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The Forgotten Realms Wiki
A guide to the Forgotten Realms that anyone can edit, covering all editions and media.
"On my word as a sage nothing within these pages is false, but not all of it may prove to be true."
Elminster, the Sage of Shadowdale

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Featured article

HC-Earthfast
Earthfast was a shield dwarven city in the Earthfast Mountains between Impiltur and the Vast, stretching from a high mountain valley down to the Earthroot area of the Underdark. It was a war-torn place, under constant siege from orcs and goblins in the 14th century DR. Though much of the city was abandoned, it was home to Alagh Rorncaurak, the Battlecavern of Unquenched Valor, a vast chasm and natural cathedral to the god Clangeddin Silverbeard and a key defense of the city.

Unending war took a terrible toll on the dwarves. Many women and children were slain, leaving men who all honored their parents as war-heroes. Earthfast dwarves were battle-hardened veterans, grim and moody sorts who worked and fought in utter silence, seeing stealth as a virtue and vital defense. They were even head-hunters, seizing the skulls of foes and stacking them in tidy pyramids in a great cavern. The greater the foe, the better the skull.

Nevertheless, Earthfast was an honorable ally who would still come to another's aid. They were allies of Impiltur early in its history. Centuries later, after befriending the renegade "Mithril Princess" Alusair of Cormyr, who helped break the siege, Earthfast dwarves joined King Azoun IV in his Crusade against the Tuigan Horde, defending and saving all of Faerûn at high cost to themselves.

Featured source

Realms-of-the-dead
Realms of the Dead was an anthology of short stories from the Forgotten Realms, and the last published anthology of original tales to date. It accompanied the The Haunted Lands trilogy by Richard Lee Byers, and had stories spanning both sides of the setting-changing Spellplague. It was published in January 2010 and edited by Susan J. Morris.
Not even the mightiest mage, working spells that remain utterly reliable, can hope to prevail against dozens of tireless, ruthless UNDEAD who suffer no pain and can be distracted by nothing.

Every creature on Faerûn has its dark mirror in the undead—from the ghosts of ancient warriors to the rune-scribed skeletons of dragons. And in a world with as rich and bloody a history as the Forgotten Realms, they are legion—outshining the living in variety and number.

Here are a dozen of the most terrifying tales of the haunted Realms.


Recent releases

StormKingsThunder
Storm King's Thunder is an adventure module released in September 2016, designed for 5th-edition Dungeons & Dragons and set in the Forgotten Realms. Taking place in the Savage Frontier and the North after 1485 DR, it sees adventurers of levels 1–10 struggle against an uprising of giants.
To Fight Giants, You Must Be Giant

Ages ago, giants and dragons waged war across the Savage Frontier. These battles are long forgotten by the human civilizations of today, but ancient relics remain. And now, the land shudders once more with the thunder of giant footsteps.

Hill giants raid farms for food and livestock, as stone giants lay waste to settlements in their path. Frost giants plunder coastal towns, as fire giants gather slaves. Cloud giant castles drift across the sky, casting ominous shadows on the cities of the North. But no threat compares to the wrath of the storm giants, who stand betrayed.

Puny adventurers must rise to the challenge, gather their strength, unlock the power of ancient runes, and take the fight to the giants' doorsteps. Only then can they discover a hidden evil fomenting a war between giants and small folk. Only then can they forge an alliance to end the war before it begins.

Today in the Realms...

...it is 27 Eleint, or the 27th of the Fading.   

Realmslore

And, from the archives:

  • Jongrath's Mill was a horse-drawn mill in Tethyr that was frequented by many snakes that kept the rodents down.
  • Shadar-kai, fey beings of shadow, believed their deaths were foretold and unavoidable, and hence had no fear of it.
  • The town of Ravilar's Cloak was said to be haunted by a flying helmet, which was blamed whenever things went missing.
  • Hybsils, a fey cross of pixie and antelope, were hunted for their magical horns, and as a result were xenophobic.
  • Southern magic, practiced by mages of Halruaa and the Old Empires, was written in a script foreign to northern wizards.
  • Gar Shatterkeel, the Prophet of Water and servant of Olhydra, bore a large mechanical crab claw for an arm.
  • Larth, one of the monks who guarded the gates of Candlekeep, was a keen judge of character and a skilled linguist.
  • A disc of secrets allowed a cleric of Shar to masquerade as a cleric of another deity or not be seen as a priest at all.
  • Mount Gommat was the tallest peak in the Marching Mountains, at a height of 8,500 feet (2,600 meters) above sea level.

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Welcome

Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammmer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.

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  • 20,419 articles since October 1st, 2005.
Realmslore
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  • Classes—The myriad classes, kits, paragon paths, prestige classes, and epic destinies available to the people of the Forgotten Realms.
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