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Malar

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Symbol of Malar

Malar

Title(s) The Beastlord
The Black-Blooded Pard
Power Level Exarch / Lesser deity
Subservient Deities {{{minions}}}
Dominion {{{dominion}}}
Alignment Evil
Formerly: Chaotic evil
Sphere {{{sphere}}}
Portfolio Bloodlust
Evil lycanthropes
Hunters
Marauding beasts and monsters
Stalking
Worshipers Druids, evil lycanthropes, hunters, rangers, and sentient carnivores
Cleric Alignments {{{cleric alignments}}}
Domains Animal, Chaos, Evil, Moon, Strength, Bestial[1]
Holy Day(s) {{{holy days}}}
Favored Weapon A beast's claw (claw bracer)
Channel Divinity Prayer {{{channel divinity}}}

Source: Faiths and Pantheons, p. 43
Forgotten Realms Campaign Guide, p. 81
Malar the Beastlord

Malar (pronounced MAHL-arr [2]), The Beastlord, is the lesser deity of the hunt, evil lycanthropes, bestial savagery and bloodlust. His dogma concerns savage hunts, the spreading of the curse of lycanthropy and general contempt for civilization. As of the events of the Spellplague, he is an exarch to Silvanus[3].

Contents

[edit] Worshipers

Malarites believe that it is honor to Malar if you make your killing bloody and long. His followers sometimes form in bands, called Hunts. While being forbade from slaying the young or the pregnant, Hunts typically follow his dogma and evoke wanton slaughter in Malar's name. Malarites are generally frowned upon by civilization, as they tend to wreak havoc in their wake. One exception of where the worship of Malar is allowed, is in Cormyr.[citation needed]

One of the most respected servants of Malar was Garmos Saernclaws, who is responsible for the gospel of Saernclaws by which all priests of Malar are bound, ensuring that hunts remain clean and disease-free.[4]

[edit] Holy Days

[edit] High Hunt

Main article: High Hunt

This ritual is a vicious hunt in which a captured humanoid is released, and for the next day and night attempts to escape the prowling worshipers of the Beastlord. If he manages to survive, he wins his freedom as well as, perhaps, other things.

[edit] Feast of Stags

This day has made Malar's worship more tolerable in certain areas. During the harsh winters in the northern parts of Faerûn, Hunts will choose a village in the wilderness, providing food for the people, with one or two Malarites pledging themselves to keeping the village fed through the snows

[edit] Relationships

Before the Spellplague ravaged Faerun, Malar was one of the Deities of Fury, led by Talos.

He holds a long standing alliance with Lolth against the Seldarine, and other dark deities like Bane and Loviatar. He fights against deities of peace, civilization, and nature, but holds particular hate for Nobanion for defeating him in a battle during the time of troubles.

Almost every other god hates him, including a number of other evil deities.

Although Malar and Silvanus are not fond of each other and typically view each other as opponents[citation needed], after the events of the Spellplague Malar is now subject to Silvanus' rule as a resident of the Deep Wilds.[5] Despite this, Silvanus has not reigned in Malar.[6]

[edit] History

This section is a stub. You can help us by expanding it.


[edit] References

  1. Richard Baker, James Wyatt (March 2004). Player’s Guide to Faerûn, p. 189. Wizards of the CoastISBN 0-7869-3134-5.
  2. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 245. Wizards of the CoastISBN 0-7869-1836-5.
  3. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 63. Wizards of the CoastISBN 978-0-7869-4924-3.
  4. Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel, p. 74. Wizards of the CoastISBN 0-7869-0710-X.
  5. Richard Baker (August 12th, 2008). The one and only "Ask the Realms authors/designers thread" post 34. Retrieved on January 8th, 2009.
  6. Richard Baker (September 23rd, 2009). The one and only "Ask the Realms authors/designers thread" post 738. Retrieved on September 23rd, 2009.

[edit] Further Reading

[edit] Creative Origins

Malar was first created by Ed Greenwood, mentioned in the "Down-to-earth divinity" article of Dragon Magazine 54 (October 1981, pg 52).


The Faerûnian Pantheon
Major Deities
AzuthBaneBhaalChaunteaCyricGondHelmIlmaterKelemvorKossuthLathanderLoviatarMaskMielikkiMyrkulMystra (Midnight) • OghmaSelûneSharShaundakulSilvanusSuneTalosTempusTormTymoraTyrUmberleeWaukeen
Other Members
AkadiAurilBeshabaDeneirEldathFinder WyvernspurGaragosGargauthGrumbarGwaeron WindstromHoarIstishiaIyachtu XvimJergalLliiraLurueMalarMililNobanionThe Red KnightSavrasSharessShialliaSiamorpheTalonaTiamatUbtaoUlutiuValkurVelsharoon


Exarchs of Faerûn
Abbathor | Arvoreen | Baervan Wildwanderer | Bahgtru | Baravar Cloakshadow | Brandobaris | Callarduran Smoothhands | Clangeddin Silverbeard | Cyrrollalee | Deep Sashelas | Dugmaren Brightmantle | Erevan Ilesere | Fenmarel Mestarine | Fzoul Chembryl | Garagos | Hoar | Hruggek | Jergal | Labelas Enoreth | Lliira | Maglubiyet | Malar | Marthammor Duin | Milil | Obould | The Red Knight | Sharess | Shargaas | Shevarash | Shiallia | Siamorphe | Solonor Thelandira | Thard Harr | Uthgar | Valkur | Vaprak | Vergadain


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