One message plate resembled a gold-hued disc, wide enough to rest on one's hand, with studs around the side. A glowing, colorless, animated image of the one who sent the message was projected above it. It made a plink sound when deactivated.
Another was a silver plate with a mirrored inner part and runes running around the border. The recipient could touch certain runes to prove their identity and activate it. It played only a voice message.
In the Year of the Prince, 1357 DR, the wizard Parwyyd Hanifar sent a message plate with a false image of Priam Agrivar to lure Kyriani Agrivar to the site of the Great Door on the outskirts of Waterdeep. Kyriani believed it had been sent by Priam.
In the Year of the Gauntlet, 1369 DR, Court Magician Vangerdahast posed as the poisoned King Azoun IV when he placed a voice message on a message plate intended for Princess Alusair Obarskyr. He had Laspeera Inthré deliver the message plate to Alusair.
- ↑ 1.0 1.1 1.2 Dan Mishkin (April 1990). “The Ostus Legacy”. Advanced Dungeons & Dragons #17 (DC Comics), pp. 6–7, 14.
- ↑ 2.0 2.1 2.2 Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel (Hardcover). (Wizards of the Coast), chap. 3, pp. 43–44. ISBN 0-7869-0503-4.
- ↑ 3.0 3.1 3.2 Ed Greenwood, Jeff Grubb (July 1996). Cormyr: A Novel (Hardcover). (Wizards of the Coast), chap. 7, pp. 97–99. ISBN 0-7869-0503-4.