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Lurkwood
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| Lurkwood | |
| Geographical information | |
| Area | Savage Frontier, Luruar |
| Societal information | |
| Races | Humans (Barbarians), Orcs, Ettins, Giants, Lycanthropes |
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| Inhabitants of the Lurkwood | |
| Locations in the Lurkwood | |
| Organizations in the Lurkwood | |
| Settlements in the Lurkwood | |
Lurkwood is a great forest located south of the Spine of the World.[1]
Geography
Edit
The forest is located north of Grunwald[2], where the Thunderbeast tribe dwells within the wood.[3] To the east of the wood lies Mithral Hall, the mining community of Mirabar is west, and the town of Nesmé is to the south-east.[4] The edges of Lurkwood are logged by humans, but its shadowy depths are largely mysterious plagued with legends of bottomless bogs and deadly quicksand.[5]
Inhabitants
Edit
A bad reputation falls over the forest due to its inhabitants. The southern area of Lurkwood is safe and attracts loggers, hunters, woodsmen from the neighboring communities of Mirabar, Nesmé, and Longsaddle.[6] The rest of the wood is overrun with evil creatures, such as orcs.[7] Other monsters prey on those who enter the forest, like ettins and giants. Several Uthgardt barbarian tribes live within the forest as well, such as the Elk, Griffon and Sky Ponies. In the eastern parts of Lurkwood toward Fell Pass, the Gray Wolf tribe lives and hunts, with more than fifty lycanthropes stalking their lands.[1]
References
Edit
- ↑ 1.0 1.1 Ed Greenwood and Jason Carl (July 2002). Silver Marches, p. 32. Wizards of the Coast. ISBN 0-7869-2835-2.
- ↑ R.A. Salvatore (May 1999). Sojourn, p. 206. Wizards of the Coast. ISBN 1-5607-6047-8.
- ↑ Ed Greenwood (1993). Volo's Guide to the North, p. 46. TSR, Inc. ISBN 1-5607-6678-6.
- ↑ Todd Gamble, Dennis Kauth, and Robert Lazzaretti http://www.wizards.com/dnd/images/wd_maps/FRposterLarge_150.jpg
- ↑ slade (April 1996). The North: Guide to the Savage Frontier, p. 45. TSR, Inc. ISBN 0-7869-0391-0.
- ↑ Ed Greenwood and Jason Carl (July 2002). Silver Marches, p. 32. Wizards of the Coast. ISBN 0-7869-2835-2.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 287. Wizards of the Coast. ISBN 0-7869-1836-5.