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Enter the True World. Marvel at the jungle's lush greenery, the desert's shimmering sands, the birds' jewel-toned plumage, the people's gentle demeanor. Beware, though, the dark side of this beauty: the gods of this place are very much alive, and their troubles are the people's troubles.

Set in the countries first described in the Maztica trilogy of novels, this campaign set provides players and DMs with all the information necessary to recreate the storyline of Ironhelm, Viperhand, and Feathered Dragon, or to build a campaign of their own. Four new character classes, Eagle Knights, Jaguar Knights, plumaweavers, and hishnashapers, add to the mystique of Maztica. New magical spells and items, new deities, new proficiencies all add to the flavor of this setting loosely based on the Aztecs and Mayans of Central America.

This boxed campaign set includes:

  • A Journey to the True World, a 96-page player's book;
  • Maztica Alive!, a 64-page DM's book;
  • Gods and Battles, a 32-page book containing BATTLESYSTEM rules statistics for the Golden Legion and various Maztican armies, and profiles of the Maztican pantheon;
  • Four poster-size maps showing the True World and Cordell's voyage from the Sword Coast to Maztica's shores, as chronicled in Ironhelm.

Index[]

Click here for page index

Characters[]

AliahAlvarroAxaltBishou DomincusCattlCaxalChalcoChimalCordellCotonCoyoDarienHoxitlIpana IIpana IIIpana IIIItzaesIzco the ElderIzco IINalteconaPakliPoshtliTacalTakamalTeccoTenoch ITenoch IITolcoTotepXetlZomoc

Creatures[]

alligatorbutterflychameleoncouatldeerdragonflydwarfdwarf (desert)eaglefalconfire lizardjune bughalf-orchalflinghorsehumanhuman (Dog People)human (Green Folk)human (Nexala)hummingbirdLittle FolkmacawmonkeyogreorcjaguarparrotSzarkaitrollturkeyvulturewyvern

Locations[]

Regions
AmnCalimshanCormyrElder KingdomsFar PayitHuacliKara-TurKolanKultakaMazticaPayitPezelacPulcoSword Coast
Settlements
AzatlCity of the GodsCordotlHelmsportIxtalKultaka CityNexalOtomiPalulPezelTezatTulakTukanTulom-ItziUlatosWaterdeepZokil
Buildings & Sites
Aqueduct of AxaltGreat PyramidPalace of AxaltTwin Visages
Geographic Locations
House of TezcaMount PopolMount ZatalValley of Nexal
Bodies of Water
Cicada SpringEastern OceanEastern SeaLake QotalLake TezcaTrackless OceanWestern Ocean

Organizations[]

Cult of the ViperhandCult of ZaltecEagle Knights (Maztica)Golden LegionhishnashapersJaguar KnightsplumaweaversRevered Counselors

Magic[]

Spells
ambusharrowflightbafflementbird charm Ibird charm IIbafflementblossomcat charmcharmcoolcreate talismancursed imagedarkness (hishna)disguisedrought (hishna)eagle formelevate Ielevate IIfeatherweavingfire (spell)fisher's luckguardian (spell)heartstonehuntsman's callhypnosis (hishna)jaguar formlightmagic resistance (spell)net (spell)pestilenceprotectionscalesnarescrollseesending (hishna)snake charmspearflightstoneflighttalonbladeteleportwarmthwater movewater summoningwindrider
Items
bands of mightcat-skull helmetCloak of One Plumeeagle cloakfeathertokenfire pepperHeartseekermoccasins of free movementplumalitterplumastonesandals of speedskin of pouringSpiderwalkerTalon of Zaltecwand of frost
Other
Deepfyrehishnapluma

Religions[]

AzulHelmKiltziKukulMaztica (goddess)NulaPlutoqQotalTewahcaTezcaWatilZaltec

Events[]

Battle of UlatosDawn of NexalFeathered WarGolden Age of PayitImmortal EraNight of Wailing

Miscellaneous[]

Food & Drink
beanchocolatecocoamayzmayzcakeoctalpeppervenison
Vegetations
Sand Mother cactus
Weapons
macaspear-caster
Armor
padded cotton armorstiffened fiber armor
Materials
adobecactus fibercoppercoralcottongoldguanojadelimestoneloamobsidianpaperplastersilverturquoisewax
Other
aqueductBall Gamecanoecetayscopper bladedrumfeather paintingflutekurari poisonlip plugmoccasinsquill of gold dustsandals

Appendix[]

See Also[]

External links[]

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