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Maalthiir was a merchant and a wizard who came to rule the city of Hillsfar in the Moonsea in the 14th and 15th centuries DR.[3][5]

Description[]

When Maalthiir was middle-aged, he was a tall, thin man with a crinkled face. He maintained a shaved scalp, but allowed stubble to grow on it and wore a long dark-gray goatee beard.[7]

Personality[]

Maalthiir was a greedy, sadistic individual who had a distinct devotion to mercantile power. He regularly arranged for random executions and torture within his realm.[8]

Possessions[]

Maalthiir was noted as carrying a scepter with him. It was made of some dark metal and its head was the shape of a draconic claw.[7]

Relationships[]

Maalthiir was noted as having a single friend from before his rise to power: Wak Rathar.[9]

Maalthiir fostered a wizard apprentice, Mordak Brelliar, who acted as Maalthiir's chief advisor and second-in-command.[10] Mordak intended to overthrow Maalthiir and foster an alliance with Zhentil Keep to rule the Moonsea[11] by getting as close to him as possible, a plot of which Maalthiir was well aware.[10]

In the first decade of Maalthiir's rule, rumors linked him romantically with a priestess of Umberlee named Dualah.[11] After the marriage of Selfaril Uoumdolphin and Dmitra Flass, Maalthiir and Tola Vrass, the Khazark of Hillsfar's Thayan enclave began to court each other.[12]

History[]

Maalthiir was formerly a member of Hillsfar's city council.[5] Then, in the winter of 1356/57 DR,[note 1] Maalthiir overthrew the potentially corrupt Council of Hillsfar using blackmail and threats of harm.[13]

When the City of Shade began attacking its neighbors in the Year of Wild Magic, 1372 DR, Maalthiir allied with his longtime foes, the Zhentarim and, even more shockingly, with the daemonfey of House Dlardrageth to fight in the Dalelands against the army of Seiveril Miritar.[7] Maalthiir eventually betrayed House Dlardrageth by refusing to march his forces against Shadowdale and the daemonfey responded with overwhelming force,[7] causing Maalthiir to flee Hillsfar and go into hiding.[14]

Maalthiir returned twelve years later, retaking his place as First Lord and sending all of the nonhumans who'd moved to the city during his absence to the city's arena.[5]

Eight years later, in the Year of the Secret, 1396 DR, Maalthiir, who feared the increasing power of Myth Drannor, created a puppet council that included elves and half-elves and relaxed his xenophobic policies outside the city proper, hoping to prevent an incursion from the City of Song.[5]

In the Year of the Malachite Shadows, 1460 DR, Maalthiir attempted to make the transformation into undeath as a lich. His attempt went awry however, and he died.[5]

Appendix[]

Notes[]

  1. A timeline entry in the 2nd-edition Forgotten Realms Campaign Setting erroneously marked this date as 1354 DR, despite text earlier in the book and in future sourcebooks confirming the already established date. The latest source used the incorrect timeline as a reference and therefore states that it occurred in 1354 DR. Despite wiki policy of new lore replacing the old, because of this mistake, the original date is used here.

Appearances[]

Adventures
Referenced only
Curse of the Azure Bonds
Novels
Heirs of ProphecyForsaken HouseFinal Gate
Referenced only
Azure Bonds
Video Games
HillsfarNeverwinter Nights: Tyrants of the Moonsea

References[]

  1. Jeff Grubb and George MacDonald (April 1989). Curse of the Azure Bonds. (TSR, Inc.), p. 52. ISBN 978-0880386067.
  2. 2.0 2.1 John Terra (January 1995). “Reference Guide”. In Allison Lassieur ed. The Moonsea (TSR, Inc.), p. 7. ISBN 978-0786900923.
  3. 3.0 3.1 3.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 160. ISBN 0-7869-1836-5.
  4. 4.0 4.1 Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 47. ISBN 978-0-7869-3915-2.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Greg Marks (2015-07-14). State of Hillsfar (PDF). D&D Adventurers League: Rage of Demons (Wizards of the Coast), p. 2.
  6. Ossian Studios (August 2019). Designed by Luke Scull. Neverwinter Nights: Tyrants of the Moonsea. Beamdog.
  7. 7.0 7.1 7.2 7.3 Richard Baker (July 2005). Farthest Reach. (Wizards of the Coast), p. ?. ISBN 0-7869-3756-4.
  8. Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 48. ISBN 978-0-7869-3915-2.
  9. John Terra (January 1995). “Reference Guide”. In Allison Lassieur ed. The Moonsea (TSR, Inc.), p. 7. ISBN 978-0786900923.
  10. 10.0 10.1 Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 54. ISBN 978-0-7869-3915-2.
  11. 11.0 11.1 John Terra (January 1995). “Reference Guide”. In Allison Lassieur ed. The Moonsea (TSR, Inc.), p. 6. ISBN 978-0786900923.
  12. Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 51. ISBN 978-0-7869-3915-2.
  13. Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 47. ISBN 978-0-7869-3915-2.
  14. Richard Baker (June 2006). Final Gate. (Wizards of the Coast), p. ?. ISBN 0-7869-4002-6.
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