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Maskhi were unique humanoids in Zakhara that were able to transform into animals, trees, and even stone.[1]

Description[]

Maskhi were lean, wiry humanoids in their natural form. Their faces were elongated but still human in appearance. All maskhi had blond hair and tanned skin. Their hands and feet had six clawed digits. [1]

Combat[]

Maskhi preferred fighting with weapons and spears or short bows were favored above all other weapon types. Their shapeshifting abilities aided them in ambush or escape. [1]

When shaped as trees or stones, they were indistinguishable to all senses from real trees and stones. Spells that affected plants did not have an affect on a transformed maskhi. [1]

Society[]

These creatures dwelt in isolation, fearful of civilized Zakharans. They lived in temporary shelters made from animal skins and wooden frames. [1]

Up to forty maskhi could inhabit a tribe. Males and females had equal status. [1]

Homelands[]

Beyond the Zakharan mainland, makshi could be found in the Crowded Sea on the island chain Djinni's Claws[3] and the archipelago of Jazayir al-Sartan.[4]

Ecology[]

All maskhi cherished the land. They only hunted out of necessity and were not wasteful. [1]

Appendix[]

Appearances[]

Adventures
A Dozen and One Adventures

References[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc). ISBN l-56076-370-1.
  2. David Cook (October 1992). “Nada al-Hazan”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), pp. 5–6. ISBN 978-1560763314.
  3. David Cook (October 1992). “The Djinni's Claws”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 2. ISBN 978-1560763314.
  4. David Cook (October 1992). “Al-Sartan”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 2. ISBN 978-1560763314.
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