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Mage hand is a cantrip, or low complexity spell, learned by all wizards. When a wizard uses mage hand he or she conjures a magical, ghost-like hand within twenty-five feet, which they can use to interact with objects weighing twenty pounds or less. The hand has the equivalent speed of a dwarf and can easily drop items or, given a moment, pick up new ones. With a little bit of effort, a wizard can keep the hand conjured indefinitely, though if he or she stops attempting to do so it will dissipate within a moment of its being cast. Mage hand' can be recast at any time however.
Before the Spellplague, mage hand was a cantrip also castable by bards and sorcerers. Although it could only be cast a limited number of times per day during this era, its effects were otherwise the same.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 98,207–210,256. ISBN 978-0-7869-6560-1.
- ↑ Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 158. ISBN 0-7869-4867-1.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 249. ISBN 0-7869-2886-7.