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Moonsea

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Moonsea
Map of the Moonsea region
Moonsea
Geographical information
Capital None
Area North Faerûn
Societal information
Races
Humans 69%
Orcs 10%
Half-Orcs 6%
Halflings 5%
Dwarves 5%
Ogres 2%
Gnomes 2%
Other 1%
Religion Bane, Eldath, Lliira, Milil, Sharess, Sune,Tyr,Tymora,Torm [1]
Population 1,745,280 in 1372 DR
Imports Food, textiles
Exports Forged metal, furs, gems, lumber, raw minerals, slaves
Alignment
LG NG CG
LN N CN
LE NE CE
Political information
Government City-states
Ruler Various

Inhabitants of the Moonsea
Locations on the Moonsea
Organizations on the Moonsea
Settlements on the Moonsea

The Moonsea is a region in North Faerûn. The region is dominated by the large titular sea that is connected to the Sea of Fallen Stars to the south by the River Lis.[2] The shoreline is a wild, frontier area that is home to several city states dominated by despots. The region does not have a capital. The Moonsea is not necessarily a safe place to live and its settlers are driven and independent as a result.[3]

The most notable of the city-states are Zhentil Keep at the western end, the greatest base of operation of the once-secret society of the Zhentarim; Hillsfar lies in the southwest and Mulmaster in the southeast; Melvaunt rests on the northern side along with Phlan.[2]

Many ruins are found in the Moonsea, the most notable being Northkeep. West of the Moonsea is the northernmost of the Dales: Teshendale. The Dragonspine Mountains are northwest of the sea.

Contents

WeatherEdit

The Moonsea climate can be described as harsh and cold. While not as cold as the Silver Marches, the weather is significantly foul; enough to cause the seas to freeze over during the winter. People of the Moonsea are used to wearing cold-weather and other bulky clothes year-round.[4]

InhabitantsEdit

The Moonsea region is a particularly dangerous one. There is risk at every turn from pirates, monsters, bandits and military conflicts. Most settlements are fortified and well-guarded, taking precautions to the point of not allowing visitors after dark.[3]

Coming from the old mountains to the north and the area's titular lake, strange beasts attack from everywhere in the Moonsea. As the sea was once referred to as the Sea of Dragons, there are still dragon lairs littering the wilderness. Dragons still return here to mate.[3]

Points of InterestEdit

The Bell in the Deep is in a submerged city in the southern Moonsea. At times, nearby ships can hear the ghostly bell ring.

Umberlee's Talons are a spearlike changeland rock formation in the western Moonsea. [5]

Related placesEdit

Dragonspine MountainsEdit

Main article: Dragonspine Mountains

This mountain range rests northwest of the Moonsea, which houses the infamous Citadel of the Raven on its western slopes.[2]

HulburgEdit

Main article: Hulburg

Hulburg is a small city on the northeast shore of the Moonsea.

It is ruled by the Hulmaster family, and protected by the shieldsworn guard.

MelvauntEdit

Main article: Melvaunt

Melvaunt is a city on the northern side of the Moonsea and adjacent to the Great Gray Land of Thar. It is ruled by the The Lord of Keys.[as of when?] The lands surrounding Melvaunt are among the most dangerous in the region.[6]

MulmasterEdit

Main article: Mulmaster

Mulmaster is a country led by the High Blade, and de facto ruler of the city, Selfaril Uoumdolphin. After years of actively opposing it, the city finally joined the Zhentarim. Now firmly entrenched in the Zhents' power base and with a new temple to Bane being erected there,[as of when?] the city that once stood as a bulwark against the spread of the Zhent stain is now one of the proudest jewels in Fzoul Chembryl's new, Banite-influenced Zhentarim.

NorthkeepEdit

Main article: Northkeep

This sunken city was the first human settlement on the shores of the Moonsea.[7]

PhlanEdit

Main article: Phlan

This small city is located in the northern section of the Moonsea region at the mouth of the Stojanow River.[8]

ThentiaEdit

Main article: Thentia

Thentia is a city on the north coast of the Moonsea.

VoonlarEdit

Main article: Voonlar

Voonlar is a land that has been conquered by the Zhentarim.[9]

Zhentil KeepEdit

Main article: Zhentil Keep

This keep is the main base of operation for the Zhentarim.[7]

HillsfarEdit

Main article: Hillsfar

A large trading city located on Tailings Bay.

ReferencesEdit

  1. Thomas M. Reid, Sean K. Reynolds, Darrin Drader, Wil Upchurch (June 2006). Mysteries of the Moonsea, p. 6. Wizards of the CoastISBN 0-7869-3915-X.
  2. 2.0 2.1 2.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 159. Wizards of the CoastISBN 0-7869-1836-5.
  3. 3.0 3.1 3.2 Thomas M. Reid, Sean K. Reynolds, Darrin Drader, Wil Upchurch (June 2006). Mysteries of the Moonsea, p. 6. Wizards of the CoastISBN 0-7869-3915-X.
  4. Thomas M. Reid, Sean K. Reynolds, Darrin Drader, Wil Upchurch (June 2006). Mysteries of the Moonsea, p. 5. Wizards of the CoastISBN 0-7869-3915-X.
  5. Richard Baker (Nov 2009). Corsair. Wizards of the CoastISBN 0786953071.
  6. Thomas M. Reid, Sean K. Reynolds, Darrin Drader, Wil Upchurch (June 2006). Mysteries of the Moonsea, p. 8. Wizards of the CoastISBN 0-7869-3915-X.
  7. 7.0 7.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 162. Wizards of the CoastISBN 0-7869-1836-5.
  8. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 161. Wizards of the CoastISBN 0-7869-1836-5.
  9. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 161-162. Wizards of the CoastISBN 0-7869-1836-5.

Further readingEdit

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