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The Forgotten Realms Wiki
A guide to the Forgotten Realms that anyone can edit, covering all editions and media.
"On my word as a sage nothing within these pages is false, but not all of it may prove to be true."
Elminster, the Sage of Shadowdale

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Featured article

WaukeenBust

Waukeen was the goddess of commerce for much of the continent of Faerûn. She was known as the Merchant's Friend for her guiding hand in all forms of commerce (legal and otherwise); as Liberty's Maiden for her support of free and fair trade through honest bargaining based on supply and demand; and as the Golden Lady for her unabashed belief in the accumulation of wealth and, most importantly, the use of those riches to improve civilization for everyone. She was a relatively young deity, driven to accomplish her goals quickly and completely so she could move on to the next one. This impatient streak often led her to try alternate methods when "business as usual" resulted in an impasse, and manifested itself in her church which sometimes let the ends justify the means.

Her stubbornness likely led to her downfall during the Time of Troubles when she, like almost every other deity in the Faerûnian pantheon, was cast down to Toril and forced to inhabit the Prime Material Plane in avatar form. She joined up with Lliira and hatched a plan to get back to her realm in the Outlands, first by attempting to bribe Helm, who was guarding the Celestial Staircase, and then by striking a bargain with an archfiend of the Abyss, Lord Graz'zt. Unable to leave Toril in divine form, she temporarily bequeathed her divinity and portfolio to Lliira, only to be betrayed by Graz'zt and held prisoner for twelve years. During her long absence, not even Lliira knew her whereabouts and the church of Waukeen began to decline rapidly.

Featured source

Shadowdale The Scouring of the Land
Shadowdale: The Scouring of the Land, designed by Richard Baker, Eric L. Boyd and Thomas M. Reid, is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 3.5 edition ruleset. It takes PCs through an invasion of Shadowdale in 1375 DR by forces of Zhentil Keep, the church of Shar, and the drow of Maerimydra, as part of an assault upon the goddess Mystra and her Weave of magic. It is the second of a three-part super-adventure detailing the end of the 3.5 edition setting, but it can be played independently.
Shadowdale lies conquered! Who can free this oppressed land?

Zhentish soldiers, Maerimydran drow, and Sharran cultists have forged a dark alliance to subjugate the peaceful land of Shadowdale. Elminster's tower lies in ruins, Lord Amcathra governs at the sufferance of the dale's conquerors, and the very Weave of magic in this embattled land seems to fray with each passing day. The Zhentish yoke lies heavy over Shadowdale—but the Dalesfolk are ready to fight for their freedom, if only they can find true heroes to lead the way!

This FORGOTTEN REALMS® campaign adventure is designed for characters of levels 9–13. It can be played as a stand-alone adventure or as the second adventure in a three-part series. Each encounter contains tactical information for the Dungeon Master and expanded map features for ease of play.

Recent releases

Tales from the Yawning Portal cover
Tales from the Yawning Portal is an upcoming book of adventure modules for 5th-edition Dungeons & Dragons. It adapts and updates seven popular adventures from the current and earlier editions, including Dead in Thay from the Forgotten Realms.
When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places and events in far-flung lands from across the D&D multiverse, and these tales have been collected into a single volume.

Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed. The seeds of these stories now rest in your hands. D&D's most storied dungeons are now part of your modern repertoire of adventures. Enjoy, and remember to keep a few spare character sheets handy.

Hero cover
Hero by R.A. Salvatore is the third book of the Homecoming series, following Maestro. It continues the adventures of popular character Drizzt Do'Urden.
The saga of dark elf Drizzt Do'Urden has become a fixture in the fantasy genre, with a string of New York Times best-selling novels going back to 1988. Hero is the follow-up to Maestro and Archmage, and final book in the Homecoming trilogy.

Something akin to "peace" has come to the Underdark. The demon hordes have receded, and now the matron mothers argue over the fate of Drizzt Do'Urden. Even so, it becomes clear to one matriarch after another that while the renegade drow may come and go Menzoberranzan, the City of Spiders will crawl forever on.

And so Drizzt is free to return to his home on the surface once again. Scores are settled as lives are cut short, yet other lives move on. For the lone drow there is only a single final quest: a search for peace, for family, for home--for the future.

Hero picks up where Maestro left off, in a sweeping climax to an epic tale.

  — Amazon.com product listing

Today in the Realms...

...it is 23 Hammer, or the 23rd of Deepwinter. On this day:

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Welcome

Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammmer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.

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