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The maelephant is a denizen of the Nine Hells and a powerful guardian used to protect the treasures of greater fiends and evil archmages. It is humanoid in shape, standing nine feet tall and weighing eight hundred pounds. Its oversized hands are tipped with vicious claws, and its head is just like that of a small elephant. Generally, they are in service to baatezu lords or have escaped service, traveling the lower planes alone—driven still by the urge to protect and guard something.
A maelephant will fight to the death to protect its territory or its charge and generally will not pursue intruders.
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- ↑ 1.0 1.1 1.2 1.3 1.4 Eric Cagle, Jesse Decker, James Jacobs, Erik Mona, Matthew Sernett, Chris Thomasson, and James Wyatt (April 2003). Fiend Folio. (Wizards of the Coast), pp. 120–121. ISBN 0-7869-2780-1.
- ↑ 2.0 2.1 2.2 2.3 2.4 Allen Varney, ed. (June 1994). Planescape Monstrous Compendium Appendix. (TSR, Inc.), pp. 64–65. ISBN 978-1560768623.
- ↑ Mike McArtor. "Winning Races: Diaboli" Dragon #327, p. 64. Bellevue, WA: Paizo Publishing, 2005.
Achaierai • Barghest • Demodand (Gehreleth) • Hell hound • Larva • Maelephant • Night hag • Nightmare • Rakshasa • Shadow mastiff • Vargouille • Yeth hound
Fey'ri • Fiendish creature • Half-fiend (Alu-fiend • Cambion • Draegloth • Durzagon) • Maeluth • Tanarukk • Tiefling