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House Marliir was a noble house of Cormyr, based in Suzail.[2]

Activities[]

The family were always outsiders at the Royal Court[3] and had extensive landholdings and businesses in the Arabel area.[4]

History[]

The Marliirs led the Marsemban infantry fighting with King Galaghard Obarskyr III against the Witch-Lords in the Year of the Thirsty Sword, 900 DR. The house fought against Dhalmass Obarskyr in Marsember and was part of the Redlance Rising, and was in tax trouble since that time.[5]

The house also backed the regent Salember in a civil war.[6]

However, the family remained loyal to King Azoun IV when Gondegal attempted to seize the throne in the Year of the Dragon, 1352 DR.[7]

In the Year of the Banner, 1368 DR, heavy rain lasted for two entire seasons, spring and summer. This downpour caused a sinkhole underneath stables of a respectable Arabellan inn, within a hundred steps of the Lady's Hall, the temple of Tymora. The collapsed building exposed a hidden shrine to Beshaba and killed thirty-seven worshipers of Lady Luck's hateful sister Beshaba. A lesser cousin of House Marliir was among those dead worshipers of Beshaba. The High Lord Priest Daramos Lauthyr chose to lie about the noble's association and claimed that the dead Marliir was at the stables when the disaster struck. The High Priest wanted to play the game of politics and avoid scandals while gaining good standing for his church.[8]

The Marliirs were at one time the largest noble house in Arabel.[7] but this changed inthe Year of the Secret, 1396 DR, when King Azoun V married Nalara Marliir and the house moved to Suzail. In the 15th century DR, the family's fortunes waned.[1]

Relations[]

The Marliirs and the Huntcrowns hated each other and were close to open conflict in the late 15th century DR.[1]

Members[]

Appendix[]

Appearances[]

Novels
Tymora's Luck

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Eric Menge (January 2012). “Backdrop: Suzail”. Dungeon #198 (Wizards of the Coast) (198)., p. ?. Archived from the original on 2015-11-02. Retrieved on 2017-07-07.
  2. 2.0 2.1 2.2 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 56. ISBN 1-5607-6617-4.
  3. Eric Haddock (1994). Cormyr. (TSR, Inc), p. 48. ISBN 1-56076-818-5.
  4. Eric Haddock (1994). Cormyr. (TSR, Inc), p. 49. ISBN 1-56076-818-5.
  5. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel. (TSR, Inc.), p. 220. ISBN 0-7869-0710-X.
  6. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel. (TSR, Inc.), p. 221. ISBN 0-7869-0710-X.
  7. 7.0 7.1 Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel. (TSR, Inc.), p. 454. ISBN 0-7869-0710-X.
  8. Kate Novak, Jeff Grubb (December 1997). Tymora's Luck. (TSR, Inc.), pp. 132–135. ISBN 0-7869-0726-6.
  9. Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel. (TSR, Inc.), chap. 32, p. 414. ISBN 0-7869-0503-4.
  10. Eric Haddock (1994). Cormyr. (TSR, Inc), pp. 20, 49. ISBN 1-56076-818-5.
  11. 11.0 11.1 Troy Denning (December 1999). Beyond the High Road. (Wizards of the Coast), pp. 32–34. ISBN 0-7869-1436-X.
  12. Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel. (TSR, Inc.), chap. 26, pp. 342–352. ISBN 0-7869-0503-4.
  13. John Terra (November 1997). Four from Cormyr. Edited by Kim Mohan. (TSR, Inc.), p. 52. ISBN 0-7869-0646-4.

Connections[]

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