A guide to the Forgotten Realms that anyone can edit, covering all editions and media.
"On my word as a sage nothing within these pages is false, but not all of it may prove to be true."
Elminster, the Sage of Shadowdale

Current Clack

  • Yes, I know: "current". Anyway, the FRW continues its crawl up FANDOM's rankings, jumping four places to a new peak rank as 20th top gaming wiki in the first week of September. We also receive 1.2 million total page views in a week.
  • Saya222 escaped from Carceri with a copy of the Book of Vile Darkness itself. Risking soul and sanity (if any yet remain), Saya read the tome and learned dark magic like apocalypse from the sky and Lahm's finger darts (eww). Slinking back among the drow, Saya made an exhaustive survey of their magic, learning of spells like spidereyes and summon spider, the attunement ritual, and items like the drow house insignia, the wand of viscid globs, and the literally creepy walking chest.
  • Johnnyriot999 ("Ruf" for short) and the Possessed Priest (of Oghma, I hear) collaborated on events of the Bhaalspawn crisis. Ruf explored Athkatla, capital of Amn; he noted the curious lack of temples in the Temple District, had saravva and dinner at the Harfin Draether tavern, then caught a play at the Crown Aflame theater. Meanwhile, the Priest went to Amkethran, a village in Tethyr, and stayed at the Zephir, while meeting Mayor Omar Haraad, hearing the sad story of Malla, and having a run-in with Captain Erelon.
  • We welcome barbarian editor Sturma, who's clashed with several notorious adventuring companies: the brutal mercenaries and assassins of the Four and the pranksters of Halfling Inc., as well as the Hunt and the Company of the Wolf.
  • If you're interested in editing the FRW, and you should be, we recommend using the Source Editor. The default Visual Editor doesn't work well with our templates or show our notices. The Source Editor is faster, easier, shows you how the simple code works, and is much less likely to go catastrophically wrong. If you're not logged in, use the drop-down menu next to the Edit button, then choose the Source tag. Or make an account and set the Source Editor as your default editor. Find a page to correct or expand, and get to work!

Featured Article

FRA Procampur map
Procampur, formerly known as Proeskampalar, was a city-state in the Vast, lying on the north coast of the Sea of Fallen Stars and the eastern shore of the Dragon Reach, situated at the western end of the North Road after Maerstar, and on the High Trail from High Haspur.

It was an old and established city, originally settled by dwarves from Earthfast and human refugees from Jhaamdath in the Year of the Starry Shroud, −153 DR. In its time, it prospered off trade with Westgate, was conquered by Impiltur, was nearly attacked by Cormyr, and suffered plague and dragon raids, but also warred against pirates, orcs, and hobgoblins, and Mulmaster and Sembia. It grew into a proud, enduring, and wary city, with a long heritage.

Procampur was an independent city-state, ruled by the Thultyrl, who was advised by the Hamayarch. It had a mutual defense pact with neighbouring Tsurlagol, and friendly relations with many neighbouring states. It was also the richest city on the north coast of the Inner Sea and in the Vast, famed for its jewelers and metal-smiths. The city was home to the very first Thayan enclave, the greatest temple of Oghma in the Domes of Reason, produced the great eastern explorer Vilhiard, and played host to Koja of Khazari. Procampur's most unusual feature was the districts that divided the city by function and occupation, each with their own distinct roof color. These divided the people too, giving them a rigid social structure, but they were proud, well mannered, and orderly.

Featured Source

Realms of the Dead was an anthology of short stories from the Forgotten Realms, and the last published anthology of original tales to date. It accompanied the The Haunted Lands trilogy by Richard Lee Byers, and had stories spanning both sides of the setting-changing Spellplague. It was published in January 2010 and edited by Susan J. Morris.
Not even the mightiest mage, working spells that remain utterly reliable, can hope to prevail against dozens of tireless, ruthless UNDEAD who suffer no pain and can be distracted by nothing.

Every creature on Faerûn has its dark mirror in the undead—from the ghosts of ancient warriors to the rune-scribed skeletons of dragons. And in a world with as rich and bloody a history as the Forgotten Realms, they are legion—outshining the living in variety and number.

Here are a dozen of the most terrifying tales of the haunted Realms.

New & Upcoming Releases

Timeless cover
Timeless by R.A. Salvatore is the first book in a new trilogy featuring Drizzt Do'Urden, released on September 4, 2018.
Centuries ago, in the city of Menzoberranzan, the City of Spiders, the City of Drow, nestled deep in the unmerciful Underdark of Toril, a young weapon master earned a reputation far above his station or that of his poor house. The greater nobles watched him, and one matron, in particular, decided to take him as her own. She connived with rival great houses to secure her prize, but that prize was caught for her by another, who came to quite enjoy the weapon master. This was the beginning of the friendship between Zaknafein and Jarlaxle, and the coupling of Matron Malice and the weapon master who would sire Drizzt Do'Urden.

R. A. Salvatore reveals the Underdark anew through the eyes of Zaknafein and Jarlaxle—an introduction to the darkness that offers a fresh view of the opportunities to be found in the shadows and an intriguing prelude to the intriguing escapes that lie ahead in the modern-day Forgotten Realms. Here, a father and his son are reunited and embark on adventures that parallel the trials of centuries long past as the friends of old are joined by Drizzt, Hero of the North, trained by Grandmaster Kane in the ways of the monk.

But the scourge of the dangerous Lolth's ambitions remain, and demons have been foisted on the unwitting of the surface. The resulting chaos and war will prove to be the greatest challenge for all three.

Waterdeep: Dragon Heist is a 5th-edition Dungeons & Dragons adventure set in the city of Waterdeep. It is due to be released on September 18, 2018.
A fantastic treasure trove is yours for the taking in this adventure for the world's greatest roleplaying game.

Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city's most influential figures.

A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you've never faced before, and let the dragon hunt begin!

Today in the Realms... is 22 Marpenoth, or the 22nd of Leaffall. On this day:

  • Worshipers of Tymora observe Starfall, believed to be the anniversary of the destruction of Tyche and the birth of Tymora.
  • Worshipers of Tyr perform the ritual of the Blinding at which an illusion of a giant pair of eyes appears above the congregation and then sheds flaming tears until they drain away to nothing.


And, from the archives:

Featured Image


Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammmer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.

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