord and founder of the Lords of Waterdeep.[10]
- Carril Byndraeth[7]
- Kerrigan the Arcanist: A deceased Lord who is the only one to betray Waterdeep.[2]
- Nindil Jalbuck: A deceased Masked Lord who was replaced by a greater doppelganger.[citation needed]
Deceased as of 1479 DR (fourth edition Forgotten Realms)
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- Piergeiron the Paladinson: Open Lord of Waterdeep.[3]
- Brian the Swordmaster: An aging master smith of of Waterdeep as well as a Masked Lord.[3]
- Brianne Byndraeth: Masked Lord.[7]
- Caladorn Cassalanter: Masked Lord.[7]
- Danilo Thann: Masked Lord, nephew of Khelben Arunsun.[citation needed]
- Durnan "the Wanderer": Gruff, yet prudent Masked Lord.[7]
- Deliah the White[11]
- Khelben "Blackstaff" Arunsun: Masked Lord of Waterdeep. Khelben revealed himself as a Masked Lord in 1367 DR, and resigned, presenting the Masked Lord Danilo Thann as his successor (Danillo Thann had become a Lord of Waterdeep as early as 1364 DR). In truth, Khelben remained a Lord, (although his resignation was genuine, if brief), and died 1374 DR.[citation needed]
- Kyriani Agrivar: A recent addition to the Lords of Waterdeep.[3]
- Larissa Neathal: A friend and confidante of Durnan who is currently gathering information on the other Lords.[7]
- Nymara "Kitten" Scheiron: Nymara was recruited to become a Masked Lord by Durnan and Mirt over 25 years ago, for her understanding of the common folk.[12]
- Sammereza "Sammer" Sulphontis: A skilled merchant and trader.[12]
- Texter: A fearless paladin.[12]
References
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- ↑ Steven E. Schend (September 2008). Blackstaff Tower. Wizards of the Coast. ISBN 0-7869-4913-9.
- ↑ 2.0 2.1 2.2 2.3 Eric L. Boyd (June 2005). City of Splendors: Waterdeep, p. 52. Wizards of the Coast. ISBN 0-7869-3693-2.
- ↑ 3.0 3.1 3.2 3.3 Eric L. Boyd (June 2005). City of Splendors: Waterdeep, p. 53. Wizards of the Coast. ISBN 0-7869-3693-2.
- ↑ Steven E. Schend (September 2008). Blackstaff Tower. Wizards of the Coast. ISBN 0-7869-4913-9.
- ↑ Erin Evans (February 2010). The God Catcher. Wizards of the Coast. ISBN 978-0-7869-5486-5.
- ↑ Erik Scott de Bie (April 2009). Downshadow. Wizards of the Coast. ISBN 978-0-7869-5128-4.
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 Eric L. Boyd (June 2005). City of Splendors: Waterdeep, p. 54. Wizards of the Coast. ISBN 0-7869-3693-2.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 181. Wizards of the Coast. ISBN 0-7869-1836-5.
- ↑ Ed Greenwood (2010). Elminster Must Die. Wizards of the Coast. ISBN 978-07869-5193-2.
- ↑ Eric L. Boyd (June 2005). City of Splendors: Waterdeep, p. 27. Wizards of the Coast. ISBN 0-7869-3693-2.
- ↑ Troy Denning (Dec 2001). The Siege, p. 32. Wizards of the Coast. ISBN 0-7869-1905-1.
- ↑ 12.0 12.1 12.2 Eric L. Boyd (June 2005). City of Splendors: Waterdeep, p. 55. Wizards of the Coast. ISBN 0-7869-3693-2.