was a shield dwarven
city in the Earthfast Mountains
and the Vast
, stretching from a high mountain valley down to the Earthroot
area of the Underdark
. It was a war-torn place, under constant siege from orcs
in the 14th century DR
. Though much of the city was abandoned, it was home to Alagh Rorncaurak
, the Battlecavern of Unquenched Valor, a vast chasm and natural cathedral to the god Clangeddin Silverbeard
and a key defense of the city.
Unending war took a terrible toll on the dwarves. Many women and children were slain, leaving men who all honored their parents as war-heroes. Earthfast dwarves were battle-hardened veterans, grim and moody sorts who worked and fought in utter silence, seeing stealth as a virtue and vital defense. They were even head-hunters, seizing the skulls of foes and stacking them in tidy pyramids in a great cavern. The greater the foe, the better the skull.
Nevertheless, Earthfast was an honorable ally who would still come to another's aid. They were allies of Impiltur early in its history. Centuries later, after befriending the renegade "Mithril Princess" Alusair of Cormyr, who helped break the siege, Earthfast dwarves joined King Azoun IV in his Crusade against the Tuigan Horde, defending and saving all of Faerûn at high cost to themselves.
Realms of the Dead
was an anthology of short stories from the Forgotten Realms
, and the last published anthology of original tales to date. It accompanied the The Haunted Lands
trilogy by Richard Lee Byers
, and had stories spanning both sides of the setting-changing Spellplague
. It was published in January 2010 and edited by Susan J. Morris
|| Not even the mightiest mage, working spells that remain utterly reliable, can hope to prevail against dozens of tireless, ruthless UNDEAD who suffer no pain and can be distracted by nothing.
Every creature on Faerûn has its dark mirror in the undead—from the ghosts of ancient warriors to the rune-scribed skeletons of dragons. And in a world with as rich and bloody a history as the Forgotten Realms, they are legion—outshining the living in variety and number.
Here are a dozen of the most terrifying tales of the haunted Realms.
Storm King's Thunder
is an adventure module released in September 2016, designed for 5th-edition Dungeons & Dragons
and set in the Forgotten Realms
. Taking place in the Savage Frontier
and the North
after 1485 DR
, it sees adventurers of levels 1–10 struggle against an uprising of giants
|| To Fight Giants, You Must Be Giant
Ages ago, giants and dragons waged war across the Savage Frontier. These battles are long forgotten by the human civilizations of today, but ancient relics remain. And now, the land shudders once more with the thunder of giant footsteps.
Hill giants raid farms for food and livestock, as stone giants lay waste to settlements in their path. Frost giants plunder coastal towns, as fire giants gather slaves. Cloud giant castles drift across the sky, casting ominous shadows on the cities of the North. But no threat compares to the wrath of the storm giants, who stand betrayed.
Puny adventurers must rise to the challenge, gather their strength, unlock the power of ancient runes, and take the fight to the giants' doorsteps. Only then can they discover a hidden evil fomenting a war between giants and small folk. Only then can they forge an alliance to end the war before it begins.