Maglubiyet
From Forgotten Realms Wiki
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Maglubiyet | |
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| Title(s) | Fiery-Eyes The Mighty One The High Chieftain The Lord of Depths and Darkness The Battle Lord |
| Power Level | Exarch of Bane[1] Greater deity (formerly) |
| Subservient Deities | {{{minions}}} |
| Dominion | Banehold[1] Clangor (formerly) |
| Alignment | Neutral Evil |
| Sphere | Goblins |
| Portfolio | Hobgoblins Leadership War |
| Worshipers | Goblinoids |
| Cleric Alignments | |
| Domains | Planning, Destruction, Evil, Trickery |
| Holy Day(s) | {{{holy days}}} |
| Favored Weapon | Warhammer |
Maglubiyet, known as The Mighty One or The High Chieftain is the chief deity of goblins and hobgoblins as well as an exarch of Bane.[1] He is a god of war and leadership who rules over the goblin pantheon with an iron fist. As a god of war and a great general he is also known as The Battle Lord. Another of his aliases may be The Iron One, an aspect worshipped by the Grodd goblins.
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[edit] Description
Maglubiyet appears as a 11 feet (3.4m) tall, black-skinned goblin with flaming eyes, powerfully-muscled arms and sharp talons. He wields a mighty coal-black battleaxe that constantly drips blood.
[edit] Realm
Maglubiyet's divine realm is Clangor, located on the plane of Acheron. His capital is a fortress city called Grashmog, which translated from the goblin tongue means the "Heart of Battle." The mightiest goblin city in Clangor is Shetring, a fortification with five bridges spanning the River Lorfang. Maglubiyet lives at the bottom of a waterfall of the river in a cavern of magnificently carved steel dripping with moisture.
From his throne of flaming iron, Maglubiyet commands the souls of goblins, hobgoblins, and worgs to wage eternal war against the orcish petitioners of Gruumsh. He also employs baatezu, barghests, and yugoloths as mercenaries and commanders to bolster his armies.
Maglubiyet allows the gods Khurgorbaeyag and Nomog-Geaya to live in his realm, if only just to keep an eye on them.
[edit] Worshipers
The priests and shamans of Maglubiyet are his mouthpieces on the Material Plane. They fulfill his demands for blood sacrifices by dispatching victims with an axe. They believe that these sacrifices strengthen Maglubiyet. His clergy is almost always drawn from the goblin and hobgoblin races. The tasloi also worship an aspect of Maglubiyet.
Maglubiyet communes with his priests through omens. Blood flowing from the edge of an axe, abnormal behavior in worgs and wolves, and speaking directly through shamans in a trance are all ways he makes his will known.
Maglubiyet's holy day is the new moon and his holy weapon is the battleaxe. His goblin worshippers are sometimes referred to as the "sons of Maglubiyet."
[edit] Relationships
Maglubiyet is currently served by Khurgorbaeyag, goblin god of slavery, oppression, and morale, and Bargrivyek, the god of co-operation and territory among the goblins. Nomog-Geaya, patron deity of the hobgoblins, also pays fealty to Maglubiyet.
Maglubiyet is an unpopular deity with many gods, including those of the elves, dwarves, orcs, and others. Maglubiyet covets the fertility portfolio of Kikanuti, the good-aligned goblinoid goddess of the desert goblins.
[edit] History
Ilneval the orc god has made an alliance with maglubiyet to help kill gruumsh, in exchange he will give luthic to maglubiyet as his personal slave.
[edit] Myths and legends
In times past, Maglubiyet had two sons who served as his lieutenants. However, in true goblin fashion, he decided that they were a threat. To get rid of them he sent them on suicide missions against the orcs and dwarves until they were slain.
[edit] Dogma
| “ | Maglubiyet revels in conflict and destruction and constantly pushes his followers to wage war, particularly against dwarves and gnomes. He encourages goblins to increase their numbers in order to overrun their enemies. As a paranoid god he is prone to destroy lesser goblin deities when he suspects treachery or he thinks they are becoming too powerful. | ” |
[edit] References
- Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. Wizards of the Coast. ISBN 0-7869-3134-5.
- Template:Cite book/Planes of Law: Acheron
- Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Wizards of the Coast. ISBN 0-7869-2759-3.
- Sean K. Reynolds, Matt Forbeck, James Jacobs, Eric L. Boyd (March 2003). Races of Faerûn. Wizards of the Coast. ISBN 0-7869-2875-1.
- Jennifer Clarke-Wilkes, Bruce R. Cordell and JD Wiker (March 2005). Sandstorm. Wizards of the Coast. ISBN 0-7869-3655-X.
- Steve Gilbert and Bill Slavicsek. Tallow's Deep, Dungeon magazine #18. Paizo Publishing, LLC.
- Jeff Grubb, David Noonan, and Bruce R. Cordell (September 2001). Manual of the Planes. Wizards of the Coast. ISBN 0-7869-1850-8.
- Colin McComb (1996). On Hallowed Ground. TSR, Inc. ISBN 0-7869-0430-5.
- Rich Redman, James Wyatt (May 2001). Defenders of the Faith. Wizards of the Coast. ISBN 0-7869-1840-3.
- Thomas Reid (October 2004). Shining South. Wizards of the Coast. ISBN 0-7869-3492-1.
- Carl Sargent (May 1992). Monster Mythology. TSR, Inc. ISBN 1-5607-6362-0.
- Skip Williams, Rich Redman, James Wyatt (April 2002). Deities and Demigods. Wizards of the Coast. ISBN 0-7869-2654-6.
- Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. Wizards of the Coast. ISBN 0-7869-2893-X.
| | This page uses content from Wikipedia. The original article was at Maglubiyet. The list of authors can be seen in the page history. As with Forgotten Realms Wiki, the text of Wikipedia is available under the GNU Free Documentation License. |
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