Unending war took a terrible toll on the dwarves. Many women and children were slain, leaving men who all honored their parents as war-heroes. Earthfast dwarves were battle-hardened veterans, grim and moody sorts who worked and fought in utter silence, seeing stealth as a virtue and vital defense. They were even head-hunters, seizing the skulls of foes and stacking them in tidy pyramids in a great cavern. The greater the foe, the better the skull.
Nevertheless, Earthfast was an honorable ally who would still come to another's aid. They were allies of Impiltur early in its history. Centuries later, after befriending the renegade "Mithril Princess" Alusair of Cormyr, who helped break the siege, Earthfast dwarves joined King Azoun IV in his Crusade against the Tuigan Horde, defending and saving all of Faerûn at high cost to themselves.
Dare to defy death in this adventure for the world's greatest roleplaying game.
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who's ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.
When they finally succumb, they can't be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.
The cause is a necromanticartifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests.
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